Hey fans,
I was just watching the B-Roll video (again, hurr) only this time it was from the downloaded version of the Press Kit, and I was watching it closely.
Not sure if anyone has pointed this out, but I recall a thread from a while back pertaining to offhand items (i.e. shrunken heads). It looks like Blizzard has gotten a bit more creative with this idea.
At 0:56 we see the Witch Doctor toting around a snake by the neck, the physics engine doing a nice job of swinging it all over the place. Whether or not this snake is living is hard to tell from the video itself.
Starting from 1:32, a shrunken head can be seen dangling by its hair within the Witch Doctor's hand, akin to the Necromancer-specific offhands in Diablo II.
Following up is the Wizard, seen at 1:47 with three floating rocks rotating in her offhand, which faintly glow with floaty energy.
And finally, in the final encounter of the video beginning at 6:59, the Wizard (wielding an arcane sword, I might add) is carrying some kind of floating clear orb.
It appears that all offhand items in this video temporarily vanish while casting. Whether that is intentional will remain to be seen. Also, based on the themes behind the items shown, one can assume they are class-specific, but what do you think? Do you think these will be the primary additions to skill damage, apart from Runes and leveling? How many types and tiers of offhand item graphics do you expect or hope to see?
Additionally, feel free to post any cool ideas for offhand item graphics that you would like your D3 main to wield.
I wonder if they will have one for the Monk. It's hard to say, usually the class-specific offhand idea is to give casters something more useful than a shield to hold. We may only see Wizards and Witch Doctors with offhand items, if that is the case. The others will have shields, another weapon, or in the DH's case, a second crossbow.
I wonder if they will have one for the Monk. It's hard to say, usually the class-specific offhand idea is to give casters something more useful than a shield to hold. We may only see Wizards and Witch Doctors with offhand items, if that is the case. The others will have shields, another weapon, or in the DH's case, a second crossbow.
I was actually thinking the same exact thing but if the Monk DID have offhands they would be interesting. That was my ultimate point.
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I was just watching the B-Roll video (again, hurr) only this time it was from the downloaded version of the Press Kit, and I was watching it closely.
Not sure if anyone has pointed this out, but I recall a thread from a while back pertaining to offhand items (i.e. shrunken heads). It looks like Blizzard has gotten a bit more creative with this idea.
At 0:56 we see the Witch Doctor toting around a snake by the neck, the physics engine doing a nice job of swinging it all over the place. Whether or not this snake is living is hard to tell from the video itself.
Starting from 1:32, a shrunken head can be seen dangling by its hair within the Witch Doctor's hand, akin to the Necromancer-specific offhands in Diablo II.
Following up is the Wizard, seen at 1:47 with three floating rocks rotating in her offhand, which faintly glow with floaty energy.
And finally, in the final encounter of the video beginning at 6:59, the Wizard (wielding an arcane sword, I might add) is carrying some kind of floating clear orb.
It appears that all offhand items in this video temporarily vanish while casting. Whether that is intentional will remain to be seen. Also, based on the themes behind the items shown, one can assume they are class-specific, but what do you think? Do you think these will be the primary additions to skill damage, apart from Runes and leveling? How many types and tiers of offhand item graphics do you expect or hope to see?
Additionally, feel free to post any cool ideas for offhand item graphics that you would like your D3 main to wield.
I was actually thinking the same exact thing but if the Monk DID have offhands they would be interesting. That was my ultimate point.