I def. see an advantage to an arena setting, the obvious, if you are there, you want to engage in pvp, and, when joe schmo starts to lose the fight, he cant run into town to save himslef and ruin the fun. or maybe that one guy, who you just know, is popin pots cant pull that shit no more... know what im sayin?
futher more, maybe it fixes one of my problems with diablo 2 pvp: dueling in Hell. The best dueling was done in NM, -resists in hell were fucking ridiculous. Hopefully having an arena setting for pvp can balance out and nutralize such issues.
Oh yea, and lets not forget the dickhole who is almost dead, so he goes and WW's through a pack of quill rats... lame..
ok im done now.
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When or if I get to Lut Gholein, Im going to find the largest bowl of Narlant weed and smoke til all earthly sense has left my body. -Gheed
www.myspace.com/mpotatoes for all your Trans Siberian Orchestra listening pleasure
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
according to Blizzard, the Arena is just something to add a little more fun to the game and not a core element that will upset the game balance. Those who want to play, will play and there wont be the PK issues we had in Diablo 2 that was even more annoying.
Q: How will PvP be implemented in Diablo III?
A: While Diablo III is designed primarily for cooperative multiplayer, we are building in support for competitive player-vs.-player gameplay as well. We’re focusing on team-based PvP in an arena setting, and we are being careful to avoid PvP features that can easily lead to griefing, such as the ability to go hostile at will. We also plan to integrate Battle.net’s matchmaking system, a progression-based ranking system, and more.
I only ever dueled in hell games, everyone was overleveled/overgeared at that point, about the entrance sitting, heres a secret, waypoint! Don't let it out tho, not many people know about it. And my memory may fail me, but didn't D2 had a lvl restriction system of some sort, to prevent lvl 99's from stomping newbs?
And I missed your point? lol obviously you're the one missing the point here. Sitting at the entrance spamming spells is just one example of why the dueling outside town wasn't organized, it was a bust. It doesn't matter if you could go to some lengths to get around it, the point is that you are forced to go to some lengths just to have a legitimate duel. The arena setting even allows for you not to run away, whether it be in town or taking the duel out deeper into the wilderness. Without maphack it was easy to lose track of where they went too.
I meant overleveled compared to you. If level 60's are battling it out, then that's definitely fair, but to have a level 60 go down on a 50 isn't. The arena matchmaking system won't allow for this imbalance in levels.
anyway, you totally missed my point on this, in D2 if i want to duel i enter a a duel game and get right into action, no waiting line, in D3 i will have to wait a good 3 minutes to get it on? Every single time? Ops, thats a fail.
You're assuming you already know the wait time, oops thats fail.
You're claiming that there won't be any more traditional dueling games, oops thats fail.
Anymore?
The only valid reason I see as to why arena duels would be a bad thing is that Blizzard might start balancing PvP which would lead to imbalances in PvE as already mentioned in this thread. But they've already stated that Diablo is focused on PvE and the duels are a fun thing on the side, and already accept that there will be imbalances which the players need to accept.
If you call a 20 second walk back to town ''walking a lenght'' then thats your problem.
Again, i never said it was easy to organize team battles in D2, i really never cared about then, really, i did say that the matchmaking is a improvement, but needs to go ways from what blizzard currently has (aka: SC2)
About the wait time, read the whole topic next time, i wont bother in posting again the same thing over and over.
Oh, and are you claiming that there will be any more traditional dueling? Link it.
Get real, folks, the diablo you all knew is dead, a few years ago i said right here in this forum that D3 had a pretty good chance of being blizzard first bust (i was flamed to death ofc), and what you know, its not even beta and its already looking that way.
This looks really good, I'm not worried that it will impact PvE in any way. These guys know what they are doing, and they know what the game is about. If they want to add an arena mode just aside, the better. I can imagine myself fighting some fun team matches after a long day of slaying monsters. It's cool.
K first off D2 PvP was not broken it was ran by the community which is how Diablo PvP has always been and Diablo PvP takes more skill then WoW ever could.
Secondly 1v1, 2v2, 3v3, 4v4 were all very very easy to make and change in D2 PvP.
And thirdly there are health globes in the arena which is really dumb cause it encourages running away and healing which shouldn't be allowed in an arena.
And fourthly there needs to be options within the regular game to duel
Also for you people crying about imbalances and everything why? PvE in Diablo has NEVER been hard, also they could EASILY implement a system like Guild Wars were skills react different in PvP and PvE thus they don't touch PvE at all and you guys can live in your carefree world.
Lol. Why are you people complaining so much. This system is WAAAY better than what D2 had. D2's PvP was horrible. This will make PvP Fair instead of people who town guard and nk and corpse guard. This eliminates alot of problems D2 had in its horrible PvP..
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www.myspace.com/mpotatoes for all your Trans Siberian Orchestra listening pleasure
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
If you call a 20 second walk back to town ''walking a lenght'' then thats your problem.
Having someone spam their spells at the entrance and you standing there for a good minute, running to the way point and then having to run from cold plains back to town. Oh such a joy.
