No, but there sure was a lot more to do than get all classes to end-game and then farm farm farm forever. D2 had infinitely more replayability than D3, and I have some doubts RoS can change that. But I'll be here to see.
What else was there to do in D2 other than farm for items or experience?
You didn't play D2?
First, You were much more heavily invested in characters in D2. You actually had to use a build, you couldnt easily flip flop specs without investment. This meant a hardcore player had many characters of the same class all playing differently with their own gear.
Second, In D2 levels meant something, you leveled up, placed points into your attributes and skill tree. It was much more important than paragon skills...
Third, D2 had ladders, PVP, Classic/Expansion modes and mods in offline mode. You had many, many more options. Build a pvp character, work on classic or expansion ladder characters, each class had 4-5 builds that required investment (if u didnt power level). in D3 you have one option. level a class and thats it.
You're pointing out a lot of meaningless stuff to make it seem like there was more to do than there actually was.
How was putting 5 points into vitality in D2 more entertaining than choosing from like 20 different stats in Paragon 2.0? Stat-allocation in D2 was: enough strength for gear -> max block or not? If yes then dex untill done -> every single point into vitality. That's all there was to it. Now you actually have somewhat meaningful decisions, even though each level only is a slight upgrade.
The points you put into skills were simply a slight damage boost each level, which basically forced you to have 1 or 2 spells that were fully optimized with synergies and all. You could then spam those 1 or 2 spells for eternity on that character - I really don't see how that's exciting compared to D3 skill system. Personally I remember wishing for a respecc system in D2 for soooo long before it came.
RoS might have ladders - but you have a point here. The excitement of a fresh economy on a ladder reset in D2 was truly great, except that you knew the economy would be ruined in 1-2 weeks by bots.
Do you really want to make us believe that you created a non-expansion character after LoD came out? I really don't see your point here, or how it will be any different in D3. Also, offline-mode in D2 was pretty boring compared to online-mode if you had a decent connection. I personally didn't play offline ever since i started playing online.
Its simple leveling up in D2 was part of your building a character process. With Paragon its an account wide thing and most of the points are meaningless.
Honestly i dont think a feature should be taken off the table because a small % of hardcore players power leveled. I never did and imo its their own fault for doing it. Still doesnt make re-leveling builds any less amazing.
Yes I played Classic after LoD released and offline mode with mods...
Its a fact you had more options in D2, it doesn't matter if you personally didn't like the options.
Its a fact you had more options in D2, it doesn't matter if you personally didn't like the options.
I am an avid supporter of more options and more freedom, but I can't help but disagree with that statement. People need options they are into. I'm not saying that any one of us has to be in love with every single option presented, but if we're not enamored with most of the options, most of the game, then that's a problem.
By your logic, if I wanted a game mode where all monsters look like Miley Cyrus and all weapons looked like 14" dildos, Blizzard should implement it because it doesn't matter if anyone else thinks it's good, bad, or indifferent. And, frankly, that makes no sense.
Options for the sake of options is a bad idea. Adding quality options that appeal to many players... THAT is what Blizzard needs to do. Unfortunately, in the landscape of gaming today, people seem to think that every game is custom-tailored to them and that if it's not the game is a failure.
I fully expect to spend a lousy several hundred of hours playing with friends just finding gear and builds that let me stomp the hardest difficulty on the classes I like and try out a bunch of legendary-based builds, but then what? That's it really. Much less than the thousands of hours I was expecting, and indeed deserve.
Adventure mode is bullshit. Blizzard's arrogance is still forcing me to into only being able to wear a single helm (with only one stupid gem in it)... forcing me to pick skills from a single class...play in the Diablo universe, instead of unlocking portals to the Lost Vikings universe, where I really want to play. All this hand-holding crap taking away all the choices that should be mine makes me furious. FURIOUS I TELL YOU!
