So I read that the devs say Diablo is about killing monsters and collecting loot. A quest for better loot!
I'm just curious for other D2 players... what was your reason for getting better gears?? Since the game's announcement as being casual I tried to imagine myself playing casually, but still seeking the best loot I can. Then I began to wonder, what's even the point of casually seeking the best gear? That doesn't even make sense to me.
I honestly have never met anyone who didn't grind for gears for any other reason than pvp. As far as I knew, the casuals would just play other characters for fun and just eventually quit when they've gotten their taste of the game. Wasn't it the pvpers who played the game the most? Or am I wrong? Just curious, I only played D2 for like 11 months from patch 1.10 so I wasn't around for most of its life.
This is not a thread about qqing for "why hate on pvpers blizzard!!" I really just want to know what other people are expecting casual players to even want to do with a gear collecting game.
Same reason I play any other rpg. Enjoy the story at first, build up my character second, and ultimately try to 'perfect' or experiment with that character to the best of my personal ability in the end. Since I play hardcore the reset button is pushed between build-up and perfecting the character many times.
There are many, many players who simply play the game to get better gear and slay more powerful dragons. This only goes so far as the developers choose to continue with content release.
There is also a massive amount of players that will play to get better gear in order to be "better" in PvP. PvP is an infinite end-game that pays off exponentially with developmental support, whereas PvE content can be repeated, but has a finite amount of replay value once released. The sooner the devs realize the exponential return on PvP design, the synergistic nature of PvE and PvP in an MMO, and embrace both of these concepts, the more successful their games will be.
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To Jay Wilson and everyone else: Diablo 3 can be competitive without being an E-Sport.
Personally I'm just not interested in PvP. That said I get a kick out of socializing with friends. Likely me and my friends will just make new characters a lot and keep leveling new toons.
Should note that 5 would be hardcore toons. I mean since we will need to have some toons that are disposable.
Diablo is about having fun killing @#$@# with awesome spells, loot is just a perk
but you cant have one without the other, cant get loot without killing stuff, cant kill bigger stuff without getting new loot.
I play Diablo to have fun. I don't have a goal in mind when I'm playing it. I get better gear because it's fun to have better gear. I play with friends because it's fun to play with friends. I get into the story because the story is interesting.
I played a lot a couple years ago, but rarely PVPed, and when I did it was just fooling around with friends.
So I read that the devs say Diablo is about killing monsters and collecting loot. A quest for better loot!
I'm just curious for other D2 players... what was your reason for getting better gears?? Since the game's announcement as being casual I tried to imagine myself playing casually, but still seeking the best loot I can. Then I began to wonder, what's even the point of casually seeking the best gear? That doesn't even make sense to me.
I honestly have never met anyone who didn't grind for gears for any other reason than pvp. As far as I knew, the casuals would just play other characters for fun and just eventually quit when they've gotten their taste of the game. Wasn't it the pvpers who played the game the most? Or am I wrong? Just curious, I only played D2 for like 11 months from patch 1.10 so I wasn't around for most of its life.
This is not a thread about qqing for "why hate on pvpers blizzard!!" I really just want to know what other people are expecting casual players to even want to do with a gear collecting game.
I am currently grinding gear just for the fun, and challenge of beating Ball on Hell difficulty. (I was never hardcore with D2, I only completed normal before, just finished nightmare earlier this week for the first time)
I was a kid back then, I just thought about having fun, not which spec was "viable" and such.
"You keep using that word casual. I am not certain it means what you think it means."
Seriously, I have 10+ years on D2 and LOD. Have made probably 20 or so characters and almost all of them have been barbarians. I have never intentionally pvp'd. I have had the pleasure of beating bullys who liked to jump in and go pvp on me and whoever I was grouping with because they thought a 5-7 level advantage meant they would win easily. But I never pursued pvp. I have solo'd uber D with a WW barb and a fury barb, I have not solo'd uber trist, though I have tried and gotten close. I have actually found a zod rune, which I stuck in a really sick rare ethereal glorious axe. I never had a enigma(barbs have no business teleporting) or beast(game breaker) or breath of the dying(game breaker plus never had all the runes) rune word. But I killed the heck out of diablo and Baal and Meph and whatever else I ever felt like killing. Even got fairly good at soloing act 4 with a barb in hell. Got rushed once, found it boring didn't do it again. Wasn't fun enough to do often, but I could do it. Found a azurewrath, several hellslayers, and a ton of other fun uniques. But I never pvp'd.
I would not consider myself a casual player. Casual would mean not dedicated or short term player to me. Diablo I and II were neither one carried by pvp. Look at the servers, there are far more games at any time adventuring and questing the there are just for pvp. Not saying there isn't a dedicated pvp base, just my experience most players don't pvp.
