Staying at level 60 SUCKS. Big time. because the players are so heavily divided by those who just bought the game and those who bought the game when it was released.
My wife who doesnt give a shit about roleplaying games still enjoys the game and is almost paragon level 5, I find myself coaching her through the game with one hand on the mouse and blue weapons so she actually helps...we have just graduated from hard difficulty. so shes still got some meat on the bone.
Its unfortunate that the way they fluffed up the expansion as far as how it would affect level 1 - 60 did so much damage to those players who heavily played into it and was only really benificial to those who did not. it was as if they got to try and sell the game twice; once to those who would buy the game instantly without hesitation regardless, and a more developed and quality product to those who stumbled upon it when it was out for awhile...and the expansion.
those who bought the game after the AH was gone and after weapons and damage had their dicks and balls hacked off, would recieve a more well rounded gear curve that shores up properly to the difficulty curve in the environment. having access to an overhauled and more technical combat system that bloomed much closer to the ground, and was much more intriguing thanks to how bland and shitty the original gear was. and was not decimated by the Auction house.
Those who bought the game feverishly had loads of high end high damage gear that all of a sudden ceased to exist.
...so ...why would they ever play again?
to find gear that allowed them to not kill as effectively as last month?
to find less powerful items?
to farm paragon levels? a leveling system makes Farm Town look like a fucking bullet hell shooter...?
Because I was not at the very top echelon of players and was frantically grabbing power since the game was released made it so I still had room to grow in power and when the RoS prep patch was deployed it ensured I never ever would. until I pay 40 dollars, the game is done.
The option to stay at 60 exists. and it fucking BLOWS.
And the above poster who mentioned hunting down all the reduced level gear is certainly smart about squeezing fun out of it, also the mention of squatting in battle grounds at level 19-69 is on to something,
by co-workers sat at level 69 as beast master hunters and made meat-puppets out of the warsong gultch players for several months if not a year....most entertaining thing I ever saw....during WotLK my boss was even doubling and tripling the scores of all the invading Retribution Paladins. Which was funny becuase the total damage done was him at the top follwed by ten of the motherfuckers...every time.
Also the mention of developing a feature for those in RoS would be a waste of time, because the game plus the expansion is so much more enticing than just the game. Those who set foot in the expansion would hardly ever look back and wait at level 60, when 60-70 in RoS was oh so rich and fertile compared to the barren shit hole of 1-60
even the two handed weapons fix which finally arrived thank fuck, weapons curve up slowly from 61-69 and then snap up really high at 70.
I'd personally like the option to toggle a lvl cap at 60, you have 1 level to farm for the lvl 60 key warden keys. Once you hit level 61 all you miss out on being able to get the mats for the hellfire rings