Well I seem to recall Blizz saying they liked the way Infernal Machine/Hellfire Rings turned out and will be adding more "Uber" quests like that in RoS... So I'm guessing once you get to 70, get good enough gear to faceroll Tormet VI, and grind up enough Paragon to feel you're "Capped" (btw, iirc 800 is the paragon level you'll max out all the non-core tabs, not 200) then you're done with the game until they add whatever the next uber quest is.
From what I've seen so far I'm not very impressed. The game does have a console feel to it which I don't like. It's strange to see Blizzard go for a console experience when PC style games are doing better than ever, talk about strange timing. Blizzard made their name by providing great online gaming experiences, now they seem to abandon that. Doesn't make much sense to me.
PC games are doing better than ever because they embrace session gameplay more than ever. Diablo 3 isn't any different. They want to make a short (1-2 hour) play session rewarding.
Just quit the game man. Just don't play. I haven't seen you post anything positive on this site ever. Criticism is fine but if you don't enjoy playing don't play. There's plenty of active discussion among many forums analyzing the expansion (as in what we have seen so far). If you like it, play. If you don't like it, don't play.
Nobody is going to sit here and try to convince you why you should play.
If what is being presented isn't pleasing then don't continue to play, don't buy the expansion. It's really not that hard.
Adventure mode is bullshit. Blizzard's arrogance is still forcing me to into only being able to wear a single helm (with only one stupid gem in it)... forcing me to pick skills from a single class...play in the Diablo universe, instead of unlocking portals to the Lost Vikings universe, where I really want to play. All this hand-holding crap taking away all the choices that should be mine makes me furious. FURIOUS I TELL YOU!
Not sure if troll or serious, but wearing two helms and playing in the lost vikings universe is the reason why everyone bought diablo right?
OT: Hopefully PvP and some other modes will be added, same as ubbers/infernal machine and all the patchs we had, RoS will have content patchs after it's launch for sure...
Rollback Post to RevisionRollBack
Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...
From what I've seen so far I'm not very impressed. The game does have a console feel to it which I don't like. It's strange to see Blizzard go for a console experience when PC style games are doing better than ever, talk about strange timing. Blizzard made their name by providing great online gaming experiences, now they seem to abandon that. Doesn't make much sense to me.
PC games are doing better than ever because they embrace session gameplay more than ever. Diablo 3 isn't any different. They want to make a short (1-2 hour) play session rewarding.
Make the game great for 1-2 hour is fine but you can still have the mechanics and min max for the players who want more they are not mutually exclusive.
Also somebody said you that we can still min max in ros, not so with out trading.
Rift runs etc I hoped would have "diffrent" things inside like cold immune, extra fast, x10 mobs or what ever, having diffrent monsters spawn is nice but when playing it's still much of a muchness. Also going to random maps great but it's still a basic thing that should be in at version one.
Lack of details unfortunaely seems to be everywhere right now tv, movies, games even jobs are making everyhing out to be super complicated when there not.
You can still min/max. Just not as quickly as you could before. Min/max means getting the most out of what you have and tweaking as you go along with max efficiency and best gear in every slot the end goal.
You are underrating rifts a bit. There can be some really crazy and unexpected combinations in there (combinations of mobs, mob affixes, environments) that make it complicated enough without needing anything extra.
Just quit the game man. Just don't play. I haven't seen you post anything positive on this site ever. Criticism is fine but if you don't enjoy playing don't play. There's plenty of active discussion among many forums analyzing the expansion (as in what we have seen so far). If you like it, play. If you don't like it, don't play.
Nobody is going to sit here and try to convince you why you should play.
If what is being presented isn't pleasing then don't continue to play, don't buy the expansion. It's really not that hard.
Pretty much this. If you dont enjoy the game, then don't play it. It's as simple as that. Plenty of games out there. I enjoy D3V and have spent a lot of hours on it, I'm sure I'll enjoy RoS and will continue to put many hours on there as well.
