I spent the weekend farming 129 bounties for the act 1 ring to enable all my set bonusses (3 set aughild, 3 set cains, 4 set tal rasha). Finally got it tonight. The issue then came when I realised, "shit, this thing needs flawless imperial topaz to reroll?" - Over the past few days I've been rerolling a Vaxo (which also requires topaz) to try and get crit dmg - flawless crit chance, IAS, and a good chunk of Int. This left me quite "dry" of topaz (as I spent +30 rolls on the vaxo with no luck), and after spending the 13 rolls I could on my new Leroics ring, I still haven't gotten crit once.
This means that I'm in the dire situation that my "gear progression" is gated by freaking *topaz* drops on two items. So obviously, I need to get farming like a madman (souls and gold are no issue).
Does anyone have a specific way that seems to yield alot of gems, other than just normal gameplay? I know they build up over time, but I'd like to focus my efforts on getting as many as possible, as quick as possible, really.
I don't know of any, but a key to it might revolve around farming treasure goblins at a lower difficulty level. I usually get multiple gems from them and it should be easy to ignore all mobs and just go treasure goblin hunting (perhaps black canyon/desolate sands maps).
i would say bounty bags farm is the fastest way to collect gems. anyway mind to post profile? interested with your tri-set builds
http://eu.battle.net/d3/en/profile/Draco-2719/hero/35820468 for now. The "ultimate" goal is getting a Cain's glove instead of my legs, and then using Captain Crimsons' legs+belt to add another "set" to the build. Sage's wasn't worth it (double deaths breath? Got 1K of those stashed), Borns can't be done with Tal Rasha without sacrificing huge stats (chest/wep/shoulders only), Guardians was borderline pointless (15% move speed, 250 vit?), Demon's the same (thorn+25% aoe dmg?) and Asheara didn't have the "right" pieces.
I can't use the crimsons set till I get a tal rasha neck though, but "ending goal" is:
Helm - Rasha
Neck - Rasha
Shoulder - Aughild
Chest - Rasha
Gloves - Cain
Bracer - Aughild
Legs - Captain Crimson
Ring1 - Royal grandeour
Ring2 - ???? (Currently a leorics trifecter for exp bonus).
Belt - Captain Crimson
Boots - Cain.
Leaving Thunderfury for MH, and W/E Offhand I please (winters flurry now, Mirrorball if I should get it). In total, the "extra sets" builds:
7% Reduced Melee/ranged dmg
15% reduced elite dmg/increased dmg to elites
8% IAS
50% bonus EXP
50% Magicfind
10% CD reduc
10% resource cost Reduc
2K Life regen
50 All resist.
I've found out that act bosses drop 1-2 gems quite often. Fastest boss is Azmodian - create a game, start from wp, 1-2 mins of running and you are there. Also you can encounter 1-2 elite packs and maybe goblin.
That ring is gonna make things really overpowered in the future, when we all get every set and every piece.
I've been rolling around with the following, be warned of its awesomeness; 4 set bonus ARcanas Archon's set and 4 set bonus Tal Rasha + Glove of worship+40$ Cd reduction. Imagine an Archon teleporting around inside a bubble, firing its beams and throwing meteors from the sky nonstop.
It's very easy to farm gems that way, I can speedfarm any zone on t4.... My points is... just farm the game, you'll get gems, get some horadric caches, get its gems, play some rifts, get its gems, kill the goblins you see around and get its gems.
i would say bounty bags farm is the fastest way to collect gems. anyway mind to post profile? interested with your tri-set builds
http://eu.battle.net/d3/en/profile/Draco-2719/hero/35820468 for now. The "ultimate" goal is getting a Cain's glove instead of my legs, and then using Captain Crimsons' legs+belt to add another "set" to the build. Sage's wasn't worth it (double deaths breath? Got 1K of those stashed), Borns can't be done with Tal Rasha without sacrificing huge stats (chest/wep/shoulders only), Guardians was borderline pointless (15% move speed, 250 vit?), Demon's the same (thorn+25% aoe dmg?) and Asheara didn't have the "right" pieces.
I can't use the crimsons set till I get a tal rasha neck though, but "ending goal" is:
Helm - Rasha
Neck - Rasha
Shoulder - Aughild
Chest - Rasha
Gloves - Cain
Bracer - Aughild
Legs - Captain Crimson
Ring1 - Royal grandeour
Ring2 - ???? (Currently a leorics trifecter for exp bonus).
Belt - Captain Crimson
Boots - Cain.
Leaving Thunderfury for MH, and W/E Offhand I please (winters flurry now, Mirrorball if I should get it). In total, the "extra sets" builds:
7% Reduced Melee/ranged dmg
15% reduced elite dmg/increased dmg to elites
8% IAS
50% bonus EXP
50% Magicfind
10% CD reduc
10% resource cost Reduc
2K Life regen
50 All resist.
None of the above includes tal rasha :P.
nice build you have, i was trying to farm cain set mats but maghda just being stingy with me, guess i'll wait till they buff the legendary drop mats to cont my farming of legandary mats.
just 1 question, the 50% bonus exp from cain is it additive? or multiplicate? , in t1 we have 400%, the cain set make it 450%? or 600%?
i would say bounty bags farm is the fastest way to collect gems. anyway mind to post profile? interested with your tri-set builds
http://eu.battle.net/d3/en/profile/Draco-2719/hero/35820468 for now. The "ultimate" goal is getting a Cain's glove instead of my legs, and then using Captain Crimsons' legs+belt to add another "set" to the build. Sage's wasn't worth it (double deaths breath? Got 1K of those stashed), Borns can't be done with Tal Rasha without sacrificing huge stats (chest/wep/shoulders only), Guardians was borderline pointless (15% move speed, 250 vit?), Demon's the same (thorn+25% aoe dmg?) and Asheara didn't have the "right" pieces.
