I was hoping for Assassin! Know that Blizzard doesn't like the passive trap playstyles, but I love and miss them.
I can live with them having lower skill cap and slightly lower capabilites in form of pushing.
As long as they are efficient and fast on a medium/high level.
Like summon speccs, I like to just put my pets/traps out and watch everything die.
honestly.. I felt like this was their d2 remake, but due to all the negative attention they were getting before Blizzcon, they were pressured to showcase something and called it "Diablo 4"
I am happy with Paladin and Amazon though. With all the exciting news and info GGG proved at their Exilecon, I think Blizzard better get to work and listen to the community when designing Diablo 4
The leak got more wrong than it got right, so I would take it with a grain of salt honestly.
Blizzard mentioned that they had multiple classes set to come in at different points throughout the game's life, so it is possible they are waiting to see people's reactions towards certain classes.
I personally would love a holy inquisitor or a shadow user.
Umm... WTF are you talking about? The leak was 99% correct and the other 1% was future conjecture which may or may not happen. If this leak was a Mega Millions lottery ticket it would have hit all 5 numbers plus the golden ball.
A lot of the things it gets right are basic details that were already hinted at long ago, or guesses based on what fans have been speculating.
Official Title - Diablo IV (No sub title) - False (Return to Darkness)
Camera View and Genre - Isometric MMOARPG - Obvious
No Load Times (except loading in the game for the first time or logging in and out) - False - going in and out of dungeons has load times.
New sophisticated Engine with a ton of improvements over Diablo III and new functionalities for new gameplay systems and visual design - obvious
Made for consoles in mind from the get go - obvious
Art Style is VERY dark, gory/bloody and gritty - think Diablo II days mixed with Dark Souls and Bloodborne but much more modernized obviously. The new engine is able to create atmospheric visuals and dark tones that immerse the players. Picture the world of Sanctuary as if it was in the Dark Souls or Bloodborne universe. Super dark and gothic. - obvious and hinted at early on.
Blizzard are happy with the many systems and improvements they've made over the course of Diablo III: Reaper of Souls such as the Kunai Cube, Wardrobe loadouts, Seasonal Journeys, Rifts/G-Rifts and so on. - ok?
Blizzard learned a lot from their Diablo III and Reaper of Souls mistakes/lessons and used the feedback to create and design new and improved systems for Diablo IV - Duh
Music is going to harken back to Diablo I and Diablo II. It will feel very very familiar to the old-school Diablo fans but also have it's own unique twist to it and sound that is catered specifically to Diablo IV - Every game has a new soundtrack.
Blizzard will be treating Diablo IV as a reboot of the franchise. Those who wanted a Diablo II Remake and a brand new Diablo game will be pleased. Basically, it's a combination of both made for the modern era. Best way to think of this is the latest God of War that was released in April for the PlayStation 4 in 2018. - False - D4 is a sequel based a couple decades later, and is not a reboot.
Diablo II Remake/Remaster was planned, but they later realized that it would be much better to give the franchise a complete reset and put majority of the fans requests into 1 giant package. - No way to prove
The demo we've seen lasted about 20 to 30 minutes. I am not sure if this is the same demo they will be using for Blizzcon later this year or if they have a new one in the works specifically created for the fans and press too see. - No way to prove
The demo showcased core elements of Diablo IV such as the Loot, Barbarian Class (a bit of Druid as well), Combat and the most interesting (in my opinion) how it all comes together as an isometric MMO and blends in with a brand new eco-system and creates a next-generation Diablo experience - What?
The world of Sanctuary is MUCH MUCH MUCH larger than before due to the game going the MMO route. The space is necessary to accommodate the players. - Semi true, map is larger, we have no idea how many zones will be in the game right off the bat though.
A server will hold around 100 or so people at a time as of now. - TBD
Tristram will be one of the Hub cities in the game. (This was one the one we saw in the demo) Blizzard has stated there are more hub-cities, but did not show or told us what they are. - False
You can trade items in the game with other players such as gold, basic crafting materials (special crafting materials are soulbound and cannot be sold) and any kind of loot ranging from grey quality and all the way up to rare yellows. Blizzard is not sure yet what to do with Legendary items/weapons yet and if they should be tradeable or not as far as the game's economy goes due to competitive fairness and end-game systems that have a lot of functionalities with the legendary loot. - Only partially true, trading will be in the game, but from what blizzard said, you can basically trade anything.
