I think the garg is so giant in one of those shots because it was an older clip and the garg used to be freaking giant. It's possible it's a rune though but I think it's just an older shot.
Video was awesome though! I liked it even more than the barb video.
Shoulders - Exsanguating, 2.9% of damage converted to life
Armor - Relentless, +23 Str + 24 Vit
Gloves - Of Gore, each hit adds +138 life
Legs - Chromatic, + 52 resistance to all elements
Boots - of Demon Slaying, +35% damage to demons
Dagger - of Sores, +101-220 poison damage
Mojo - Potent + of Omens, +49-51 damage, +51 dex, + 64 vit, +73 int (if I had to guess, the +damage is inherent to the mojo, "Potent" means Dex + Vit, and "of Omens" is the intellect)
Head - can't get a clear shot to see
the one class ill probably never play. i played the open beta pretty heavily. got a demon hunter to 13, monk to 13, barbarian to 12, wizard to 11, did a bit of crafting, SK run after SK run. but not once did i even CLICK the witch doctor in the character selection screen. he just seems so awful....
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(this build was before D3 launched... looking back on it now - i had no idea what i was doing)
I am glad they showed Wall of Zombies - "Pile On".
What I always wanted to know about the skill was the speed it took the zombies to create the tower then fall over and its radius, both are really nice. They all climb up and fall over quickly and the radius is quite nice, I will use it for sure.
What will be intresting is, that helm has quite abit of armour and what seems to be a rubbish random stat.
Now as a caster do you think that you will be better off using a lower level item that has much less armour but has lets say +int and + life on hit?
Pitty it will be probably nerfed hard some time after release - in current state it's way op (beta impression). Funny thing in movie he had ~400 int with all gear equipped (lots of crappy stats on them) and soul harvest alone on lvl 60 grant 650 int. WD with 'zoo' and all those boosting dps skills looks like primary candidate for higher difficulty lvls.
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WD video is up, still not as good as the barbs
Also new mob @ 3:00? Looks heavily armoured.
Does he remind anyone else of WoW style monsters? For some reason he does for me.
Video was great though, enjoyed seeing more scenery and items
D3 Channel: OnetwoD3
that is all
Super Cop! He knows where you live, he knows where you sleep.
I'm right there with you. Everything else was cool, but a giant toad for crowd control? Priceless.
Video was awesome though! I liked it even more than the barb video.
Shoulders - Exsanguating, 2.9% of damage converted to life
Armor - Relentless, +23 Str + 24 Vit
Gloves - Of Gore, each hit adds +138 life
Legs - Chromatic, + 52 resistance to all elements
Boots - of Demon Slaying, +35% damage to demons
Dagger - of Sores, +101-220 poison damage
Mojo - Potent + of Omens, +49-51 damage, +51 dex, + 64 vit, +73 int (if I had to guess, the +damage is inherent to the mojo, "Potent" means Dex + Vit, and "of Omens" is the intellect)
Head - can't get a clear shot to see
What I always wanted to know about the skill was the speed it took the zombies to create the tower then fall over and its radius, both are really nice. They all climb up and fall over quickly and the radius is quite nice, I will use it for sure.
Looks like Each hit adds +16 or +18 life.
That is one terrible mod on a level 60 item.
What will be intresting is, that helm has quite abit of armour and what seems to be a rubbish random stat.
Now as a caster do you think that you will be better off using a lower level item that has much less armour but has lets say +int and + life on hit?
It will be intresting to see how it plays.