Awesome Molster. The highlighting on the bevel(?) on the passives upper frame is making it seem as it is a bit misplaced or rather larger than the frame of the build box. Maybe you could darken it making it equal in shading to the build box.
I'm not sure I would understand what I just wrote so just tell me if you want me to try and explain it again.
Ooooh, adding a hardcore option to the build would be lovely!
Seems like the Passive images(circle) are more north than south, not just the top one, which kinda sticks out at the top since it rounds off where everything else (besides the class) is straight edge?
Noticing a lot of people using the Crimson (often dmg increase related) and Golden runestones.
Well, since alabaster is mostly cc or life leech, indigo grants some form of extra aoe, and obsidian something completely "unexpexted" like itemdrops, or rockets. Until you play the game and experience it, you can't really tell, if you need more of these, but you surely need extra damage and reduced costs.
Btw, this sigcreator is insane, keep up the good work
Golden also generates resources. More resources and the highest flat damage are pretty attractive things, so any skill that doesn't "need" a utility to be effective in a build will probably default back to just being stronger in core functionality.
This build potentially gives 66% chance to crit hota or 51% anything before stats/gear apply, and instead of bringing monsters to me our routing them with crowd control I just have more damage/ splash damage for kill speed and a mobility skill. Could potentially spam overpower/revenge instead of *just* frenzy (during fury generation) with enough gear, and pick up bloodthirst in place of unforgiving only if needed.
This build would also work just fine trading hammer for weapon throw golden in that you fill up the resource globe very quickly using this build.
hey quick question. why do you have indigo rune in ancient spear for a throw barb?
Throw doesn't mean ranged.. This build has 35% chance to crit, thus No Escape will reset AS cooldown almost every time. It'll be usefull to pack and slow mobs with indigo TS, this way you can create the ideal conditions to get the best from golden WT (and alabaster BR). Can also work with crimson AS.
your weapon throw dumps all of your fury...every time.. and only has that high of a crit with WoTB which has a super long CD. if your WoTB is on CD (which it often will be) and your AS is on CD. how are you going to get fury besides waiting? def need to fix some issues in that build as far as fury gen goes. you wont ever have enough fury to even use WoTB or shout without just waiting awhile. not trying to attack your build just want to point out something you missed so you can fix it (your missing a passive btw)
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
seems im missing the graphic for w/e passive I is.. ooking into it now
edit: the offical calc is bugged..the reuses the Mouse (Z) as (S) for the missing one.. anyway, fixed.
TESTING
KK just did an update to site, you now have another step, you choose the style you want, then it makes just 1... My server was filling up x3 faster than I thought it would...as it was maken all three no matter which one you wanted to use.
your weapon throw dumps all of your fury...every time.. and only has that high of a crit with WoTB which has a super long CD. if your WoTB is on CD (which it often will be) and your AS is on CD. how are you going to get fury besides waiting? def need to fix some issues in that build as far as fury gen goes. you wont ever have enough fury to even use WoTB or shout without just waiting awhile. not trying to attack your build just want to point out something you missed so you can fix it (your missing a passive btw)
Every critical hit with Dread Shot should return 20 fury and add about 0.76 second to the duration of WoTB. By the way the purpose is to farm open zones with large groups of mobs (act2 and such), not wasting some fury against isolated targets. I can understand your doubtfulness though, it won't be easy to master..
you have only 1 fury generator that doesnt generate alot and it has a long CD. and you have tons of fury spenders. this build obviously wont work at all with how its set up at this point. the ONLY way this would work is if you had a 100% chance to crit and even then youd have to sit in town for a few minutes to get full fury and then only with a 100% chance this would work.
my fury build in my sig might not even work completely in theory, and i have 3 generators and a higher average crit chance. while your build has a good idea and would be fun you just need to add a generator like bash/cleave/frenzy and you'd be good. although you'd most likely still spend more time doing those then WT
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
@speedloader1 @WishedHeHadBeta
Bastion's Keep?
Also, both your builds seem to miss a fury generator that is spammable. Since you guys havn't played the beta, I'll tell that you can't walk around without cleave, frenzy or bash. You'll end up being mutilated since you will be swarmed waiting for cooldowns.
It would be fine with just fury generators, situational attacks and one spender.
Also, no escape says that you have a chance to gain fury on a critical hit. It isn't fury gain per every critical hit.
@WishedHeHadBeta
You might as well go with into the fray for better fury gain that might make your build a bit more viable but I really don't like to use 'normal attack' which you will be forced to do.
one last thing and then we can just delete the convo from the thread. you can "delete" your own posts, it technically just hides it but it will do the trick. ill delete my previous replies as we go.
my build might not work but in theory it does. i can generate nearly 90 fury with my generators so 8-9 Weapon throws and if my crit chance is 30%+ ill be able to throw 15+ times (since every crit = possible 2 more WT's) without needing to use a generator again and by then all or 2 of the CD's will be up (10 seconds, 15 seconds, 30 seconds). the ONLY way i see this build failing without bash/cleave/frenzy is if the "chance on crit" is <50% and in that case ALL throw barb builds will fail without bash/cleave/frenzy
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
And you got a really cool barb idea Wishedhehadbeta Question is, can multiply attacks from Ricochet return 20 fury each? If so then that's insane build..
highly doubtful, if thats the case that would be INSANE and youd pretty much constantly be at full fury haha, so most likely itll just count as 1 crit. although... if say you hit 8 targets, is that 8 (lvl 7 rune) SEPARATE chances to crit or only 1 because even if it counted as 1 crit total you'd be almost guarenteed a crit each time, either of those scenarios would make it very OP
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
really an awesome creation and great idea. its so cool seeing peoples builds and seeing the different playstyle of others. ive checked out every demon hunter build posted so far
demon hunters ftw!
