Season 10 is just around the corner, starting in less than a week on March 31. Following Patch 2.5.0, which introduced the Armory and Quality of Life changes such as crafting materials storage, Season 10 will offer players a smoother Diablo 3 experience. For console players, this will be their first time experiencing Seasons.
As always, there are the cosmetic rewards that each season offers: a portrait, pennant, and some transmogs, in addition to giving you another chance at an extra stash tab if you're not already capped. This will be the first season we see Primal Ancients in play, albeit they don’t really shake up the current meta that much.
Season 10 will have more group-viable builds than the previous seasons (with the exception of Season 6). Let’s look at the two new builds shaking up the 4 Player meta in Season 10.
Impale Demon Hunter
With the addition of the affix buffing Impale to the item Holy Point Shot, Demon Hunters received a huge buff to their Rift Guardian damage potential. With this buff, the Demon Hunter now offers enough damage to challenge the Generator Monk for its spot as RG killer in groups. While it yet remains to be seen if the Demon Hunter can overthrow the Monk for this spot, it will remain very competitive in group play, and, at the very least, kills RGs faster than the Monk does in speeds (fast lower GR clears for gem upgrades/paragon).
While we’ve already seen the Lightning Wizard in Season 9, it wasn’t very competitive, and it was pretty much just used for speeds. However, that's all changing in Patch 2.5.0. Manald Heal now allows pets to proc the damage of Manald Heal, which boosts the damage potential of the Wizard. With this change, the damage output of the Wizard rivals - and even outpaces - the Generator Monk. While it’s clear that the Wizard definitely beats the Demon Hunter and the Monk in lower GRs, it’s still unsure if it will come out on top, as the Monk stacks stricken better than the other two can. Either way, there will definitely be a spot for the Wizard in most groups.
Season 10 is fast approaching, bringing with it a new season in which all but 1 class will see competitive group play (with the Crusader being nowhere in sight since Season 6). Outside of the competitive scene, Patch 2.5.0 brings along with it many changes that allow for more builds to be viable, and I highly recommend looking at some of our user submitted builds and giving them a try. Once again, Season 10 will begin on the 31st of March at 5 PM PDT for NA, 5 PM CEST for EU, and 5 PM KST in Asia.
While the Lightening Hydra is impressive still doesn't beat the damage from the Archon disintegration beam which means that as a bit of extra DPS while kiting I found I gave up too much to add the second Hydra via the Serpent sparker wand.
Yes, as long it is a single target RG Wizz will come out on top. Also, during the rift the DH will probably help more than the Wizz regarding potential grouping of mobs. Bare in mind they showed just the RG kills in the video, not the entire rifts. And for that purpose the video is fine.
However, for extreme pushing, in the ideal rift, Wizz probably will be the go to "solution".
The COE Wiz can do it even faster. Don t shoot the boss with the Archon bean cause you cancel the hydra procs. So shoot in the other direction.
This is incorrect. I think you may misunderstand the hydra bug. If hydra is cast and it procs it will take priority over any proc chance you will have, thus eliminating your damage and only hydra will deal damage
you want to still target the rg with your beam so you can build stricken, whether you hit the rg or not has no impact on hydra damage itself