So, I just got to play some 30 minutes with the new patch and the changes are drastic. It is so much easier for Barbs. I've tested the catapult area in a3, where trash would obliterate me before. Now I can tank infinite amounts of white mobs, which I also had to, because the patch notes lied:
They said something like ranged mobs wouldn't kite us that much anymore. Well, that blue catapult guard with fast, vortex, plagued and DESECRATE would do that, I've discovered the 2 remaining ballistae during my fight with him, killed like 100 mobs from Revenge and Sidearm alone and still died several deaths to his Desecrate, which was the highest damage I have witnessed in this session. No other death has happened without either Molten or Fire Chains present. 5 Heralds of Pestilence can't do what a fire affix does.
My conclusions so far: be more offensive in general as it sucks with 8.7k dps and get a lot of fire resists.
I've noticed desecrator ticking for more, when I say tick it's more like pouring water out of a cup... what gives, anyway, so far the changes for us are good, I'm actually having more fun now.
So, I just got to play some 30 minutes with the new patch and the changes are drastic. It is so much easier for Barbs. I've tested the catapult area in a3, where trash would obliterate me before. Now I can tank infinite amounts of white mobs, which I also had to, because the patch notes lied:
They said something like ranged mobs wouldn't kite us that much anymore. Well, that blue catapult guard with fast, vortex, plagued and DESECRATE would do that, I've discovered the 2 remaining ballistae during my fight with him, killed like 100 mobs from Revenge and Sidearm alone and still died several deaths to his Desecrate, which was the highest damage I have witnessed in this session. No other death has happened without either Molten or Fire Chains present. 5 Heralds of Pestilence can't do what a fire affix does.
My conclusions so far: be more offensive in general as it sucks with 8.7k dps and get a lot of fire resists.
The fire spitting birds in act 3 run away much less, which is glorious, but I think the Blood Clan Spearmen still run away as much as ever. I ran into 2 packs at once last night, a pack of mortar/arcane/healthlink Birds and a pack of horde/mortar/jailer/desecrate Spearmen, that did not go well. Ranged mobs with mortar are brutal.
All in all though, unbelievable how much they nerfed mob damage. I don't know why they wouldn't slowly tweak it down, rather than just blasting the damage down by 35-45%. I still died a ton in Act 3 because my gear isn't that great, but I was able to build a 5 stack and kill Siegebreaker and a bunch of elites, something I couldn't do solo pre-patch.
I can second that anything using fire seems very strong. Maybe they didn't change fire and changed everything else, or changed it less. I do not think they buffed them though.
Fire chains + Shielding is the worst! And yes I agree on the fire resist, i used to look for items that had all res + phys res, now with the mobs hitting like girls I am starting to look for all res + fire res
They said something like ranged mobs wouldn't kite us that much anymore. Well, that blue catapult guard with fast, vortex, plagued and DESECRATE would do that, I've discovered the 2 remaining ballistae during my fight with him, killed like 100 mobs from Revenge and Sidearm alone and still died several deaths to his Desecrate, which was the highest damage I have witnessed in this session. No other death has happened without either Molten or Fire Chains present. 5 Heralds of Pestilence can't do what a fire affix does.
My conclusions so far: be more offensive in general as it sucks with 8.7k dps and get a lot of fire resists.
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
All in all though, unbelievable how much they nerfed mob damage. I don't know why they wouldn't slowly tweak it down, rather than just blasting the damage down by 35-45%. I still died a ton in Act 3 because my gear isn't that great, but I was able to build a 5 stack and kill Siegebreaker and a bunch of elites, something I couldn't do solo pre-patch.