While quite a long way from the optimal 4-man meta, I'd like your help on how we could get a decent 4-man show going based on what we have and enjoy playing as.
Here's the roster we have to play around with;
* DH-for-life - Impale or UE. Loves the play-style of both DH builds.
* Barb-for-life - Currently playing whirlwind, but no stranger to going zBarb if that's what's needed. Also has a UE-DH if necessary, but does enjoy being in the thick of things.
* monk, crusader, wd - really enjoys the new monk set, and only has that build covered atm. Well versed in crusader from long-time hc gaming. Might be convinced into playing wd if asked really nicely.
* monk - seems to enjoy monks this season, but also has some knowledge on crusaders (hc) and earlier found wiz being fun. Not likely to swap into another class this season, due to time constraints.
Player 4 (monk only) is the one playing the least of us, with the other three roughly equal on how much we have available, so a 3-man fall-back is nice. We've easily done 2-man gr100+ in like 5mins currently - no specific augments except from seasonal journey one, decent weapons, but not any loads of paragons either (all below 800 still).
The aim isn't gr150, but more like 120:ish.
How should we try and form our group to be reasonably efficient and have fun while clearing some higher grifts?
Advice on composition and roles would be appreciated greatly,