It looks like theMoratorium gem (converting damage to you to a damage over time) is mandatory in higher greater rifts for survivablilty (and/or Invigorating Gemstone for ranged). Likewise, high level offensive gems are needed to kill mobs fast enough because of their health scales to a point where your dps with perfectly rolled stats just isn't cutting it anymore.
On the bright side, the legendary gems make T6 farming alot faster, so Hellfire Amulets will be plentiful and as common as Hellfire Rings were in D3Vanilla.
I think this is a depends on your build question. If you have a build based on a stat like APoC, then CC is needed. If you have enough survivability through things like armor or skills, then losing 750 int might not be as bad as losing 10% damage through elemental damage.
You can always make up the loss of that main stat by going from paragon 801 to 951.
That we have to decide between these 5 stats really sucks. Ramalandi's gift should be useable on amus.
I doubt movement speed ist reforgeable or they will move it to secondary, whatever but only one amu with 5 primarys will never go live.
I don't think it sucks at all.. anything that forces us to have tochoose only adds to the game in my opinion.
If you can have everything you want then everyone will pick the same stats... boring
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I'm going with CC/CHD/Ele%/CDR I will get a socket on it and remove CDR when I get a maxed out 3rd gem.
My perfect ammy is 20% ele/100CHD/10CHC/750mainstat
Such Diablo, much RNG, wow...
On the bright side, the legendary gems make T6 farming alot faster, so Hellfire Amulets will be plentiful and as common as Hellfire Rings were in D3Vanilla.
You can always make up the loss of that main stat by going from paragon 801 to 951.
If you can have everything you want then everyone will pick the same stats... boring