Again, i never said it was easy to organize team battles in D2, i really never cared about then,
As how many people felt, because team battles took way too much effort to establish. If the work was cut down to just a click of the button and then you can pass it on to the matchmacking system to do the rest, then a lot more would be up for it.
it looks like the same system they have in SC2, on the higher tiers the game does take a while to match you up (about 2 minutes on average here), and most the time you end playing the same people over and over.
You're complaining about fighting the same people over and over when in d2 that's exactly what you did. As for the wait time, I don't think you'll have just one duel when you get matched up. If you take a look at the arena battles footage, they have points at the top of the screen which have so far gone up to 4-1 which suggests that you can have at least 5 battles before having to go back in the queue and what-not.
3 minutes waiting in line, or 3 minutes waiting outside the town, spamming spells at the entrance. It's all the same.
At least in the first option you can go off and do something else in the mean time.
Oh, and are you claiming that there will be any more traditional dueling? Link it.
I had to search for this because I wasn't even sure myself, and it seems like a few others here weren't either. Apparently they're getting rid of the hostile option altogether to avoid griefing.
Anyway, it's a welcome change in my opinion. It cuts off PK and moves the fighters over to PvP, and team PvP at that.
1v1, 2v2, 3v3, 4v4 were all very very easy to make and change in D2 PvP.
Obviously your opinion is strongly biased. What's with people being afraid of accepting new and better things?
"If it's not broken, don't fix it". Is this your motto?
And thirdly there are health globes in the arena which is really dumb cause it encourages running away and healing which shouldn't be allowed in an arena.
And fourthly, Diablo 2 had health pots and a safe zone - aka town a few feet away - which encouraged running away and healing which shouldn't be allowed.
There were 4 health globes, 1 for each person, if the guy wants to run away to heal then obviously the enemy will know where to find him.
And what about being low on health? Won't that encourage running away? Don't be stupid.
yeah, lets make the game even more friendly and easy by taking out hostile/pk
lame. might as well make diablo as strong as quill rats right? that would make you pvm'ers happy?
so far im not for or against the arena, i like some parts but dislike others. w/e people will adapt to it just like they did to D2's broken system and make it work.
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I like pvp in D2, but I will not defend it, you cant, it is broken, no one can deny, that is fact. I really cant understand why some are so against this new pvp system they have shown, it really looks badass, how can anyone say diffrent?
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When or if I get to Lut Gholein, Im going to find the largest bowl of Narlant weed and smoke til all earthly sense has left my body. -Gheed
yeah, lets make the game even more friendly and easy by taking out hostile/pk
I was against taking away death penalties because the player deserves it if they die. They don't however deserve to be killed by a griefer that ambushes a questing party. It didn't make the game harder to have hostility as an option, it just made everyone more weary which wouldn't be fun.
lame. might as well make diablo as strong as quill rats right? that would make you pvm'ers happy?
What the hell are you talking about?
How does taking away the option of getting smashed in 1 hit by someone way more over-leveled than you make the game easier? Or are you trying to tell me that it was a welcoming challenge to take on the guy trying to PK you - which more than often was someone that you didn't stand a chance against. It doesn't add to anything other than more griefing.
I like pvp in D2, but I will not defend it, you cant, it is broken, no one can deny, that is fact. I really cant understand why some are so against this new pvp system they have shown, it really looks badass, how can anyone say diffrent?
Thankyou! Finally someone that makes a good point.
eh i knew as soon as i saw arenas a bunch of people were going to hop on the "this is going to be like wow" band wagon. There is no resilience, there is no healing, and i doubt that there will be any class imbalances because this Diablo 3 group is different than the world of warcraft group. The only thing that is similar to WoW is the name, arenas. All arenas is, is a location where the battle takes place. The game and the classes are completely different and as stated there are no pvp items like in World of Warcraft. Go back to when World of Warcraft didn't have resilience before arenas really got big. Pre-bc i got rank 12 marshal on my warrior and even though you did get items for pvp in that time the items were not better than pve items. A time when ranks and titles were the point of pvp, that was a good time.
I hate Arena. Its the most boring thing they could come up with, I see. They better not ****ing screw with the PvE balance just because their shiny Arena bullshit is never balanced.
D2's PvP had flaws, but its like the only thing they can go to is Arena. I'm sorry, I wouldn't laugh at WoW today nearly as much if Arena never existed.
Don't think I particularily care in the end: I always considered Diablo a PvE game. At best, I just don't want that crap affecting PvE in any way. WoW's balance of Arena ruined my fun like 10 times in a row in PvE.
I can still remember the excessive whining over this and that in PvP. And then they changed it. And it just made my PvE worse. Its like nobody gave a shit about that.
Anyway. I have nothing else to add.
In WoW the PvP is allways marginalized by the PvE one. Raid is and allways will be the number one priotiry in WoW. In WoW the balance priority is:
25m Raid > 10m Raid > 5x5 Arena > Random Stuff like 5men, soloing/farming, 2x2 arena, battleground > 1x1 Duels.