The class that was showcased in great detail to the employees was a Barbarian- signature moves such as whirlwind return and many other favorite skills. Druid was also part of the demo, but for extremely short time and only used as an example for their new combo combat system. - Barb is an obvious choice and mentioning fan favorite skills is just guessing. (whirlwind was never shown in the demo)
Combat system will have combos. You will be able to use a combination of skills in succession to do more damage or create larger area of effect attacks. As a Barbarian you can chain pull into an enemy and then jump over them and then you have a choice of either throwing them into another demon or grabbing them and then pummeling them into the ground with your bare hands or simply stunning the target and then use an execution move to chop their head off. You can ONLY do execution moves when the enemy is near death. - according the blizzcon demo - False.
The demo showed how a druid player can use the combo system. In the clip the player was able to morph into different animal forms (including wolf and bear) during mid-combat flawlessly without any weird transitions or awkward attack animations using different sets of moves and skills from each of the forms in a matter of seconds. It looked very impressive. - True - and probably a lucky guess
The combo system was created to evolve combat for the Diablo franchise. Blizzard wanted to make sure that if they're going dark and gritty, the combat had to be dark and gritty as well. - Combat is actually more flashy than 3
Paladin, Barbarian, Sorcerer, Amazon and Druid are planned for launch with more coming later. Blizzard wants people to feel like this is Diablo II all over again but in a completely new era of the franchise. Blizzard were also debating whether to include the Druid or Necromancer class at launch of Diablo IV. Blizzard decided put the Druid for launch of Diablo IV and Necromancer for later, since the Necromancer was released already for Diablo III.- Partially true, last two classes have no been announced yet, and it is likely that Blizzard is waiting to see what people want, if the amazon truely is one of the classes, that means that 4/5 of the classes would be D2 launch classes, with the druid also being in D2, all 5 would be from D2, Blizzard likely will not do this...imo
Crafting will return in Diablo IV and will be a very important system and part of the entire game and its economy. If you enjoy crafting in MMOs or in games in general then you are in for a treat according to Blizzard. - False - Never mentioned in any of the panels.
Blizzard is well aware of games such as Path of Exile, Grim Dawn and Wolcen and their current skill systems. As a matter of fact, they have a whole special team dedicated to playing those games extensively for research and game development purposes. Blizzard are creating something new unique of their own for Diablo IV as far as character progression goes and yes stat allocations are back as well.- doesn't mean anything
No word on PvP yet or anything of that sort. However, Blizzard did say that since they're going the MMO route, the PvP factor is kind of important to a lot of players. Although, right now they're strongly focusing on creating a fantastic PvE Diablo experience. They do not want to promise anything in regards to PvP ever since with what happened to PvP in Diablo III only to later disappoint the fans. PvP is something that will be looked at in the future once the game is in a stable place and the playerbase is happy. - False - Blizzard said PVP was a focus from the start at Blizzcon
Diablo IV will be the new era for Diablo and will be a game as a service. New free content patches will come out that will add quality of life changes, new additions, items and so on. Paid expansions are also possible, but right now its still undecided and Blizzard won't know until the game is launched and until they see if its successful or not. They do not want to announce anything that's regarding to paid content until they are 100% sure of their plans and what they will be adding next post-launch. - False - Blizzard already mention there will be future expansions down the line.
Right now the goal is to get the game ready playable demo for Blizzcon's 2019 and of course all the marketing material as well. After that, it will be preparing for the beta in 2020 and then the release.- obvious
Release is being debated between late 2020 or early 2021 depending on how things go, but as of now it seems early 2021 is more likely. Will be coming to PC PlayStation 5 and Project Scarlett. - Blizzard stated they still have a long ways to go, and will keep us updated throughout the year, this timeframe seems unlikely.
^ So what do we get out of that post? That most things are obvious and confirmed and the other few are unconfirmed, but very likely to happen. LOL.
The few that don't match are the 1% which could have easily been changed during the 5 months from the leak to the live demo at Blizzcon. And for all we know they are working on city hubs it would make sense with the public trading to have areas to trade in and big cities make the perfect way to do exactly that.