The game is currently in Beta , watching the streams since first day of Beta.
I was really worried about longevity because of the drop rates of legendaries but when I read a blue post today that the legendary drop rates have been buffed to help players test the items and that they will be tuned , so it gave me hope that I won't be farming T6 in the first week.
Also let's not forget the game is in early beta phase , so alot of changes coming to Rifts/Bounties. We still don't know anything about Devil's Hand and haven't seen it yet , Nephalem Trials are also not ingame , should be patched in during the expansion life.
Vanilla got patches with updates to Paragon , loot and uber bosses , this will most likely happen in the expansion aswell.
Look at the bright side.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Its simple leveling up in D2 was part of your building a character process. With Paragon its an account wide thing and most of the points are meaningless.
Honestly i dont think a feature should be taken off the table because a small % of hardcore players power leveled. I never did and imo its their own fault for doing it. Still doesnt make re-leveling builds any less amazing.
Yes I played Classic after LoD released and offline mode with mods...
Its a fact you had more options in D2, it doesn't matter if you personally didn't like the options.
I am an avid supporter of more options and more freedom, but I can't help but disagree with that statement. People need options they are into. I'm not saying that any one of us has to be in love with every single option presented, but if we're not enamored with most of the options, most of the game, then that's a problem.
By your logic, if I wanted a game mode where all monsters look like Miley Cyrus and all weapons looked like 14" dildos, Blizzard should implement it because it doesn't matter if anyone else thinks it's good, bad, or indifferent. And, frankly, that makes no sense.
Options for the sake of options is a bad idea. Adding quality options that appeal to many players... THAT is what Blizzard needs to do. Unfortunately, in the landscape of gaming today, people seem to think that every game is custom-tailored to them and that if it's not the game is a failure.
I fully expect to spend a lousy several hundred of hours playing with friends just finding gear and builds that let me stomp the hardest difficulty on the classes I like and try out a bunch of legendary-based builds, but then what? That's it really. Much less than the thousands of hours I was expecting, and indeed deserve.
Adventure mode is bullshit. Blizzard's arrogance is still forcing me to into only being able to wear a single helm (with only one stupid gem in it)... forcing me to pick skills from a single class...play in the Diablo universe, instead of unlocking portals to the Lost Vikings universe, where I really want to play. All this hand-holding crap taking away all the choices that should be mine makes me furious. FURIOUS I TELL YOU!
PC games are doing better than ever because they embrace session gameplay more than ever. Diablo 3 isn't any different. They want to make a short (1-2 hour) play session rewarding.
Nobody is going to sit here and try to convince you why you should play.
If what is being presented isn't pleasing then don't continue to play, don't buy the expansion. It's really not that hard.
Not sure if troll or serious, but wearing two helms and playing in the lost vikings universe is the reason why everyone bought diablo right?
OT: Hopefully PvP and some other modes will be added, same as ubbers/infernal machine and all the patchs we had, RoS will have content patchs after it's launch for sure...
Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...
You are underrating rifts a bit. There can be some really crazy and unexpected combinations in there (combinations of mobs, mob affixes, environments) that make it complicated enough without needing anything extra.
Pretty much this. If you dont enjoy the game, then don't play it. It's as simple as that. Plenty of games out there. I enjoy D3V and have spent a lot of hours on it, I'm sure I'll enjoy RoS and will continue to put many hours on there as well.
I was really worried about longevity because of the drop rates of legendaries but when I read a blue post today that the legendary drop rates have been buffed to help players test the items and that they will be tuned , so it gave me hope that I won't be farming T6 in the first week.
Also let's not forget the game is in early beta phase , so alot of changes coming to Rifts/Bounties. We still don't know anything about Devil's Hand and haven't seen it yet , Nephalem Trials are also not ingame , should be patched in during the expansion life.
Vanilla got patches with updates to Paragon , loot and uber bosses , this will most likely happen in the expansion aswell.
Look at the bright side.