Just wanting to know what the highest possible critical hit chance we can possibly have on a character (before taking into account passive/active skill buffs). I'm playing as a Barbarian and have around 45% crit chance before any buffs. I have 7.5% on my off hand (shield), 1 and 1.5% on my rings, around 6 on my helmet and gloves, and I think 2 on my amulet.
Using a Mace with Weapons Master and the Critical Hit passives, I have around 45% crit chance and +196% crit damage, but I'm just wondering what the maximum is.
Needless to say, the items I want for my build are going to be either very expensive or very tough to find. My ideal ring, for example, would be a rare rings with maximum +crit chance, maximum +crit damage, +strength, +vitality and +Attack Speed/Resist All.
But, just out of curiosity, what's the maximum critical hit chance a player can achieve only through gear?
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Just wanting to know what the highest possible critical hit chance we can possibly have on a character (before taking into account passive/active skill buffs). I'm playing as a Barbarian and have around 45% crit chance before any buffs. I have 7.5% on my off hand (shield), 1 and 1.5% on my rings, around 6 on my helmet and gloves, and I think 2 on my amulet.
Using a Mace with Weapons Master and the Critical Hit passives, I have around 45% crit chance and +196% crit damage, but I'm just wondering what the maximum is.
Needless to say, the items I want for my build are going to be either very expensive or very tough to find. My ideal ring, for example, would be a rare rings with maximum +crit chance, maximum +crit damage, +strength, +vitality and +Attack Speed/Resist All.
But, just out of curiosity, what's the maximum critical hit chance a player can achieve only through gear?