What about the people who didn't play 'most builds'? You know, the ones who were trying to have fun, rather than just be the best?
I don't know, it seems like at every turn Blizzard is catering to the people who play with few characters with specific builds rather than the people who enjoy making as many characters as possible who all differ from each other as much as possible. Meh.
You can still do that in D3. Think of it this way, in D2 you had 3 paths to customization: Stats, Skills, and gear. In D3 you will have 3 paths to customization: Skills, Runes and gear. They're just changing it around a little bit.
As of yet, I can't see anything stopping you from making a melee oriented witch doctor except that he has to use 1h weps. You'll just have to select the right Skills, the right runes and the right gear, as opposed to how in D2 you had to select the right stats, skills and gear.
In D2 your stats were primarily a means to use your gear, get block % and improve your HP. They wern't much fun and were kind of monotonous to use. You just kind of got what you needed and moved on, they didn't change the way you played much.
playing the demo at blizzcon 09 the auto stat was still enabled. Sadly. I don't like it and hope it gets pulled. Think it takes away from saving at lower levals and struggling early on to make yourself more of a badass later on
IMO, while that was an important part of the game, I think it was moreover an unintentional factor of the game. Skills yes, stats, not so much.
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It's the decisions you make when you have no time to make them that define who you are.
the biggest bummer for me not having the choice is that i can never have Fun builds.
builds that are made just to be different and have a different type of play through with the same class
Valid points, we really won't know all the details about customizing until the game is released, and won't quite know how big of a difference the runes will make.
All that considered, it still looks to have less customizability. Aren't the weapons class-specific? I think that almost all but eliminates the 'weapon' aspect of customization.
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My typical train of thought: Everything -> Sex -> Diablo
the biggest bummer for me not having the choice is that i can never have Fun builds.
builds that are made just to be different and have a different type of play through with the same class
That just means you need to be more creative in your skills and gear.
You can still do that in D3. Think of it this way, in D2 you had 3 paths to customization: Stats, Skills, and gear. In D3 you will have 3 paths to customization: Skills, Runes and gear. They're just changing it around a little bit.
As of yet, I can't see anything stopping you from making a melee oriented witch doctor except that he has to use 1h weps. You'll just have to select the right Skills, the right runes and the right gear, as opposed to how in D2 you had to select the right stats, skills and gear.
In D2 your stats were primarily a means to use your gear, get block % and improve your HP. They wern't much fun and were kind of monotonous to use. You just kind of got what you needed and moved on, they didn't change the way you played much.
IMO, while that was an important part of the game, I think it was moreover an unintentional factor of the game. Skills yes, stats, not so much.
It's the decisions you make when you have no time to make them that define who you are.
builds that are made just to be different and have a different type of play through with the same class
All that considered, it still looks to have less customizability. Aren't the weapons class-specific? I think that almost all but eliminates the 'weapon' aspect of customization.
My typical train of thought: Everything -> Sex -> Diablo
Same here
Either way i'll still love the game
yeah but having Stat choice would mean i can be creative in skills, gears AND stats