My complaint is not with DRM or having to redo my character to play with others online. I also do not have a problem with change either. What I have a problem with is spending $60.00 for something I cannot ever own and that is a single player game of Diablo 3 that I paid for. This is a control issue, not a protection of piracy issue. Like one person said here, it is going to get hacked anyway and Blizzard knows that. This is something that has been sweeping across the computer market, to charge people a lot of money for a product that they cannot own. It is a question of ethics not change. Blizzard does not have to go to this extent to protect a single player game. They do it because they know people will put up with it. They are taking your money and not giving you the product that you bought. They are taking your $60.00 dollars and allowing you the privilege of playing your game on their server, NOT your computer. Blizzard has increased it's profits at your expense and if Blizzard decides to fold up and close down for good, you will be out of a game and the money you spent on it.
This is going to be a fairly cold hearted post.
You just have to log in to play the game. Worked with WoW, and works with steam. This crap about how you dont own the game is retarded and an exaggeration. The only people i think it really impacts is the "diablo 3 modding community" in quotations because (yes im going to say it) the Diablo modding community has been crap compared to games like Fallout 3 and Oblivion.
I can count on one hand the amount of good Diablo 2 mods, so that's no great loss, and as far as the always online thing, i can say from being in the beta a connection doesn't really effect the gameplay at all. The only people it will really impact is people who dont or arent going to have the internet, which is like 4% of the population so really, it isn't that big of a deal, Diablo 3 isn't something like healthcare. Besides, Blizzard's "DRM" is a walk in the park compared to the crap that companies like Ubisoft and the makers of Call of Duty force you to use; Of all the game companies that handle software protection, i think Blizzard handles it quite good.
My complaint is not with DRM or having to redo my character to play with others online. I also do not have a problem with change either. What I have a problem with is spending $60.00 for something I cannot ever own and that is a single player game of Diablo 3 that I paid for. This is a control issue, not a protection of piracy issue. Like one person said here, it is going to get hacked anyway and Blizzard knows that. This is something that has been sweeping across the computer market, to charge people a lot of money for a product that they cannot own. It is a question of ethics not change. Blizzard does not have to go to this extent to protect a single player game. They do it because they know people will put up with it. They are taking your money and not giving you the product that you bought. They are taking your $60.00 dollars and allowing you the privilege of playing your game on their server, NOT your computer. Blizzard has increased it's profits at your expense and if Blizzard decides to fold up and close down for good, you will be out of a game and the money you spent on it.
This is going to be a fairly cold hearted post.
You just have to log in to play the game. Worked with WoW, and works with steam. This crap about how you dont own the game is retarded and an exaggeration. The only people i think it really impacts is the "diablo 3 modding community" in quotations because (yes im going to say it) the Diablo modding community has been crap compared to games like Fallout 3 and Oblivion.
I can count on one hand the amount of good Diablo 2 mods, so that's no great loss, and as far as the always online thing, i can say from being in the beta a connection doesn't really effect the gameplay at all. The only people it will really impact is people who dont or arent going to have the internet, which is like 4% of the population so really, it isn't that big of a deal, Diablo 3 isn't something like healthcare. Besides, Blizzard's "DRM" is a walk in the park compared to the crap that companies like Ubisoft and the makers of Call of Duty force you to use; Of all the game companies that handle software protection, i think Blizzard handles it quite good.
Well, it is like I said, DRM is not a problem with me. I do understand the necessity of Blizzard protecting what it has created. As far as modifying an online or offline character, I am as retarted in that sort of programing as my original post. Several times when I tried to get online to check out multi-player D2, my computer could not connect. I do not know why and at the time, it really was not important enough for me to inquire about it with Blizzard. I was having so much fun with what I could do that it was not that big of a deal. I do not know if anyone here has had that problem. When I can get D3, I hope that problem is solved because I will have another round of hissy tantrums if I cannot get on. It would be a bit like giving a vampire a key to Bloodsource and the key will not turn. Oh what pain !
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This is going to be a fairly cold hearted post.
You just have to log in to play the game. Worked with WoW, and works with steam. This crap about how you dont own the game is retarded and an exaggeration. The only people i think it really impacts is the "diablo 3 modding community" in quotations because (yes im going to say it) the Diablo modding community has been crap compared to games like Fallout 3 and Oblivion.
I can count on one hand the amount of good Diablo 2 mods, so that's no great loss, and as far as the always online thing, i can say from being in the beta a connection doesn't really effect the gameplay at all. The only people it will really impact is people who dont or arent going to have the internet, which is like 4% of the population so really, it isn't that big of a deal, Diablo 3 isn't something like healthcare. Besides, Blizzard's "DRM" is a walk in the park compared to the crap that companies like Ubisoft and the makers of Call of Duty force you to use; Of all the game companies that handle software protection, i think Blizzard handles it quite good.