There is much more fun to me in aiding players struggling with a quest or to test my metal against tough monsters and bosses, not against pvpers. Please, don't label me a casual player, and don't label D3 a casual game just because it doesn't focus on PVP. If you wanted to argue non hardcore is casual that I could possibly see, never beat anything past nightmare act 4 on hardcore, but it was fun when I got the itch to try it.
To me I love how casual it is in the sense I can get on and dish out some ass whoopin to some demons and undead for a half hour at a time. I also love to hoard uniques, I can't really pin point why.
I find very often (not all the time) that very PvP oriented players are gamers who enjoy causing other players grief. I won't detail this because I feel it's a general statement, and I am only referring to that particular percentage of the PvP oriented players. Of course there are other reasons to PvP such as different gameplay, achievements, and the challenge of versing another player, not AI.
Being primarily a PvE player myself, I find I grind for gear to maximize my character efficiency. I'm driven to perfect my character build to my liking, so it plays how I like, and to it's maximum potential. This equates to different things depending on what class I'm building, and what play style I'd like that class to play as.
EDIT: It's like running an obstacle course to beat your own time I guess.
“We act as though comfort and luxury were the chief requirements of life, when all that we need to make us happy is something to be enthusiastic about.” - Albert Einstein
I played diablo 2 for so long because I liked trading and I really liked perfecting my heros. The main reason I liked perfecting the heros was for PvP but it wass also a lot of fun to pwn PvE so that I could get loot faster for PvP. That being said I played mainly to make the best PvP heros I could. That being said I probably spent more time doing things other than PvP so I am happy the developers are working to make the farming more enjoyable.
I wish they didn't have an auction house at all because trading made a cooler economy in my opinion. Trading allows one item to have a wide range of percieved value whereas an auction house tends to narrow this range (this is the case in WoW but maybe only because the huge ammount of similar items). I know there will still be trading but I don't know how it will be affected by the AH.
I remember buying an eth breth of the dying axe for 5 high runes and selling it for 13. I also remeber buying low CTA's for two HRs and selling them for 4.
I played D2 since it hit the store and I'm still playing.
Never played PvP and rarely played online.
I'm mostly in SP and kind of an hoarder myself.
I like to find items, craft them, collect runes, gems and whatever.
I've tried plenty of builds and am still having fun.
Hope 15 years in the future I'll be posting the same about D3 while waiting "a little while" for D4 beta release which should be soontm
Hmm, maybe I wasn't really specific enough with my initial post. But what I'm wondering is if you're going to grind for 3 months or w/e for a piece of gear.... Are you you a casual player? Do any casual players do this and if so, why?
I played D2 since it hit the store and I'm still playing.
Never played PvP and rarely played online.
I'm mostly in SP and kind of an hoarder myself.
I like to find items, craft them, collect runes, gems and whatever.
I've tried plenty of builds and am still having fun.
Hope 15 years in the future I'll be posting the same about D3 while waiting "a little while" for D4 beta release which should be soontm
I don't think they'll be a D4 buddy... T.T
I remember hearing about it on the forceSC2Strategy podcast.
It seems the story will end after all these expansions, then the next Diablo related thing may be an MMO.
That last part is speculation, but I recall Sixen and others discussing this and saying that Blizz was planning on making their franchises into MMO's eventually.
I don't get why PVPers think that the only reason to keep playing D2 was PVP. PVPers were the minority for sure, you could see that easily by looking at the public games and counting like 1 PVP game for 10 PVE and 10 trade games.
Same reason I play any other rpg. Enjoy the story at first, build up my character second, and ultimately try to 'perfect' or experiment with that character to the best of my personal ability in the end. Since I play hardcore the reset button is pushed between build-up and perfecting the character many times.
You know, Diablo offered a lot of things that I enjoyed doing. It was probably the slot machine mechanic of the loot system that really kept me hooked, even after I already knew what every unique and set item was, without ID'ing it, or knowing most of the runewords without alt-tabbing out to see what they were.
Some of the things I enjoyed doing were:
- Starting a brand new character, always soloing Normal mode. No rush needed, thank you
- Gearing up and trading for better gear
- Showing off characters to my friends
- Dueling when my characters got to what I believed was their prime
- Hardcore characters with my friends
- Making viable (but unorthodox) Normal mode builds, to be crushed in NM and Hell
Some of the things I disliked doing were:
- Baal and Chaos runs to level
- Doing rushes for others
- MFing
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I'm just curious for other D2 players... what was your reason for getting better gears?? Since the game's announcement as being casual I tried to imagine myself playing casually, but still seeking the best loot I can. Then I began to wonder, what's even the point of casually seeking the best gear? That doesn't even make sense to me.
I honestly have never met anyone who didn't grind for gears for any other reason than pvp. As far as I knew, the casuals would just play other characters for fun and just eventually quit when they've gotten their taste of the game. Wasn't it the pvpers who played the game the most? Or am I wrong? Just curious, I only played D2 for like 11 months from patch 1.10 so I wasn't around for most of its life.
