Bosses will now drop improved loot the first time they are killed in each difficulty
All characters have had their "first kill" status reset for all bosses in the game
Free "improved loot"... ill grab my barb with max mf gear and go fish for some chances at good low lvls legendaries (like leoric ring that may drop from A2 normal belial, kulle or maghda for example).
"Bosses will now drop improved loot the first time they are killed in each difficulty"
Does this mean the first time I kill a boss on each MP difficulty that I will get improved loot?
So,
MP1 --> kill boss for first time --> improved loot
MP2 --> kill boss for first time --> improved loot
MP3 --> kill boss for first time --> improved loot
MP4 --> kill boss for first time --> improved loot
MP5 --> kill boss for first time --> improved loot
MP6 --> kill boss for first time --> improved loot
MP7 --> kill boss for first time --> improved loot
MP8 --> kill boss for first time --> improved loot
MP9 --> kill boss for first time --> improved loot
MP10 --> kill boss for first time --> improved loot
or
normal --> kill boss for first time --> improved loot
nightmare --> kill boss for first time --> improved loot
Hell --> kill boss for first time --> improved loot
got 2 61 yellows from azmodan mp5 with maxed out mf
Wow that sucked, last night the only boss i killed (and it was for nostalgia purpose) was Leoric... i actually got 7 rares from him, only one was ilvl 63 (Archon Gloves) on MP6 with 459% MF.
EDIT: Well, from the wording on the notes i assume it is all bosses across all diffs.
Does this mean the first time I kill a boss on each MP difficulty that I will get improved loot?
I very much doubt it, I'm sure they mean Normal/Nightmare/Hell/Inferno. I don't think they've ever referred to MP levels as "difficulties", they use that word to refer to Normal/Nightmare/Hell/Inferno.
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Bosses
Does this mean the first time I kill a boss on each MP difficulty that I will get improved loot?
So,
MP1 --> kill boss for first time --> improved loot
MP2 --> kill boss for first time --> improved loot
MP3 --> kill boss for first time --> improved loot
MP4 --> kill boss for first time --> improved loot
MP5 --> kill boss for first time --> improved loot
MP6 --> kill boss for first time --> improved loot
MP7 --> kill boss for first time --> improved loot
MP8 --> kill boss for first time --> improved loot
MP9 --> kill boss for first time --> improved loot
MP10 --> kill boss for first time --> improved loot
or
normal --> kill boss for first time --> improved loot
nightmare --> kill boss for first time --> improved loot
Hell --> kill boss for first time --> improved loot
Wow that sucked, last night the only boss i killed (and it was for nostalgia purpose) was Leoric... i actually got 7 rares from him, only one was ilvl 63 (Archon Gloves) on MP6 with 459% MF.
EDIT: Well, from the wording on the notes i assume it is all bosses across all diffs.
I very much doubt it, I'm sure they mean Normal/Nightmare/Hell/Inferno. I don't think they've ever referred to MP levels as "difficulties", they use that word to refer to Normal/Nightmare/Hell/Inferno.