Been trying to find out exactly how the multiplayer buff to monsters' health works. While in some places it just says their health is boosted x% per player in the game, I've seen also some mention of it boosting the health of monsters when other players are "nearby".
Basically what I'm interested in knowing is, if I'm doing a 3 or 4 player split bounty farm and the other players are in separate areas of the map nowhere in sight, then is the monster health still buffed for those in my vicinity?
Sorry if this is a noob question. Just started playing D3 a few months ago. I have an Xbox and haven't played online before. Heretofore my wife and I didn't play multiplayer-capable games nearly enough to justify a Gold subscription. But not being able to split farm for bounty mats SUCKS. Takes way too long. So at this point I'm willing to get a Gold subscription just for split farming the bounties. However, we're not super high paragon yet (she's 660+ and I'm 700+) so we don't have a lot of spare DPS output to efficiently kill T13 monsters with health buffs as a result of other players being in the game but nowhere near us to help kill them. It still might be more efficient to split farm on a lower torment level, but it would be nice if we could stick with T13 obviously for max mats per cache.
Monster health increases by 75% per player in the game, regardless of proximity (your character will say something like "a new hero has joined the group the minions of hell grow stronger") and yes you can be partied and go public it'll find another 2 players to join you.
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Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...
On a side note - I hope you're playing seasons. Because if you're not, and plan to get GOLD membership just to get bounty mats is a pointless move. Non seasoned characters can just dupe any item on consoles. NOT saying you'll dupe, but being in a public lobby - other's can and will spoil it for you.
Seasons you can not dupe and is worth doing split bounties for.
On a side note - I hope you're playing seasons. Because if you're not, and plan to get GOLD membership just to get bounty mats is a pointless move. Non seasoned characters can just dupe any item on consoles. NOT saying you'll dupe, but being in a public lobby - other's can and will spoil it for you.
Seasons you can not dupe and is worth doing split bounties for.
I'm playing Seasonal. Thanks for the tip though,
Worked out pretty well last night. Split farming definitely the way to go. It's too bad Xbox doesn't let you kick individual players from the game though. Had a couple players that just wanted to come in and farm XP, weren't helping with the bounties at all....even though the game was labeled for bounties.
We found two rainbow goblins and I got two out of three ancient items I was looking for by reforging. I'm already out of mats again though lol.
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Been trying to find out exactly how the multiplayer buff to monsters' health works. While in some places it just says their health is boosted x% per player in the game, I've seen also some mention of it boosting the health of monsters when other players are "nearby".
Basically what I'm interested in knowing is, if I'm doing a 3 or 4 player split bounty farm and the other players are in separate areas of the map nowhere in sight, then is the monster health still buffed for those in my vicinity?
Sorry if this is a noob question. Just started playing D3 a few months ago. I have an Xbox and haven't played online before. Heretofore my wife and I didn't play multiplayer-capable games nearly enough to justify a Gold subscription. But not being able to split farm for bounty mats SUCKS. Takes way too long. So at this point I'm willing to get a Gold subscription just for split farming the bounties. However, we're not super high paragon yet (she's 660+ and I'm 700+) so we don't have a lot of spare DPS output to efficiently kill T13 monsters with health buffs as a result of other players being in the game but nowhere near us to help kill them. It still might be more efficient to split farm on a lower torment level, but it would be nice if we could stick with T13 obviously for max mats per cache.
My other question is can my wife's character come with me if we were to join a party with 2 or less players?
Monster health increases by 75% per player in the game, regardless of proximity (your character will say something like "a new hero has joined the group the minions of hell grow stronger") and yes you can be partied and go public it'll find another 2 players to join you.
Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...
On a side note - I hope you're playing seasons. Because if you're not, and plan to get GOLD membership just to get bounty mats is a pointless move. Non seasoned characters can just dupe any item on consoles. NOT saying you'll dupe, but being in a public lobby - other's can and will spoil it for you.
Seasons you can not dupe and is worth doing split bounties for.
Alright, thanks. We'll go with T10 and see how that works out.
Worked out pretty well last night. Split farming definitely the way to go. It's too bad Xbox doesn't let you kick individual players from the game though. Had a couple players that just wanted to come in and farm XP, weren't helping with the bounties at all....even though the game was labeled for bounties.
We found two rainbow goblins and I got two out of three ancient items I was looking for by reforging. I'm already out of mats again though lol.