This is not a thread about qqing for "why hate on pvpers blizzard!!" I really just want to know what other people are expecting casual players to even want to do with a gear collecting game.
There is also a massive amount of players that will play to get better gear in order to be "better" in PvP. PvP is an infinite end-game that pays off exponentially with developmental support, whereas PvE content can be repeated, but has a finite amount of replay value once released. The sooner the devs realize the exponential return on PvP design, the synergistic nature of PvE and PvP in an MMO, and embrace both of these concepts, the more successful their games will be.
http://diablo3onfarm.wordpress.com/ - Your source for efficient Diablo 3 Farming and news from a unique perspective.
Should note that 5 would be hardcore toons. I mean since we will need to have some toons that are disposable.
but you cant have one without the other, cant get loot without killing stuff, cant kill bigger stuff without getting new loot.
Gear? Hmm, I played mostly Normal mode, making new characters. Call me weird, but I love Diablo 2 so much I dont need to play it hardcore.
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I played a lot a couple years ago, but rarely PVPed, and when I did it was just fooling around with friends.
For me, it's the journey.
I am currently grinding gear just for the fun, and challenge of beating Ball on Hell difficulty. (I was never hardcore with D2, I only completed normal before, just finished nightmare earlier this week for the first time)
I was a kid back then, I just thought about having fun, not which spec was "viable" and such.
-ZTZaorish
Seriously, I have 10+ years on D2 and LOD. Have made probably 20 or so characters and almost all of them have been barbarians. I have never intentionally pvp'd. I have had the pleasure of beating bullys who liked to jump in and go pvp on me and whoever I was grouping with because they thought a 5-7 level advantage meant they would win easily. But I never pursued pvp. I have solo'd uber D with a WW barb and a fury barb, I have not solo'd uber trist, though I have tried and gotten close. I have actually found a zod rune, which I stuck in a really sick rare ethereal glorious axe. I never had a enigma(barbs have no business teleporting) or beast(game breaker) or breath of the dying(game breaker plus never had all the runes) rune word. But I killed the heck out of diablo and Baal and Meph and whatever else I ever felt like killing. Even got fairly good at soloing act 4 with a barb in hell. Got rushed once, found it boring didn't do it again. Wasn't fun enough to do often, but I could do it. Found a azurewrath, several hellslayers, and a ton of other fun uniques. But I never pvp'd.
I would not consider myself a casual player. Casual would mean not dedicated or short term player to me. Diablo I and II were neither one carried by pvp. Look at the servers, there are far more games at any time adventuring and questing the there are just for pvp. Not saying there isn't a dedicated pvp base, just my experience most players don't pvp.
There is much more fun to me in aiding players struggling with a quest or to test my metal against tough monsters and bosses, not against pvpers. Please, don't label me a casual player, and don't label D3 a casual game just because it doesn't focus on PVP. If you wanted to argue non hardcore is casual that I could possibly see, never beat anything past nightmare act 4 on hardcore, but it was fun when I got the itch to try it.
Although in D3 I may end up selling a lot of it to dupe people who have real money in the system into paying for my gaming decisions
Being primarily a PvE player myself, I find I grind for gear to maximize my character efficiency. I'm driven to perfect my character build to my liking, so it plays how I like, and to it's maximum potential. This equates to different things depending on what class I'm building, and what play style I'd like that class to play as.
EDIT: It's like running an obstacle course to beat your own time I guess.
I wish they didn't have an auction house at all because trading made a cooler economy in my opinion. Trading allows one item to have a wide range of percieved value whereas an auction house tends to narrow this range (this is the case in WoW but maybe only because the huge ammount of similar items). I know there will still be trading but I don't know how it will be affected by the AH.
I remember buying an eth breth of the dying axe for 5 high runes and selling it for 13. I also remeber buying low CTA's for two HRs and selling them for 4.
Never played PvP and rarely played online.
I'm mostly in SP and kind of an hoarder myself.
I like to find items, craft them, collect runes, gems and whatever.
I've tried plenty of builds and am still having fun.
Hope 15 years in the future I'll be posting the same about D3 while waiting "a little while" for D4 beta release which should be soontm
I remember hearing about it on the forceSC2Strategy podcast.
It seems the story will end after all these expansions, then the next Diablo related thing may be an MMO.
That last part is speculation, but I recall Sixen and others discussing this and saying that Blizz was planning on making their franchises into MMO's eventually.
I hope I am wrong.
-ZTZaorish
Some of the things I enjoyed doing were:
- Starting a brand new character, always soloing Normal mode. No rush needed, thank you
- Gearing up and trading for better gear
- Showing off characters to my friends
- Dueling when my characters got to what I believed was their prime
- Hardcore characters with my friends
- Making viable (but unorthodox) Normal mode builds, to be crushed in NM and Hell
Some of the things I disliked doing were:
- Baal and Chaos runs to level
- Doing rushes for others
- MFing