I thought I was quite clever in my preparation for ROS.. before the AH closed I bought 100,000,000 worth of gold and thought I would be set, what with bounties and rifts I expected it to be rolling in.
But it really isn't.. I play probably a couple of hours a night after work and I am constantly losing money. Granted I like to tinker, I pull gems out and try things and I reroll most of my items too.. but I am now sitting at 40,000,000 in the space of a month! What worries me is once that gold runs out (and it will) I am forced to grind gold if I want to continue enjoying the game and all of it's features (namely that bloody Mystic!).
I think some ways to improve the situation might be..
* Make the gold return on bounties significantly higher
* Increase the sell amount you get when vendoring (I currently alternate 1 full inventory of salvaging and 1 selling)
* Remove or at least significantly reduce the gold cost of removing gems! My thinking is we've already paid through the nose to get the bloody things made, why charge another 750,000 or whatever to have them removed, particularly painful when all you want to do is experiment!
** The only way I would see it fair to leave the cost for removing gems in, would be the tooltip factors in/out the gems in the sockets when you are trying to compare items.
What do you guys think? Are gold costs still too high or am I just spending too quickly?
Yeah i started with 900,000,000 gold and i am down to 470mil. Doesn't matter how much you have. There is always a way to spend it. Stop being frivolous or don't complain when you run out. I know i will run out of gold. I don't care.
Also if you were smart you would definitely save up gold. They put alot of Gold sinks in for some reason. My guess is when new stuff comes out,it will be gold focused and it will be worth it. Makes sense especially if you don't want leftovers from AH to used on the stuff.
tsuelue and Boosocalypse, you both have far exceeded my spending thus far in the same amount of time and from bigger starting budgets too.
Aren't you concerned that your spending habits (which are likely similar to mine on a larger scale) aren't sustainable? Without compromising your own enjoyment in the game, how do you adjust to make sure you aren't spending too much more than you can earn?
My concern is, part of the enjoyment I get from the game comes from messing around with things myself, not being spoon fed a guide and not having to punch numbers into a spreadsheet to make a decision. The game in it's current state will not allowmeto scratch that particular itch and that's what this is about.
I realise you can't have everything at your fingertips and there are some things you must work towards but I feel there are plenty of those in the game already (forgotten souls, specific legendary crafting mats, torment only legendaries, crafting materials, legendary plans etc.) With those things considered, do the current costs really need to stay as they are?
I don't believe so personally but I'm up for further discussion
I started with about 580 million and have never dropped to below 430 million. I can see how people lose the gold...re-enchanting items gets expensive. If I can't get the right skill on an item after 5 or 6 attempts, I stop trying. when people are trying 12+ times they are paying ludicrous amounts of gold just in the off chance of getting the right stat. Likewise, if I want a chest with 3 sockets, I need to create it or find it: I won't keep rerolling the enchants until I get it because that is (on average) very expensive.
Of course the Mystic is to blame, looking at 2mil+ gold per reroll on a lot of my items that I'm still trying to roll the right stat on.
You started with 60m and you're spending over 2m per reroll?
I hate to say it but your inability to "let it go" and find a new item to try to enchant is exactly why you blew through your entire pile of gold. You're not supposed to be enchanting items off to infinity here.
What I forsee is blizz adding ANOTHER gold sink in the next content patch- possibly something like buy blood shards for 50k a piece or something. And once the majority of the D3 population will have less then 30 mil on average, THEN they would greatly decrease the costs for gemming, and rerolling.
Tip for gold farming: Bounties based on in game events that would give you gold/xp normally pay twice and 'clear x-zone level 2' are the most profitable.
I had 280mil starting the expansion and am now pretty broke but i'm not really complaining. Gems have been the biggest cost but they are a finite cost, only so many sockets on so many characters.I hit 70 with my barb last last night (last to hit 70) so i did a bunch of the profitable bounties on a better geared character for the gold to combine flawless royals for barb gear and it didn't take that long. Once i combine a few more of each type to be able to shift stats around with gear changes gems cost will be largely eliminated.
Oh yeah i know that i far outspending what is needed. I max out gems whenever i can. Thats why i have a set worth of Flawless royal of gems i don't even use. I do have a plan though on capping my spending at a certain point. Untill then. I intend to have a set of Flawless royals on gear and in bank in case of new gem above those.
I also salvage everything.Sell nothing.So that also doesn't help.I can be frugal when i feel i need to be at that point. I don't intend it to limit my fun factor though. If anything it will make it more worthwhile to run bounties and such.
Since the very first announcement of RoS up until several weeks ago I would've agreed.
Now, I disagree; I think gold is balanced. I've lost several hundreds of millions of gold as well, but I've also crafted a lot of useless stuff: some 50-100 legendary/set items, about 20 Flawless Royal gems, and I have a few items that I've enchanted up to a cost of 2m.
Whenever I stop doing that, I gain a couple of million gold every night, just doing bounties on T1 or speed rifts T1-T4. I can't even imagine how much gold I would earn if I'd run T6 (+3600% gold). I haven't sold a single item yet (absolutely salvaging everything), so all the gold I've earned is bounty/rift rewards or drops.
