I can farm at MP 4 efficiently, with my WW barb (spec still works fine)...once I bump it up to 5 it's significantly harder for some reason. I tried 10 and it's near impossible for me.
Does anyone know if this Monster Power adjustment if it effects Diablo Inferno?
With a group of friends I tried a bunch of times when 1.0.4 first came out (have since upgraded a bit) and could only get as far as the realm of terror.
We beat Azmodan on day #1 of 1.0.4 and it would be nice if I could get the final win, even if it's 'the weenie way' :Thumbs Up:
Items are going to roll affixes based on level of the monster, does that mean that weapons ilvl 58-61 are still going to be bad, because of low base damage?
Yes they will still be not so great because of lower base damage but at least they'll have a chance to not totally suck and possibly AH-worthy. Even a 800-900 DPS weapon can sell for OK or even high amounts of gold if it rolls great stats on it.
Does anyone know if this Monster Power adjustment if it effects Diablo Inferno?
With a group of friends I tried a bunch of times when 1.0.4 first came out (have since upgraded a bit) and could only get as far as the realm of terror.
We beat Azmodan on day #1 of 1.0.4 and it would be nice if I could get the final win, even if it's 'the weenie way' :Thumbs Up:
Another member on the forums created a chart of Diablo's HP:
Does anyone know if this Monster Power adjustment if it effects Diablo Inferno?
With a group of friends I tried a bunch of times when 1.0.4 first came out (have since upgraded a bit) and could only get as far as the realm of terror.
We beat Azmodan on day #1 of 1.0.4 and it would be nice if I could get the final win, even if it's 'the weenie way' :Thumbs Up:
Another member on the forums created a chart of Diablos HP:
IMO Inferno Diablo should always be MP10. They should be able to present the last boss on the highest difficulty level (inferno) as the ultimate challenge. Not provide an out for weaker players that aren't even trying to do it in any other way than the easiest.
With a group of friends I tried a bunch of times when 1.0.4 first came out (have since upgraded a bit) and could only get as far as the realm of terror.
We beat Azmodan on day #1 of 1.0.4 and it would be nice if I could get the final win, even if it's 'the weenie way' :Thumbs Up:
Another member on the forums created a chart of Diablo's HP:
Thread.
IMO Inferno Diablo should always be MP10. They should be able to present the last boss on the highest difficulty level (inferno) as the ultimate challenge. Not provide an out for weaker players that aren't even trying to do it in any other way than the easiest.
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