simplifying it doesnt mean removing mechanics, its very stupid to remove how a skill works from the tooltip considering thats not "complicated" so by removing that they didnt simplify it at all
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
Tried ground stomp. Hit nothing, no fury gained. Simplified tooltips to repeat what the rest said.
Seeing as none of the other abilities mention any requirement to hit the target to gain fury, it was unnecessary information in the tooltip making it stand out and look bloated.
They removed the confusion regarding the spell and how it could cause confusion regarding the other fury generators, hence simplifying(?) it.
agree to disagree, well i know now thanks
/thread
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
Those simplified tool tips are stupidest idea ever. Truth is, the more you simplify tool tips, the more confusing it becomes, because it no longer explains how skill works and player must go search/ask that information elsewhere.
THANK YOU +11111111111111111
EXACTLY
CAPS CAPS CAPS
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
Reminds me when I returned to wow at some point and decided to play a prot warrior for cata. For like 60 levels I totally forgot and didn't realize that shield slam actually removed a buff from my targets. The simplified tooltip converted that skill's explanation since you get it at lv 10 nowadays.
The good thing was that I was able to turn those off 15 seconds later after going into my options. I hope they have this in D3.
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Some people tell me I'm going to hell. I just let them know that I've already packed my bags!
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can someone verify currently in the beta if these abilities generate fury without actually hittting any mobs or do you still have to hit them? thanks!
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u just verified it in the current version of the beta?
simplifying it doesnt mean removing mechanics, its very stupid to remove how a skill works from the tooltip considering thats not "complicated" so by removing that they didnt simplify it at all
agree to disagree, well i know now thanks
/thread
THANK YOU +11111111111111111
EXACTLY
CAPS CAPS CAPS
The good thing was that I was able to turn those off 15 seconds later after going into my options. I hope they have this in D3.