If you really really run out of gold, just don't craft royal gems, don't socket until you're 100% sure you'll never unsocket, and set yourself an enchanting cost limit (in beta, where I had only very limited gold, my limit was 300k and it helped me to never run out of gold).
The game is 4 weeks old and we're trying to perfect all our twinks, crafting, enchanting, and putting gems in all our gear. In a few months most people will have lots of gold as well as excess materials.
I started with 300m at RoS launch and now I'm sitting on 620m. Truth is, unless you're rerolling literally every piece of gear you come across and constantly pay to have your gems unsocketed, you should be making more than you spend from rifts and bounties. I only reroll when an item is absolutely worth it (e.g. perfect or near perfect base rolls where that one rerolled stat would make it godly). Other items? I either junk it or just wear it until a better base rolled item drops before throwing it at the Mystic. As a result, I almost never pay to have gear unsocketed as I salvage the item that has gems in it when it's time for me to upgrade and move the gems to another piece of gear. For alt character gear, you can always do what Bagstone wrote and set a "gold cap" on Mystic rerolls and simply walk away when you hit that cap.
As you can probably see from my profile, doing this has worked out extremely well for me and I've been able to gear and gem up 5 different classes while still slowly building up my gold stockpile. Another thing to note is that once you've made all of your flawless royal gems, that part of the money sink is entirely gone. The only thing you'll ever have to spend money on past that point are repairs and the Mystic, which makes it even easier to horde your gold.
Of course the Mystic is to blame, looking at 2mil+ gold per reroll on a lot of my items that I'm still trying to roll the right stat on.
I hate to say it but your inability to "let it go" and find a new item to try to enchant is exactly why you blew through your entire pile of gold. You're not supposed to be enchanting items off to infinity here.
Yeah right cause you are supposed to throw away an item that would be an upgrade when you hit a bad streak with the enchantress, right? Cause the next item that will be an upgrade will drop right away, right?
What worries me is once that gold runs out (and it will) I am forced to grind gold if I want to continue enjoying the game and all of it's features (namely that bloody Mystic!).
And how is that different from grinding all the other stuff? It's a grinding game.
Geez, started with 10m, upgraded some gems until I ws damn near broke, under a mill, and said "hmm, maybe some restraint is in order".Also, and this is sad, but will make some of you laugh, so be it. My son told me, you can salvage those yellows and it'll give you your gemsback without paying to unsocket them. (what?)
So, I sell all crap UNLESS I want to craft something, and then I salvage what I need, maintain a little extra if I feel plush, and maintain 3-4 mill in bank.
You can run rifts, sell off for an hour or two and make 3mill easy in T1, and an inventory of shard crap will sell for over 100k a pop, so thats more income IF you aren't salvaging the world. And I'm just a casual player, apparently...
Don't spend so much. Problem solved. If you didn't stock up or save enough before they closed the AH then that is your fault. You're not entitled to reroll every affix and upgrade every gem right out the gate so start pacing yourself.
As said, there is no real need to spend so much. Just kick the gambling addiction out of you and stop spending like a mofo... It's really not that hard (though for some, professional help may be needed). You don't HAVE TO have that perfect enchant, nor do you HAVE TO try every new item you find. Sometimes a few quick clicks on the calculator can get the job done. Sometimes just testing the proc coefficient is enough to tell if the item is worth using.
Play smart, and you'll wonder what the hell you are supposed to do with all that gold.
But it really isn't.. I play probably a couple of hours a night after work and I am constantly losing money. Granted I like to tinker, I pull gems out and try things and I reroll most of my items too.. but I am now sitting at 40,000,000 in the space of a month! What worries me is once that gold runs out (and it will) I am forced to grind gold if I want to continue enjoying the game and all of it's features (namely that bloody Mystic!).
I think some ways to improve the situation might be..
* Make the gold return on bounties significantly higher
* Increase the sell amount you get when vendoring (I currently alternate 1 full inventory of salvaging and 1 selling)
* Remove or at least significantly reduce the gold cost of removing gems! My thinking is we've already paid through the nose to get the bloody things made, why charge another 750,000 or whatever to have them removed, particularly painful when all you want to do is experiment!
** The only way I would see it fair to leave the cost for removing gems in, would be the tooltip factors in/out the gems in the sockets when you are trying to compare items.
What do you guys think? Are gold costs still too high or am I just spending too quickly?
The word is solution to, not answer
Also if you were smart you would definitely save up gold. They put alot of Gold sinks in for some reason. My guess is when new stuff comes out,it will be gold focused and it will be worth it. Makes sense especially if you don't want leftovers from AH to used on the stuff.
Aren't you concerned that your spending habits (which are likely similar to mine on a larger scale) aren't sustainable? Without compromising your own enjoyment in the game, how do you adjust to make sure you aren't spending too much more than you can earn?
My concern is, part of the enjoyment I get from the game comes from messing around with things myself, not being spoon fed a guide and not having to punch numbers into a spreadsheet to make a decision. The game in it's current state will not allowmeto scratch that particular itch and that's what this is about.
