Fixed yet with the wizard/hotfix? Really would risk a ban but rushing through act 3 and 4
Considering Bliz is not threatening the wizard abusers, I don't think they care.
I wish the WD bugs were exploits. Maybe they'd actually get fixed then. The fact that spirit vessel still won't let you walk through enemies is extremely disappointing.
Doesn't work. Tried it 5 times on Ghom and Im not getting any dmg on the enemy just by passing then, nor do I recover 8% hp with a hit (according to the rune ofc). So seems fixed?!?!
NVM ME.....LOOOOOOOOOOOOOOL
But. Where to find a cinematic in act 2/3 at the start
We all knew this game would have bugs. Testers can catch some of them, but some bugs are going to slip through because they can only be caught by excessive brute force testing which is very expensive and not always possible.
This game has so many it's scary. And some that are very easily noticed and fixed, but still weren't. Not to mention the game breaking bugs like the two latest ones. My friends and I always joked about this game being more like beta than an actual finished product, and it is.
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Playing a Wizard. Looking for Demon Hunters to play with.
We all knew this game would have bugs. Testers can catch some of them, but some bugs are going to slip through because they can only be caught by excessive brute force testing which is very expensive and not always possible.
The problem is, with as long as the beta ran and as many people that were in it, they could have caught all of these bugs. However, Blizzard was so protective of story spoilers (which all leaked before release anyway), that they wouldn't let beta testers play 90% of the game, so there was no way for us to see how these skill/rune combinations could be exploited. Had the full game, or at least the full compliment of skills and runes been available in beta, I guarantee most of these bugs would have been found before the game released.
As it is, we're just over 2 months into finally being able to "test" the remaining 90% of the game's features for them.
We all knew this game would have bugs. Testers can catch some of them, but some bugs are going to slip through because they can only be caught by excessive brute force testing which is very expensive and not always possible.
The problem is, with as long as the beta ran and as many people that were in it, they could have caught all of these bugs. However, Blizzard was so protective of story spoilers (which all leaked before release anyway), that they wouldn't let beta testers play 90% of the game, so there was no way for us to see how these skill/rune combinations could be exploited. Had the full game, or at least the full compliment of skills and runes been available in beta, I guarantee most of these bugs would have been found before the game released.
As it is, we're just over 2 months into finally being able to "test" the remaining 90% of the game's features for them.
exactly. i was in beta. it ended with killing skeleton king in normal and capped you at level 13. so nothing beyond that was really beta tested. which is just plain stupid.
it's like if the WoW beta let you gain 1 level and test the new starting zone for a few months and then blizz says "ok it's obviously ready, since we fixed the bugs these beta testers have found, ship it".
they know better than this, since they don't do it with WoW, and they didn't do it with sc2. i don't know what the hell is wrong with the diablo department...
We all knew this game would have bugs. Testers can catch some of them, but some bugs are going to slip through because they can only be caught by excessive brute force testing which is very expensive and not always possible.
This game has so many it's scary. And some that are very easily noticed and fixed, but still weren't. Not to mention the game breaking bugs like the two latest ones. My friends and I always joked about this game being more like beta than an actual finished product, and it is.
So easily noticed it took over 2 months and multiple millions of players combining for hundreds of millions of hours to find it.
Blizzard will get right on hiring the required staff for finding these things before release.
By the way, you don't mind spending $300 per box at release, do you? Or $50 a month for subscription feeds? You know, to cover wages for these testers.
I thought not.
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http://kotaku.com/59...d-in-diablo-iii
EDIT: Kripp also has a video of it: http://www.youtube.com/watch?v=ofA0D9rwunY&feature=g-all-u
Battle.net Profile / Diablo Progress Profile
Considering Bliz is not threatening the wizard abusers, I don't think they care.
I wish the WD bugs were exploits. Maybe they'd actually get fixed then. The fact that spirit vessel still won't let you walk through enemies is extremely disappointing.
Battle.net Profile / Diablo Progress Profile
NVM ME.....LOOOOOOOOOOOOOOL
But. Where to find a cinematic in act 2/3 at the start
This game has so many it's scary. And some that are very easily noticed and fixed, but still weren't. Not to mention the game breaking bugs like the two latest ones. My friends and I always joked about this game being more like beta than an actual finished product, and it is.
As it is, we're just over 2 months into finally being able to "test" the remaining 90% of the game's features for them.
Monks are up next
exactly. i was in beta. it ended with killing skeleton king in normal and capped you at level 13. so nothing beyond that was really beta tested. which is just plain stupid.
it's like if the WoW beta let you gain 1 level and test the new starting zone for a few months and then blizz says "ok it's obviously ready, since we fixed the bugs these beta testers have found, ship it".
they know better than this, since they don't do it with WoW, and they didn't do it with sc2. i don't know what the hell is wrong with the diablo department...
Monks already had godmode. Remember Athene's first attempt to get world first Inferno Diablo? 4 monks combined to create constant immunity.
Why don't you ban kripp...., he just gave it to everyone.
5 + years, then diablo gets officially released
Which Final Fantasy Character Are You?
Final Fantasy 7
So easily noticed it took over 2 months and multiple millions of players combining for hundreds of millions of hours to find it.
Blizzard will get right on hiring the required staff for finding these things before release.
By the way, you don't mind spending $300 per box at release, do you? Or $50 a month for subscription feeds? You know, to cover wages for these testers.
I thought not.