I can't use the crimsons set till I get a tal rasha neck though, but "ending goal" is:
Helm - Rasha
Neck - Rasha
Shoulder - Aughild
Chest - Rasha
Gloves - Cain
Bracer - Aughild
Legs - Captain Crimson
Ring1 - Royal grandeour
Ring2 - ???? (Currently a leorics trifecter for exp bonus).
Belt - Captain Crimson
Boots - Cain.
Leaving Thunderfury for MH, and W/E Offhand I please (winters flurry now, Mirrorball if I should get it). In total, the "extra sets" builds:
7% Reduced Melee/ranged dmg
15% reduced elite dmg/increased dmg to elites
8% IAS
50% bonus EXP
50% Magicfind
10% CD reduc
10% resource cost Reduc
2K Life regen
50 All resist.
None of the above includes tal rasha :P.
nice build you have, i was trying to farm cain set mats but maghda just being stingy with me, guess i'll wait till they buff the legendary drop mats to cont my farming of legandary mats.
just 1 question, the 50% bonus exp from cain is it additive? or multiplicate? , in t1 we have 400%, the cain set make it 450%? or 600%?
Thanks.
Just 72% added on top for my leorics/cains. 550%+72% in T3 = 622%.
And Xiep, I am well aware. I didn't really bother with Vyr's (I would have to use 3 of vyr's chest, gloves, legs or boots - losing out on my cains and / or my tal rasha chest, forcing me to use tal rasha offhand). While it's nice and all, the only good thing about that 4 set is allowing you to use both improved archon rune + -20 sec CD archon rune at the same time - all the others are largely irrellevant. And to effectively use that archon to it's fullest potential, you need to build up a CDreduc set around it. I can still pop archon whenever I meet a tough elite and just melt it's face off - vyrs wouldn't change that.
On a happy note, got 97% critdmg on my neck and 5.5% crit on my ring now - 32 and 15 rolls, respectively.
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I spent the weekend farming 129 bounties for the act 1 ring to enable all my set bonusses (3 set aughild, 3 set cains, 4 set tal rasha). Finally got it tonight. The issue then came when I realised, "shit, this thing needs flawless imperial topaz to reroll?" - Over the past few days I've been rerolling a Vaxo (which also requires topaz) to try and get crit dmg - flawless crit chance, IAS, and a good chunk of Int. This left me quite "dry" of topaz (as I spent +30 rolls on the vaxo with no luck), and after spending the 13 rolls I could on my new Leroics ring, I still haven't gotten crit once.
This means that I'm in the dire situation that my "gear progression" is gated by freaking *topaz* drops on two items. So obviously, I need to get farming like a madman (souls and gold are no issue).
Does anyone have a specific way that seems to yield alot of gems, other than just normal gameplay? I know they build up over time, but I'd like to focus my efforts on getting as many as possible, as quick as possible, really.
anyway mind to post profile? interested with your tri-set builds
I can't use the crimsons set till I get a tal rasha neck though, but "ending goal" is:
Helm - Rasha
Neck - Rasha
Shoulder - Aughild
Chest - Rasha
Gloves - Cain
Bracer - Aughild
Legs - Captain Crimson
Ring1 - Royal grandeour
Ring2 - ???? (Currently a leorics trifecter for exp bonus).
Belt - Captain Crimson
Boots - Cain.
Leaving Thunderfury for MH, and W/E Offhand I please (winters flurry now, Mirrorball if I should get it). In total, the "extra sets" builds:
7% Reduced Melee/ranged dmg
15% reduced elite dmg/increased dmg to elites
8% IAS
50% bonus EXP
50% Magicfind
10% CD reduc
10% resource cost Reduc
2K Life regen
50 All resist.
None of the above includes tal rasha :P.
That ring is gonna make things really overpowered in the future, when we all get every set and every piece.
I've been rolling around with the following, be warned of its awesomeness; 4 set bonus ARcanas Archon's set and 4 set bonus Tal Rasha + Glove of worship+40$ Cd reduction. Imagine an Archon teleporting around inside a bubble, firing its beams and throwing meteors from the sky nonstop.
It's very easy to farm gems that way, I can speedfarm any zone on t4.... My points is... just farm the game, you'll get gems, get some horadric caches, get its gems, play some rifts, get its gems, kill the goblins you see around and get its gems.
See ya!
just 1 question, the 50% bonus exp from cain is it additive? or multiplicate? , in t1 we have 400%, the cain set make it 450%? or 600%?
Thanks.
And Xiep, I am well aware. I didn't really bother with Vyr's (I would have to use 3 of vyr's chest, gloves, legs or boots - losing out on my cains and / or my tal rasha chest, forcing me to use tal rasha offhand). While it's nice and all, the only good thing about that 4 set is allowing you to use both improved archon rune + -20 sec CD archon rune at the same time - all the others are largely irrellevant. And to effectively use that archon to it's fullest potential, you need to build up a CDreduc set around it. I can still pop archon whenever I meet a tough elite and just melt it's face off - vyrs wouldn't change that.
On a happy note, got 97% critdmg on my neck and 5.5% crit on my ring now - 32 and 15 rolls, respectively.