I can't imagine wtf was done for your PvE get ruined in WoW. PvE was allways the priority... Depending on how D3 high end turns out, the priority can be either PvE or PvP. Specially because PvE unbalance is not frustrating at all - a weaker build is just a greater challenge. 99% of the builds exist by thenself, you dont have to follow efficiency criteria. Unless you do one or two characters (Blizzsorc>Hammer) to search for items to build your random weaker ones.
PVP has already WAY too much influence on PVE in WOW, I sincerely hope that maintain their plan to not balance at all for PVP and keep Diablo III the PVE game it should be.
futher more, maybe it fixes one of my problems with diablo 2 pvp: dueling in Hell. The best dueling was done in NM, -resists in hell were fucking ridiculous. Hopefully having an arena setting for pvp can balance out and nutralize such issues.
Oh yea, and lets not forget the dickhole who is almost dead, so he goes and WW's through a pack of quill rats... lame..
ok im done now.
http://www.gamespot.com/events/blizzcon2010/video.html?sid=6282846&tag=topslot;watchlink;2
about 15 minutes in
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
It would be sick when the waves get harder and the amount of units get more and more.. The best to test out pve builds.
"to the worm in horseradish, the world is horseradish."
I meant overleveled compared to you. If level 60's are battling it out, then that's definitely fair, but to have a level 60 go down on a 50 isn't. The arena matchmaking system won't allow for this imbalance in levels.
Right, thanks for sharing. Now how about answering my main question, rather than the rhetorical side-question?
And thank you for supporting my point about how unnecessarily hard it was to organize team battles. 2v5,2v6, where are the fair and even duels?
You're assuming you already know the wait time, oops thats fail.
You're claiming that there won't be any more traditional dueling games, oops thats fail.
Anymore?
The only valid reason I see as to why arena duels would be a bad thing is that Blizzard might start balancing PvP which would lead to imbalances in PvE as already mentioned in this thread. But they've already stated that Diablo is focused on PvE and the duels are a fun thing on the side, and already accept that there will be imbalances which the players need to accept.
Again, i never said it was easy to organize team battles in D2, i really never cared about then, really, i did say that the matchmaking is a improvement, but needs to go ways from what blizzard currently has (aka: SC2)
About the wait time, read the whole topic next time, i wont bother in posting again the same thing over and over.
Oh, and are you claiming that there will be any more traditional dueling? Link it.
Secondly 1v1, 2v2, 3v3, 4v4 were all very very easy to make and change in D2 PvP.
And thirdly there are health globes in the arena which is really dumb cause it encourages running away and healing which shouldn't be allowed in an arena.
And fourthly there needs to be options within the regular game to duel
Also for you people crying about imbalances and everything why? PvE in Diablo has NEVER been hard, also they could EASILY implement a system like Guild Wars were skills react different in PvP and PvE thus they don't touch PvE at all and you guys can live in your carefree world.
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
As how many people felt, because team battles took way too much effort to establish. If the work was cut down to just a click of the button and then you can pass it on to the matchmacking system to do the rest, then a lot more would be up for it.
What exactly is wrong with sc2 pvp?
You're complaining about fighting the same people over and over when in d2 that's exactly what you did. As for the wait time, I don't think you'll have just one duel when you get matched up. If you take a look at the arena battles footage, they have points at the top of the screen which have so far gone up to 4-1 which suggests that you can have at least 5 battles before having to go back in the queue and what-not.
3 minutes waiting in line, or 3 minutes waiting outside the town, spamming spells at the entrance. It's all the same.
At least in the first option you can go off and do something else in the mean time.
I had to search for this because I wasn't even sure myself, and it seems like a few others here weren't either. Apparently they're getting rid of the hostile option altogether to avoid griefing.
Anyway, it's a welcome change in my opinion. It cuts off PK and moves the fighters over to PvP, and team PvP at that.
Obviously your opinion is strongly biased. What's with people being afraid of accepting new and better things?
"If it's not broken, don't fix it". Is this your motto?
And fourthly, Diablo 2 had health pots and a safe zone - aka town a few feet away - which encouraged running away and healing which shouldn't be allowed.
There were 4 health globes, 1 for each person, if the guy wants to run away to heal then obviously the enemy will know where to find him.
And what about being low on health? Won't that encourage running away? Don't be stupid.
lame. might as well make diablo as strong as quill rats right? that would make you pvm'ers happy?
so far im not for or against the arena, i like some parts but dislike others. w/e people will adapt to it just like they did to D2's broken system and make it work.
"to the worm in horseradish, the world is horseradish."
What the hell are you talking about?
How does taking away the option of getting smashed in 1 hit by someone way more over-leveled than you make the game easier? Or are you trying to tell me that it was a welcoming challenge to take on the guy trying to PK you - which more than often was someone that you didn't stand a chance against. It doesn't add to anything other than more griefing.
Thankyou! Finally someone that makes a good point.
PVP has already WAY too much influence on PVE in WOW, I sincerely hope that maintain their plan to not balance at all for PVP and keep Diablo III the PVE game it should be.