I think the leak is very true to everything we've seen so far. The release date could also be true (at the time anyway 5 months ago). I predict a March 2021 release date.
^ So what do we get out of that post? That most things are obvious and confirmed and the other few are unconfirmed, but very likely to happen. LOL.
The few that don't match are the 1% which could have easily been changed during the 5 months from the leak to the live demo at Blizzcon. And for all we know they are working on city hubs it would make sense with the public trading to have areas to trade in and big cities make the perfect way to do exactly that.
I think the leak is very true to everything we've seen so far. The release date could also be true (at the time anyway 5 months ago). I predict a March 2021 release date.
No way. It is more like 2022 or 2023.
They sait isnt even "Blizzard soon". D3 was announced in june 2008 and released in May 2012, nearly 4 years later.
I find the nit picking that you are trying to prove your point isn't working. Of all the information provided, it was clear the leaked info was very accurate
^ So what do we get out of that post? That most things are obvious and confirmed and the other few are unconfirmed, but very likely to happen. LOL.
The few that don't match are the 1% which could have easily been changed during the 5 months from the leak to the live demo at Blizzcon. And for all we know they are working on city hubs it would make sense with the public trading to have areas to trade in and big cities make the perfect way to do exactly that.
I think the leak is very true to everything we've seen so far. The release date could also be true (at the time anyway 5 months ago). I predict a March 2021 release date.
No way. It is more like 2022 or 2023.
They sait isnt even "Blizzard soon". D3 was announced in june 2008 and released in May 2012, nearly 4 years later.
So i think q4 2022 is very probable.
It's going to be 2021 or 2022. 2023 no chance.
When they say "Not Blizzard soon" what I get from that is that it is 100% not going to be 2020.
2021 is very possible as it gives them a full year to work on the game and then have another full year to prepare for release. Of course it is still possible for 2022, but I feel like that's a bit too much. And people saying 2025 have to be joking.
Diablo 3 did take 4 years from announcement to release and it was very frowned upon. There is no other Blizzard game that took this long to release. Even Overwatch with an extended beta took around 2 years. So I think 2 years is very possible, 3 at worst if something goes horribly wrong and they have to redo some parts of the game.
From the Kotaku leak that we got, it was said that they restarted the project in 2016, which means they worked on what we've seen so far for less than 3 years. I think if you add another 2 years the game can be finished. The engine is always the thing that takes the longest to do and they have nailed it.
^ So what do we get out of that post? That most things are obvious and confirmed and the other few are unconfirmed, but very likely to happen. LOL.
The few that don't match are the 1% which could have easily been changed during the 5 months from the leak to the live demo at Blizzcon. And for all we know they are working on city hubs it would make sense with the public trading to have areas to trade in and big cities make the perfect way to do exactly that.
I think the leak is very true to everything we've seen so far. The release date could also be true (at the time anyway 5 months ago). I predict a March 2021 release date.
No way. It is more like 2022 or 2023.
They sait isnt even "Blizzard soon". D3 was announced in june 2008 and released in May 2012, nearly 4 years later.
So i think q4 2022 is very probable.
It's going to be 2021 or 2022. 2023 no chance.
When they say "Not Blizzard soon" what I get from that is that it is 100% not going to be 2020.
2021 is very possible as it gives them a full year to work on the game and then have another full year to prepare for release. Of course it is still possible for 2022, but I feel like that's a bit too much. And people saying 2025 have to be joking.
Diablo 3 did take 4 years from announcement to release and it was very frowned upon. There is no other Blizzard game that took this long to release. Even Overwatch with an extended beta took around 2 years. So I think 2 years is very possible, 3 at worst if something goes horribly wrong and they have to redo some parts of the game.
From the Kotaku leak that we got, it was said that they restarted the project in 2016, which means they worked on what we've seen so far for less than 3 years. I think if you add another 2 years the game can be finished. The engine is always the thing that takes the longest to do and they have nailed it.
Overwatch is an arena shooter, no single player, small player numbers.
Diablo has much more skills, needs a singleplayer campaign and is supposed to be mmo like. Feedback from demo streamers was that it is still VERY early.
