I was planning what were the best builds to level up the quicker on the first day. Of course I'm talking about 5, 6 or 7 player they work togheter in a game to level the quicker possible and manage to get through hell the 1st. so there are my toughts and I hope then you'll add yours to help me... builds in order of importance 1st then expanation:
1-Enchant fire sorc for teleport with a act1 merc
2- paly with an aura like might with act2 merc
3- paly with an aura like vigor with act2 merc
4- necro summon with act2 merc
5- wind druid with oak act1 merc
6- BO barb with act1 merc
7- paly with another late aura with act1 merc
Of course all the presumption I did was within patch 1.12. If changes appear like with act 5 or act 3 merc maybe those will change but for the purpose, i want every one to post with the patch 1.12.
So there we go, here are the explanations:
Enchant fire sorc is the most important even without teleport.... seriously multiply fire enchant x4 melee character and all the summons nothing will be more usefull than this ever to reach the goal. Of course with all the +attac rating paly will not really need any dex... welll.... teleport of course. paly with aura x2 is absolutly important... imagine vigor and might on all the summons and x4 melee character... wow necro summon! the most uber for this team... all the summons will receive bonuses from all the paly the BO the oak and the 3x merc act2.... this is the ultimate army leader! druid oak ... welll just to give more health to every one.... BO barb... to gives more health, def and +1 skill to every one of course. and finnaly if you have another friend give him a useless paly....
Maybe there is changes to be made. Help me ! I think even if this is not the best, this can manage to reach hell within 7 or 8 hours because it will kill very very fast...
Considering they're throwing respecs in I think this is a great idea. You can invest in skills that are good to level in a party and just respec when you hit 80. I think a zealot would be a nice addition to the team.
Considering they're throwing respecs in I think this is a great idea. You can invest in skills that are good to level in a party and just respec when you hit 80. I think a zealot would be a nice addition to the team.
considering an "aura" as a skill at the right, using using zeal as the main attack is a very good idea.
I just got another question... is there any pally skill that can be as usefull as zeal because if the team has 2 or 3 pally maybe having different main attack could be better? or not? just use 2 or 3 time zeal?
considering an "aura" as a skill at the right, using using zeal as the main attack is a very good idea.
I just got another question... is there any pally skill that can be as usefull as zeal because if the team has 2 or 3 pally maybe having different main attack could be better? or not? just use 2 or 3 time zeal?
Well I am a fan of Vengeance, but he's not overly effective in the beginning. Mana is a big problem there. But conviction would be good for any late team to have, especially if you also have a necro with lower resist.
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1 blizzsorc
1 firesorc
Auradin conviction and salvation
Bo barb with maxed leap
Bonemancer for slow (golem + decrepify)
3randoms.
They wont kill good until higher levels, however they wont have the problem you will have. Your team is too firefocused and melee focused. Hell is pain with weak melee gear, and even with massive firedamage and meleepower you would have trouble in act 4 atleast.
Barbarians leap stuns enemies, no need to worry about tanking. Necromancers slow completely handicaps bosses, paladins aura negates imunities and sorcs purely rape everything in their path.
well at very first the gold is TO REACH HELLL.. not to beat hell..... otherwise.... im pretty sure iron maiden in act 4 wont so lame... those dude wont make any damage at all but they will have heavy def and health.... barb with bo and oak... which do like 50-100 dmg won't kill hiself in hours..... even with lifetap..... which should really help a lot.... the idea is to stack shit to go the quicker possible... i dont understand in what a blizzsorc could help you compared to a necro summon with conviction and might ..... or a fire sorc compared to a zealer ....
Quote from "Jamoose" »
Any possible combination would do...
A Pally, a Barb, a Druid, and a Sorc = a must.
why not a necro? to get your pally aura your barb bo your druid oak and your sorc enchant?....
Can you guys think about stacking up things.... the idea is to go the fastest possible.... not hte best lvl 99 full geared character.... keep in mind you play the 1st day, the 1st hour of ladder.... you don't even have the second way point......no way you will have even a leaf until 2 or 3 hours if your very lucky
A necro is also good, but please no summon necro's... They just fill the screen with shit.
If someone makes a necro make it bone, with curses and clay golem.
how come a small bone necro without even the required mana can be better than a necro summon (of course this necro put 1 skill in all the required malediction and 1 in clay golem...) I still can't see why a bone could be better than a summon without gear....
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I'm looking for a static group NA EAST 5-10PM.
twitch.tv/nastypeon
youtube.com/c/nastypeon
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1-Enchant fire sorc for teleport with a act1 merc
2- paly with an aura like might with act2 merc
3- paly with an aura like vigor with act2 merc
4- necro summon with act2 merc
5- wind druid with oak act1 merc
6- BO barb with act1 merc
7- paly with another late aura with act1 merc
Of course all the presumption I did was within patch 1.12. If changes appear like with act 5 or act 3 merc maybe those will change but for the purpose, i want every one to post with the patch 1.12.
So there we go, here are the explanations:
Enchant fire sorc is the most important even without teleport.... seriously multiply fire enchant x4 melee character and all the summons nothing will be more usefull than this ever to reach the goal. Of course with all the +attac rating paly will not really need any dex... welll.... teleport of course. paly with aura x2 is absolutly important... imagine vigor and might on all the summons and x4 melee character... wow necro summon! the most uber for this team... all the summons will receive bonuses from all the paly the BO the oak and the 3x merc act2.... this is the ultimate army leader! druid oak ... welll just to give more health to every one.... BO barb... to gives more health, def and +1 skill to every one of course. and finnaly if you have another friend give him a useless paly....
Maybe there is changes to be made. Help me ! I think even if this is not the best, this can manage to reach hell within 7 or 8 hours because it will kill very very fast...
What is your best team?
I'm looking for a static group NA EAST 5-10PM.
twitch.tv/nastypeon
youtube.com/c/nastypeon
considering an "aura" as a skill at the right, using using zeal as the main attack is a very good idea.
I just got another question... is there any pally skill that can be as usefull as zeal because if the team has 2 or 3 pally maybe having different main attack could be better? or not? just use 2 or 3 time zeal?
I'm looking for a static group NA EAST 5-10PM.
twitch.tv/nastypeon
youtube.com/c/nastypeon
A Pally, a Barb, a Druid, and a Sorc = a must.
well at very first the gold is TO REACH HELLL.. not to beat hell..... otherwise.... im pretty sure iron maiden in act 4 wont so lame... those dude wont make any damage at all but they will have heavy def and health.... barb with bo and oak... which do like 50-100 dmg won't kill hiself in hours..... even with lifetap..... which should really help a lot.... the idea is to stack shit to go the quicker possible... i dont understand in what a blizzsorc could help you compared to a necro summon with conviction and might ..... or a fire sorc compared to a zealer ....
why not a necro? to get your pally aura your barb bo your druid oak and your sorc enchant?....
Can you guys think about stacking up things.... the idea is to go the fastest possible.... not hte best lvl 99 full geared character.... keep in mind you play the 1st day, the 1st hour of ladder.... you don't even have the second way point......no way you will have even a leaf until 2 or 3 hours if your very lucky
I'm looking for a static group NA EAST 5-10PM.
twitch.tv/nastypeon
youtube.com/c/nastypeon
If someone makes a necro make it bone, with curses and clay golem.
how come a small bone necro without even the required mana can be better than a necro summon (of course this necro put 1 skill in all the required malediction and 1 in clay golem...) I still can't see why a bone could be better than a summon without gear....
I'm looking for a static group NA EAST 5-10PM.
twitch.tv/nastypeon
youtube.com/c/nastypeon