man and i will be fine if you get hit and generate fury like you get pissed off lol then pwn em with ur fuy
Quote from "adidawg" »
YES EXACTLY!!! in pvp you will start with 0 of the fury globes and for a class like the wizard they can teleport away from you and just cast their biggest shit at you when all you get to do it TRY to get to them hit them about 5 times with a normal attack then you get to cast a weak spell that costs 1 globe ZOMG FUCK BARBS WILL BE AWESOME IN PVP NO ARGUMENT THERE!!!
i hope that blizzard just puts it back to its normal resource system instead of trying to change everything. jay wilson even said that he wants to be able to spam skills well id like to see him try do that with the barbarian atm
ya like a couple months after i made this topic I noticed that lol so i do like it now and i like the different things there doing now so everything will be different and not like the same lol especially with endless FURY!
i think iv been waaay wrong about how fury works lol. if anyone can answer this does fury work so you start off with 0 globes of fury and say you build up to 1 globe and you can do a spell like cleave for example does the globe go away after you use a spell or does it stay and build up more and more and it only start to drain away when you arnt fighting.
so my question is prety much does the globes go away after you use a spell so the spells COST the globes sort of thing or do they keep building up and you can use bigger spells?. because that doesnt sound tooooo bad i guess
Well, all things considered, fury is also a way to enhance the game mechanics in a case of diversity. Fury makes a barbarian not able to ww all the time to smash his way through the hordes of enemies, or leaping over any. I think fury (rage, wrath, pissanger, whatever) is a good contribute in the system, to make the barbarian a bit harder to play, and makes him a more diverse character. Moreover, a true "Warrior" has nothing to do with 'Mana', if you ask me.
Rollback Post to RevisionRollBack
If we are to defeat the flames of hell, it sure can't be done with fire..
:\ Still i would love if it went back to mana it seemed so much easier and let you go so much faster without having to sit back and think damn i only hit 1 guy with this spell now i gotta start again sort of thing...
and it would be even slower using 2 handed weps wouldnt it?
Perhaps change "just for the sake of change" is good, I for one want to see some major changes in the computer game world, especially in the rpg world, and I dont think it is that hard for them to do, but maybe im wrong?
we dont know how long they have been spending on this new mechanic, maybe thats what took them all year this year to work on, maybe they just spend a few minutes a day on it, maybe they only took a few weeks to make the whole system,
but in the end I think it will be worth it,
and from what I understand it works the opposite as mana, so it wouldnt be the same thing as just having the "fury skills" cost more mana, and it also fits the game logically, a barbarian going berzerk or getting """""fury""" is what it is all about.