I was suspended for trolling on the Bnet forums for the fourth time today. If it happens again I'm done forever. Please read my post and tell me if it's worthy of a suspension:
A Declaration of War and Kevin Martens
Do you agree or disagree with Kevin Marten's statement and why:
"This game feels like Diablo; as soon as you start playing and clicking monsters, it definitely feels like Diablo; I make no apologies for that"
Crap or Get off the Pot:
I've been holding my tongue on the forums because I figured I should keep my mouth shut or just quit the game. I'm breaking my silence and before you flame, let me explain:
Why I Play:
The phenomenon of gamers dumping loads of hours, I'm talking thousands, into a single game seems like a more modern phenomenon as back in the old days simple Atari and NES games would get old really fast. With games like WOW players are investing more time than ever before. I had never had this experience with a game, so when D3 came out I thought it the perfect opportunity to "crack out" on a game seeing that it was supposedly "Diablo" and Blizzard was known for making infinitely replayable games. So I committed to "complete" D3 and do whatever it took to finish for the sole sake of going as far as I could in one game in my life. I had beaten D1 and D2 on Normal but didn't pour tons of hours into it like some. Little did I know what was in store.
The Elephant in the Room
Blizzard is trying too hard to appeal to their female audience. With Blizz offering a free copy of D3 to those who purchased the WOW Annual Pass, I'm sure they were anticipating a larger audience of females than ever before because WOW is saturated with women. What they failed to realize is that the fan base they left hanging for 12 years was mostly men and their playtesters/ focus groups aren't representative of the most hardcore and devoted Diablo fans.
While the colorful and cutesy art style was charming on the first playthrough, every subsequent one appeared increasingly garish. While this works in theory as the majority of customers only play through game once or twice, it doesn't take into consideration the most hardcore fans who are the backbone and foundation of the Diablo community and play the game for hundreds of hours. This was yet another gloveslap to the face of D1 and D2 fans.
Kevin Martens
After the debacle documented in my previous thread, I expected KM to not make the same mistake again and had so much faith that this was a one-time error.
This makes me realize he and Blizzard are so out of touch with their most hardcore fans and didn't learn a thing from the disaster that is/was D3c. Diablo 3 did not feel like a Diablo game as it was lacking the gothic, horror, dark fantasy, lovecraftian feel of D1 and D2 and this is nearly unanimously agreed upon on these forums.
With Teeth
I want Diablo games to have teeth again. I want them to be fierce and masculine and leave a lasting impression upon people. I don't want this eunuch/ gelding of a game that is D3c. Embrace the masculine energy. It is not bad. It's not unappealing. It is not sexist. It is not anti-female. It just is.
A Declaration of War and Kevin Martens
Do you agree or disagree with Kevin Marten's statement and why:
"This game feels like Diablo; as soon as you start playing and clicking monsters, it definitely feels like Diablo; I make no apologies for that"
http://www.ausgamers...es/read/3370122
Crap or Get off the Pot:
I've been holding my tongue on the forums because I figured I should keep my mouth shut or just quit the game. I'm breaking my silence and before you flame, let me explain:
Why I Play:
The phenomenon of gamers dumping loads of hours, I'm talking thousands, into a single game seems like a more modern phenomenon as back in the old days simple Atari and NES games would get old really fast. With games like WOW players are investing more time than ever before. I had never had this experience with a game, so when D3 came out I thought it the perfect opportunity to "crack out" on a game seeing that it was supposedly "Diablo" and Blizzard was known for making infinitely replayable games. So I committed to "complete" D3 and do whatever it took to finish for the sole sake of going as far as I could in one game in my life. I had beaten D1 and D2 on Normal but didn't pour tons of hours into it like some. Little did I know what was in store.
The Elephant in the Room
Blizzard is trying too hard to appeal to their female audience. With Blizz offering a free copy of D3 to those who purchased the WOW Annual Pass, I'm sure they were anticipating a larger audience of females than ever before because WOW is saturated with women. What they failed to realize is that the fan base they left hanging for 12 years was mostly men and their playtesters/ focus groups aren't representative of the most hardcore and devoted Diablo fans.
While the colorful and cutesy art style was charming on the first playthrough, every subsequent one appeared increasingly garish. While this works in theory as the majority of customers only play through game once or twice, it doesn't take into consideration the most hardcore fans who are the backbone and foundation of the Diablo community and play the game for hundreds of hours. This was yet another gloveslap to the face of D1 and D2 fans.
Kevin Martens
After the debacle documented in my previous thread, I expected KM to not make the same mistake again and had so much faith that this was a one-time error.
http://us.battle.net...opic/9792970234
But the interview below in he states:
"This game feels like Diablo; as soon as you start playing and clicking monsters, it definitely feels like Diablo; I make no apologies for that"
http://www.ausgamers...es/read/3370122
This makes me realize he and Blizzard are so out of touch with their most hardcore fans and didn't learn a thing from the disaster that is/was D3c. Diablo 3 did not feel like a Diablo game as it was lacking the gothic, horror, dark fantasy, lovecraftian feel of D1 and D2 and this is nearly unanimously agreed upon on these forums.
With Teeth
I want Diablo games to have teeth again. I want them to be fierce and masculine and leave a lasting impression upon people. I don't want this eunuch/ gelding of a game that is D3c. Embrace the masculine energy. It is not bad. It's not unappealing. It is not sexist. It is not anti-female. It just is.
And bravo, that's a new argument I haven't heard before; Blizzard 'trying too hard to appeal to their female audience'.
You sir, are an idiot. Hopefully you won't get banned over on Bnet however, because I'd rather you stay there.
sorry to be blunt, but....
"Blizzard is trying too hard to appeal to their female audience. "
seriously
"This was yet another gloveslap to the face of D1 and D2 fans."
Who are you to say what is a gloveslap to all the fans of other diablo games?
Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...
Ha. Bagstone.