This a wizard build. I made an attempt to choose as many arcane abilities as possible in order to maximize the time that the slowing effect is active. I also snagged many AoE abilities and runes so that I could effectively defeat groups of enemies solo or in a group. This build also seems as if it will be quite fun to play. So there it is.
This barbarian does not fear death. The crux of this build is relentless, one of the coolest passives in the game, if not the coolest. With plenty of fury generating through warcry, leap attack, and bash, you will have no problem being able to use the hard-hitting hammer of the ancients or powerful aoe whirlwind, but when things are tough is when this build shines. Barbarians will have to survive through lifesteal, and this build accepts that. When you are low on health, whirlwind and hammer of the ancients are free! You can spam them doing tons of damage and hopefully stealing lots of life.
With highly boosted armor and an emergency ignore pain, plus the 50% damage reduction from relentless, you will be very tough to take down. The lifesteal from ignore pain helps you recover from your dangerous state or keep you barely alive as your enemies try desperately to finish you off. This build is for those who want excitement, but it is also very powerful. If things are easy enough that your hp is not low, then you can use abilities normally and will do good damage with bash's damage buff and 2 strong fury spenders, but when your opponents make you angry, there will be blood!
Cant go wrong withjout summons baby!!
How you gonna take Hell's Minions down?? WIth a godman army, That's how!!
So summons, summons summons and look at that! Slam dance to buff those summons!
So... you need a spell to kill sometimes yourself, so..
Pyrogeist damn Burning pillar gets SUMMONED and bam!! bye bye inferno weeklings!
Since i have no idea of what im doing i just tried to put together an aoe spec, and put a few survival skills in there. I should have read more about the skills, but i have always tought that testing it out and seeing it for my self is the best for me:D and the reason i choose monk, not that abyone cares; is that its the closest thing to a paladin:)
This is a pve build, but utilizes on teleport. since i haven't been on beta i don't know what skills look like, but it's mainly primary attack for dmg and secondary for slow cc. since slow should be enough, i have not included any more cc. Mobile wizard type.
I built this with the mindset of a barb that can jump into a huge group of enemies, survive with increased armor/health regen/life steal, and dish out and utilize all of the AOE abilities and bonuses of the rune skills.
My favorite class in Diablo II was the Barbarian, so I will try to recreate some of that glory once DIII is released. I love the in-your-face action and smashing of the Barb. Here is my planned leveling build:
Hey, I made this build as a leveling monk build to quickly/easily grind xp and aoe mobs down. I've played diablo for awhile and feel like defensive abilities won't be needed until atleast nightmare. I did choose dashing strike though as a movement ability so that i could quickly switch to my targets/groups of mobs and so that i can dodge incoming attacks when needed. Moves like lashing tail kick and wave of light(runed to cost only 60 spirit) will go great with my at range spirit generator(deadly reach) to aoe groups and stay on the move. Finally i chose mantra of conviction runed to grant 24% passive damage to further my damage done, and with the aoe on my secondary spirit generator i can generate spirit and do mass aoe damage at the same time. Thanks, Torrentaura.
Frost+Damage build for Wizard. Idea is to keep targets snared and support teammates while building up Insight for a double damage Comet+Black Ice burst. Works for PvP and PvM, though in PvP the Familiar would be replaced with a survival skill such as an Armor or Teleport.
i focused my build on dmg, i choose wizzard becouse i played WoW 6 years as mage and this is the class the fits me the most
like i said i build into heavy dmg, i also took teleport x2 to fast escape in a denger situation, i took alot of regenerate aswell and strong aoe with energy twister, i didnt played the game yet so it hard to me to make a really good build but from all waht i read and watch about this game my build is really good
Megic missle: single attack no cost for simple clear not to be messy or to cover walls with monsters' blood
Teleport: this is my only escape but i have it runed so it will work like 2 teleports, this will allow me to get away from denger realy quickly i am a bit teleport fan aswell.
Arcane orb: i just took it to have stronk aoe dmg, i just want to make alot of chaos
Energy twister: again just clear whole room in few secounds and keep my way collecting the loot,
Familiar: will help me in fights also regenrate to my arcane power which is also good, best conjuration spell in my opinion
Archon: the best skill for mage defenatly will make monsters cry, i can see my self just throwing tons of dmg, no way not to take this
i think i really made an awesome build here, just cant wait to go and try it out in reall, i dont really know waht it will looks in game but i will keep practicing to get the best, as an old wow player i always try to do the best and i really love the wizzard class and diablo,
i hope this game will be realesed already i really want to play it