I am optimistic about 2022. 2021 is unlikely (perhaps a rushed christmas release).
The only thing it really says that is absolutely true is that the Barb and Druid will be classes, everything else in that post is very subjective, and actually has nothing to do with D4 and or were obvious statements, like the graphics will be better, the game will be darker, we already knew that.
IMO Blizzard can not introduce the Amazon and Paladin, if they do, every single class will have been from D2, and people will complain that there were no new classes, they need something new.
The only thing it really says that is absolutely true is that the Barb and Druid will be classes, everything else in that post is very subjective, and actually has nothing to do with D4 and or were obvious statements, like the graphics will be better, the game will be darker, we already knew that.
IMO Blizzard can not introduce the Amazon and Paladin, if they do, every single class will have been from D2, and people will complain that there were no new classes, they need something new.
Reboot is on the franchising Diablo and in this sense the leaked is correct Diablo IV is a reboot of world map exploration. The same team of developers has talked of restart to explore the entire world of sanctuary zone of Diablo 1-2-3 ( zakarum church-Temple of Triune-Inarius cathedral) in open world. From 1 point of view of exploration is a reboot of all zone new and oldest. this is because Borriga Director Creative ( diablo 4) and wyatt cheng ( Principa Game designer ( diablo 2-3 ) talk often about the zones of Sancutary . It's important for both team there must be no inconsistencies in zone history.
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i wouldnt care less about genderlock to be quite honest. the main thing that concerns me is the gameplay and the mechanics.
I feel like the class name paladin and amazon would be boring. the theme can be similar to those respective classes in D2
if they really wanna succeed with the game they cant build it entirely on nostalgic reasoning.
If I don't get to play monk that's a serious bummer. I hope they include it at least in an expansion!
I was hoping for Assassin! Know that Blizzard doesn't like the passive trap playstyles, but I love and miss them.
I can live with them having lower skill cap and slightly lower capabilites in form of pushing.
As long as they are efficient and fast on a medium/high level.
Like summon speccs, I like to just put my pets/traps out and watch everything die.
honestly.. I felt like this was their d2 remake, but due to all the negative attention they were getting before Blizzcon, they were pressured to showcase something and called it "Diablo 4"
I am happy with Paladin and Amazon though. With all the exciting news and info GGG proved at their Exilecon, I think Blizzard better get to work and listen to the community when designing Diablo 4
A lot of the things it gets right are basic details that were already hinted at long ago, or guesses based on what fans have been speculating.
Official Title - Diablo IV (No sub title) - False (Return to Darkness)
Camera View and Genre - Isometric MMOARPG - Obvious
No Load Times (except loading in the game for the first time or logging in and out) - False - going in and out of dungeons has load times.
New sophisticated Engine with a ton of improvements over Diablo III and new functionalities for new gameplay systems and visual design - obvious
Made for consoles in mind from the get go - obvious
Art Style is VERY dark, gory/bloody and gritty - think Diablo II days mixed with Dark Souls and Bloodborne but much more modernized obviously. The new engine is able to create atmospheric visuals and dark tones that immerse the players. Picture the world of Sanctuary as if it was in the Dark Souls or Bloodborne universe. Super dark and gothic. - obvious and hinted at early on.
Blizzard are happy with the many systems and improvements they've made over the course of Diablo III: Reaper of Souls such as the Kunai Cube, Wardrobe loadouts, Seasonal Journeys, Rifts/G-Rifts and so on. - ok?
Blizzard learned a lot from their Diablo III and Reaper of Souls mistakes/lessons and used the feedback to create and design new and improved systems for Diablo IV - Duh
Music is going to harken back to Diablo I and Diablo II. It will feel very very familiar to the old-school Diablo fans but also have it's own unique twist to it and sound that is catered specifically to Diablo IV - Every game has a new soundtrack.
Blizzard will be treating Diablo IV as a reboot of the franchise. Those who wanted a Diablo II Remake and a brand new Diablo game will be pleased. Basically, it's a combination of both made for the modern era. Best way to think of this is the latest God of War that was released in April for the PlayStation 4 in 2018. - False - D4 is a sequel based a couple decades later, and is not a reboot.