I realise you can't have everything at your fingertips and there are some things you must work towards but I feel there are plenty of those in the game already (forgotten souls, specific legendary crafting mats, torment only legendaries, crafting materials, legendary plans etc.) With those things considered, do the current costs really need to stay as they are?
I don't believe so personally but I'm up for further discussion
Have patience padawan...
I hate to say it but your inability to "let it go" and find a new item to try to enchant is exactly why you blew through your entire pile of gold. You're not supposed to be enchanting items off to infinity here.
I had 280mil starting the expansion and am now pretty broke but i'm not really complaining. Gems have been the biggest cost but they are a finite cost, only so many sockets on so many characters.I hit 70 with my barb last last night (last to hit 70) so i did a bunch of the profitable bounties on a better geared character for the gold to combine flawless royals for barb gear and it didn't take that long. Once i combine a few more of each type to be able to shift stats around with gear changes gems cost will be largely eliminated.
I also salvage everything.Sell nothing.So that also doesn't help.I can be frugal when i feel i need to be at that point. I don't intend it to limit my fun factor though. If anything it will make it more worthwhile to run bounties and such.
Since the very first announcement of RoS up until several weeks ago I would've agreed.
Now, I disagree; I think gold is balanced. I've lost several hundreds of millions of gold as well, but I've also crafted a lot of useless stuff: some 50-100 legendary/set items, about 20 Flawless Royal gems, and I have a few items that I've enchanted up to a cost of 2m.
Whenever I stop doing that, I gain a couple of million gold every night, just doing bounties on T1 or speed rifts T1-T4. I can't even imagine how much gold I would earn if I'd run T6 (+3600% gold). I haven't sold a single item yet (absolutely salvaging everything), so all the gold I've earned is bounty/rift rewards or drops.
If you really really run out of gold, just don't craft royal gems, don't socket until you're 100% sure you'll never unsocket, and set yourself an enchanting cost limit (in beta, where I had only very limited gold, my limit was 300k and it helped me to never run out of gold).
The game is 4 weeks old and we're trying to perfect all our twinks, crafting, enchanting, and putting gems in all our gear. In a few months most people will have lots of gold as well as excess materials.
Agreed completely with what Bagstone wrote.
I started with 300m at RoS launch and now I'm sitting on 620m. Truth is, unless you're rerolling literally every piece of gear you come across and constantly pay to have your gems unsocketed, you should be making more than you spend from rifts and bounties. I only reroll when an item is absolutely worth it (e.g. perfect or near perfect base rolls where that one rerolled stat would make it godly). Other items? I either junk it or just wear it until a better base rolled item drops before throwing it at the Mystic. As a result, I almost never pay to have gear unsocketed as I salvage the item that has gems in it when it's time for me to upgrade and move the gems to another piece of gear. For alt character gear, you can always do what Bagstone wrote and set a "gold cap" on Mystic rerolls and simply walk away when you hit that cap.
As you can probably see from my profile, doing this has worked out extremely well for me and I've been able to gear and gem up 5 different classes while still slowly building up my gold stockpile. Another thing to note is that once you've made all of your flawless royal gems, that part of the money sink is entirely gone. The only thing you'll ever have to spend money on past that point are repairs and the Mystic, which makes it even easier to horde your gold.
BF4 | D3 | WoW
Sense, you make none.
And how is that different from grinding all the other stuff? It's a grinding game.
http://eu.battle.net/d3/en/profile/Twoflower-2131/hero/47336841
So, I sell all crap UNLESS I want to craft something, and then I salvage what I need, maintain a little extra if I feel plush, and maintain 3-4 mill in bank.
You can run rifts, sell off for an hour or two and make 3mill easy in T1, and an inventory of shard crap will sell for over 100k a pop, so thats more income IF you aren't salvaging the world. And I'm just a casual player, apparently...
WD Season 8 https://www.diabloprogress.com/hero/finiar-1655/Kildare/84509816
Monk season 7 http://www.diabloprogress.com/hero/finiar-1655/MojoJoJo/42225505
DH season 6 http://www.diabloprogress.com/hero/finiar-1655/DeadShot/75655606
Angry Chicken http://www.diabloprogress.com/hero/finiar-1655/WhoDoVooDoo/68187610
What? Me worry?
So this....
WD Season 8 https://www.diabloprogress.com/hero/finiar-1655/Kildare/84509816
Monk season 7 http://www.diabloprogress.com/hero/finiar-1655/MojoJoJo/42225505
DH season 6 http://www.diabloprogress.com/hero/finiar-1655/DeadShot/75655606
Angry Chicken http://www.diabloprogress.com/hero/finiar-1655/WhoDoVooDoo/68187610
What? Me worry?
WD Season 8 https://www.diabloprogress.com/hero/finiar-1655/Kildare/84509816
Monk season 7 http://www.diabloprogress.com/hero/finiar-1655/MojoJoJo/42225505
DH season 6 http://www.diabloprogress.com/hero/finiar-1655/DeadShot/75655606
Angry Chicken http://www.diabloprogress.com/hero/finiar-1655/WhoDoVooDoo/68187610
What? Me worry?
Play smart, and you'll wonder what the hell you are supposed to do with all that gold.