okay, it is impossible to create this thread with the post from joe shely because of some non latin unicode characters. i tried to kill all of them but it wouldn't let me.
anyway: nothing new or interesting or insightful to see here.
I like the post from Joe and the direction they have taken with GR balancing. It is far from optimal atm, but their philosophy is right and with the time things will become better.
the concept in itself is flawed. i want to vanquish the foes of hell and not the guy in front of me on a leaderboard. other than that, what is the point in doing a slightly different playstyle compared to a normal rift? and why are randomized tilesets with randomized foes something which is widely considered as playable and cool, while other games had a given monster populace designated to a specific area?
why do i have to suffer a lakuni in a swamp, when they were desert beings? it is one of those things were you are completely baffled when you play a normal campaign mode and encounter act 1 mobs in their according act 1 zones and they come in small groups instead of progress packs for GR pushing..
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http://www.diablofans.com/blizz-tracker/topic/64087-developer-chronicles-rift-fishing
okay, it is impossible to create this thread with the post from joe shely because of some non latin unicode characters. i tried to kill all of them but it wouldn't let me.
anyway: nothing new or interesting or insightful to see here.
I like the post from Joe and the direction they have taken with GR balancing. It is far from optimal atm, but their philosophy is right and with the time things will become better.
the concept in itself is flawed. i want to vanquish the foes of hell and not the guy in front of me on a leaderboard. other than that, what is the point in doing a slightly different playstyle compared to a normal rift? and why are randomized tilesets with randomized foes something which is widely considered as playable and cool, while other games had a given monster populace designated to a specific area?
why do i have to suffer a lakuni in a swamp, when they were desert beings? it is one of those things were you are completely baffled when you play a normal campaign mode and encounter act 1 mobs in their according act 1 zones and they come in small groups instead of progress packs for GR pushing..