Diablo II Remake/Remaster was planned, but they later realized that it would be much better to give the franchise a complete reset and put majority of the fans requests into 1 giant package. - No way to prove
The demo we've seen lasted about 20 to 30 minutes. I am not sure if this is the same demo they will be using for Blizzcon later this year or if they have a new one in the works specifically created for the fans and press too see. - No way to prove
The demo showcased core elements of Diablo IV such as the Loot, Barbarian Class (a bit of Druid as well), Combat and the most interesting (in my opinion) how it all comes together as an isometric MMO and blends in with a brand new eco-system and creates a next-generation Diablo experience - What?
The world of Sanctuary is MUCH MUCH MUCH larger than before due to the game going the MMO route. The space is necessary to accommodate the players. - Semi true, map is larger, we have no idea how many zones will be in the game right off the bat though.
A server will hold around 100 or so people at a time as of now. - TBD
Tristram will be one of the Hub cities in the game. (This was one the one we saw in the demo) Blizzard has stated there are more hub-cities, but did not show or told us what they are. - False
You can trade items in the game with other players such as gold, basic crafting materials (special crafting materials are soulbound and cannot be sold) and any kind of loot ranging from grey quality and all the way up to rare yellows. Blizzard is not sure yet what to do with Legendary items/weapons yet and if they should be tradeable or not as far as the game's economy goes due to competitive fairness and end-game systems that have a lot of functionalities with the legendary loot. - Only partially true, trading will be in the game, but from what blizzard said, you can basically trade anything.
The class that was showcased in great detail to the employees was a Barbarian- signature moves such as whirlwind return and many other favorite skills. Druid was also part of the demo, but for extremely short time and only used as an example for their new combo combat system. - Barb is an obvious choice and mentioning fan favorite skills is just guessing. (whirlwind was never shown in the demo)
Combat system will have combos. You will be able to use a combination of skills in succession to do more damage or create larger area of effect attacks. As a Barbarian you can chain pull into an enemy and then jump over them and then you have a choice of either throwing them into another demon or grabbing them and then pummeling them into the ground with your bare hands or simply stunning the target and then use an execution move to chop their head off. You can ONLY do execution moves when the enemy is near death. - according the blizzcon demo - False.
The demo showed how a druid player can use the combo system. In the clip the player was able to morph into different animal forms (including wolf and bear) during mid-combat flawlessly without any weird transitions or awkward attack animations using different sets of moves and skills from each of the forms in a matter of seconds. It looked very impressive. - True - and probably a lucky guess
The combo system was created to evolve combat for the Diablo franchise. Blizzard wanted to make sure that if they're going dark and gritty, the combat had to be dark and gritty as well. - Combat is actually more flashy than 3
Paladin, Barbarian, Sorcerer, Amazon and Druid are planned for launch with more coming later. Blizzard wants people to feel like this is Diablo II all over again but in a completely new era of the franchise. Blizzard were also debating whether to include the Druid or Necromancer class at launch of Diablo IV. Blizzard decided put the Druid for launch of Diablo IV and Necromancer for later, since the Necromancer was released already for Diablo III.- Partially true, last two classes have no been announced yet, and it is likely that Blizzard is waiting to see what people want, if the amazon truely is one of the classes, that means that 4/5 of the classes would be D2 launch classes, with the druid also being in D2, all 5 would be from D2, Blizzard likely will not do this...imo
Crafting will return in Diablo IV and will be a very important system and part of the entire game and its economy. If you enjoy crafting in MMOs or in games in general then you are in for a treat according to Blizzard. - False - Never mentioned in any of the panels.
Blizzard is well aware of games such as Path of Exile, Grim Dawn and Wolcen and their current skill systems. As a matter of fact, they have a whole special team dedicated to playing those games extensively for research and game development purposes. Blizzard are creating something new unique of their own for Diablo IV as far as character progression goes and yes stat allocations are back as well.- doesn't mean anything
No word on PvP yet or anything of that sort. However, Blizzard did say that since they're going the MMO route, the PvP factor is kind of important to a lot of players. Although, right now they're strongly focusing on creating a fantastic PvE Diablo experience. They do not want to promise anything in regards to PvP ever since with what happened to PvP in Diablo III only to later disappoint the fans. PvP is something that will be looked at in the future once the game is in a stable place and the playerbase is happy. - False - Blizzard said PVP was a focus from the start at Blizzcon
Diablo IV will be the new era for Diablo and will be a game as a service. New free content patches will come out that will add quality of life changes, new additions, items and so on. Paid expansions are also possible, but right now its still undecided and Blizzard won't know until the game is launched and until they see if its successful or not. They do not want to announce anything that's regarding to paid content until they are 100% sure of their plans and what they will be adding next post-launch. - False - Blizzard already mention there will be future expansions down the line.
