[...]It's much harder to say "live and let live" because there was a time when exploits would be relatively unknown and for the most part, people would just play the game.
[...]As an old man in terms of gaming culture, I'm shocked at how often I see streamers cited as some kind of authority on how the game should be played. I understand the mentality, but it's just way too pervasive.
And then those people turn around and pan the game for being broken. I used to watch Kripparian's videos and think to myself, "Well of course you have these complaints, you've played the game for several thousand hours. You need to go outside." But then you see other players with the same complaints, and they're like paragon 30. It's just toxic.
I do agree with these sentiments, but I suppose that there is something I have trouble letting go of. At the end of the previous century a central part of the fun in games was figuring out not only how to beat them on the terms they presented, but also as far outside the metaphorical box as you could get without downloading "trainers" or editing whatever file was available in ascii. I realize of course that this aspect is gone now that it is, as you say, immediately broadcast, and through the lazy attitudes of others becomes the standard to which developers must, now, balance the game. Too bad though, as it wasn't a question of finding exploits on youtube to (illogically) skip (the very) content (you have paid for), or to lengthen one's penis in the eyes of other gamers, but simply to have fun. Games were a challenge to be beat in whatever way you could.
I'm still quite convinced that the removal of the AH will be a big change in this respect, and that it will greatly influence the effect of streamers on the mood of the forums. Statistically, there will be a much closer connection between progress, i.e. character strength, and time played. People will start treating this game more as an individual experience. It'll be an improvement.
I'm still quite convinced that the removal of the AH will be a big change in this respect, and that it will greatly influence the effect of streamers on the mood of the forums. Statistically, there will be a much closer connection between progress, i.e. character strength, and time played. People will start treating this game more as an individual experience. It'll be an improvement.
http://www.diabloprogress.com/hero/sodomir-2220/