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(this build was before D3 launched... looking back on it now - i had no idea what i was doing)
THat gives me a good idea..... I need to make a "Build Lookup" it will load all the builds for class X, you can see what builds are being used... OHH and if I change the link (to a redirect link, instead of direct to the calc) I can also track which builds get the most views...IDEASSSS
THat gives me a good idea..... I need to make a "Build Lookup" it will load all the builds for class X, you can see what builds are being used... OHH and if I change the link (to a redirect link, instead of direct to the calc) I can also track which builds get the most views...IDEASSSS
genius!
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
THat gives me a good idea..... I need to make a "Build Lookup" it will load all the builds for class X, you can see what builds are being used... OHH and if I change the link (to a redirect link, instead of direct to the calc) I can also track which builds get the most views...IDEASSSS
Website is now back up, with a new host! along with...
(click it)
The integration with the just made "diablobuilds.net"
Now when you make a signature, you have the option to give your build a name, and give it information if you choose, diablobuilds finds all the builds that have ever been made (using diablosigs), and will list them, and let you search through them! a fun way to see what kind of builds people are maken! The site should let you search through basic classes by the end of the day ...for right now.. theres not much to see.
Also note, any builds already made, show up as "Generic <class> Build" Ill enter a way to edit any that are labled like that soon =)
Build pages should track view counts... along with letting people comment on your builds for fun.
(this can be handy if they see your build in your sig, and want to say something about it I guess =P)
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Btw, this sigcreator is insane, keep up the good work
Might have to upgrade my hosting...eeek =P
This build would also work just fine trading hammer for weapon throw golden in that you fill up the resource globe very quickly using this build.
your weapon throw dumps all of your fury...every time.. and only has that high of a crit with WoTB which has a super long CD. if your WoTB is on CD (which it often will be) and your AS is on CD. how are you going to get fury besides waiting? def need to fix some issues in that build as far as fury gen goes. you wont ever have enough fury to even use WoTB or shout without just waiting awhile. not trying to attack your build just want to point out something you missed so you can fix it (your missing a passive btw)
-snip-
FYI the build is http://us.battle.net/d3/en/calculator/witch-doctor#bhPWYf!WiT!ZZbYZZ
http://www.diablofan...inferno-videos/
edit: the offical calc is bugged..the reuses the Mouse (Z) as (S) for the missing one.. anyway, fixed.
TESTING
KK just did an update to site, you now have another step, you choose the style you want, then it makes just 1... My server was filling up x3 faster than I thought it would...as it was maken all three no matter which one you wanted to use.
you have only 1 fury generator that doesnt generate alot and it has a long CD. and you have tons of fury spenders. this build obviously wont work at all with how its set up at this point. the ONLY way this would work is if you had a 100% chance to crit and even then youd have to sit in town for a few minutes to get full fury and then only with a 100% chance this would work.
my fury build in my sig might not even work completely in theory, and i have 3 generators and a higher average crit chance. while your build has a good idea and would be fun you just need to add a generator like bash/cleave/frenzy and you'd be good. although you'd most likely still spend more time doing those then WT
one last thing and then we can just delete the convo from the thread. you can "delete" your own posts, it technically just hides it but it will do the trick. ill delete my previous replies as we go.
my build might not work but in theory it does. i can generate nearly 90 fury with my generators so 8-9 Weapon throws and if my crit chance is 30%+ ill be able to throw 15+ times (since every crit = possible 2 more WT's) without needing to use a generator again and by then all or 2 of the CD's will be up (10 seconds, 15 seconds, 30 seconds). the ONLY way i see this build failing without bash/cleave/frenzy is if the "chance on crit" is <50% and in that case ALL throw barb builds will fail without bash/cleave/frenzy
highly doubtful, if thats the case that would be INSANE and youd pretty much constantly be at full fury haha, so most likely itll just count as 1 crit. although... if say you hit 8 targets, is that 8 (lvl 7 rune) SEPARATE chances to crit or only 1 because even if it counted as 1 crit total you'd be almost guarenteed a crit each time, either of those scenarios would make it very OP
demon hunters ftw!
genius!
"...Brilliant!"
omfg sign of release!?
oh wait your not....
The integration with the just made "diablobuilds.net"
Now when you make a signature, you have the option to give your build a name, and give it information if you choose, diablobuilds finds all the builds that have ever been made (using diablosigs), and will list them, and let you search through them! a fun way to see what kind of builds people are maken! The site should let you search through basic classes by the end of the day ...for right now.. theres not much to see.
Also note, any builds already made, show up as "Generic <class> Build" Ill enter a way to edit any that are labled like that soon =)
Build pages should track view counts... along with letting people comment on your builds for fun.
(this can be handy if they see your build in your sig, and want to say something about it I guess =P)