Right now the goal is to get the game ready playable demo for Blizzcon's 2019 and of course all the marketing material as well. After that, it will be preparing for the beta in 2020 and then the release.- obvious
Release is being debated between late 2020 or early 2021 depending on how things go, but as of now it seems early 2021 is more likely. Will be coming to PC PlayStation 5 and Project Scarlett. - Blizzard stated they still have a long ways to go, and will keep us updated throughout the year, this timeframe seems unlikely.
https://www.deviantart.com/aerisot
^ So what do we get out of that post? That most things are obvious and confirmed and the other few are unconfirmed, but very likely to happen. LOL.
The few that don't match are the 1% which could have easily been changed during the 5 months from the leak to the live demo at Blizzcon. And for all we know they are working on city hubs it would make sense with the public trading to have areas to trade in and big cities make the perfect way to do exactly that.
I think the leak is very true to everything we've seen so far. The release date could also be true (at the time anyway 5 months ago). I predict a March 2021 release date.
No way. It is more like 2022 or 2023.
They sait isnt even "Blizzard soon". D3 was announced in june 2008 and released in May 2012, nearly 4 years later.
So i think q4 2022 is very probable.
I find the nit picking that you are trying to prove your point isn't working. Of all the information provided, it was clear the leaked info was very accurate
It's going to be 2021 or 2022. 2023 no chance.
When they say "Not Blizzard soon" what I get from that is that it is 100% not going to be 2020.
2021 is very possible as it gives them a full year to work on the game and then have another full year to prepare for release. Of course it is still possible for 2022, but I feel like that's a bit too much. And people saying 2025 have to be joking.
Diablo 3 did take 4 years from announcement to release and it was very frowned upon. There is no other Blizzard game that took this long to release. Even Overwatch with an extended beta took around 2 years. So I think 2 years is very possible, 3 at worst if something goes horribly wrong and they have to redo some parts of the game.
From the Kotaku leak that we got, it was said that they restarted the project in 2016, which means they worked on what we've seen so far for less than 3 years. I think if you add another 2 years the game can be finished. The engine is always the thing that takes the longest to do and they have nailed it.
Overwatch is an arena shooter, no single player, small player numbers.
Diablo has much more skills, needs a singleplayer campaign and is supposed to be mmo like. Feedback from demo streamers was that it is still VERY early.
I am optimistic about 2022. 2021 is unlikely (perhaps a rushed christmas release).
Arena shooter that launched with 21 heroes each requiring a lot of time to develop with new engine and lots of balancing difficulties.
Small player numbers? If 50+ million is small for you, yeah.
Sure, single-player campaign will take some work, but it won't delay the game for 1-2 years just because of that.
The only thing it really says that is absolutely true is that the Barb and Druid will be classes, everything else in that post is very subjective, and actually has nothing to do with D4 and or were obvious statements, like the graphics will be better, the game will be darker, we already knew that.
IMO Blizzard can not introduce the Amazon and Paladin, if they do, every single class will have been from D2, and people will complain that there were no new classes, they need something new.
https://www.deviantart.com/aerisot
Reboot is on the franchising Diablo and in this sense the leaked is correct Diablo IV is a reboot of world map exploration. The same team of developers has talked of restart to explore the entire world of sanctuary zone of Diablo 1-2-3 ( zakarum church-Temple of Triune-Inarius cathedral) in open world. From 1 point of view of exploration is a reboot of all zone new and oldest. this is because Borriga Director Creative ( diablo 4) and wyatt cheng ( Principa Game designer ( diablo 2-3 ) talk often about the zones of Sancutary . It's important for both team there must be no inconsistencies in zone history.