1 - Of course everyone wants more customization for their characters...
Skin Tone, Hair Styles, Accessories, etc
2 - Like in Hellgate, I would like to see Dye Kits, allowing armor to be color schemed.
3 - Respecing is a must. Nothing stinks more than putting your skill points into random skills you decide not to use later or when you would like to max out a particularly useful skill.
4 - The ability to forge weapons and armor. Similar to WoW professions but you could apply the stats for a new weapon onto the model of another, thereby keeping the cool looking sword or armor you have but upgraded it.
5 - A shared stash between your characters. Thereby disabling the need for Mule characters and enabling simple trading. A Mail system would be nice for trading between friend's characters as well.
6 - Disable the need for ammo count. Potions, arrows, bolts, etc. This would enable faster play without worrying about ammo count.
7 - Make certain legendary items drop from bosses that would make sense, rather than anything could drop anywhere. I remember finding Griswold's Edge from a barrel cluster in Hell. Why? I would like drops to make sense. They can still be rarely dropped but specific drops from particular enemies would be appretiated. Ex: Izual should drop Azure Wrath.
8 - This may already be implemented but just in case. The character creation screen where each class is standing around a fire and walks forward once selected is how I would like the character selection screen to be for characters that have already been started. For D2 the characters are there in their gear at the Main Menu so why not show the new models in their gear on the landscape?
9 - Some more exotic weapons would be great. I've seen that someone posted Whips, which would be cool. More diverse Katars than simple claw and spike designs (Think Bloodrayne katars), whip-swords, bone weapons, bladed disks, matchlock rifles/pistols, living weapons, and even demonic weapons would be great.
10 - More specific magic find. If you could attune this to different pieces you are looking for, it would be way more useful. Rings, armor, helms, swords, etc
11 - The green armor/weapon sets would be interesting if they displayed more aura/particle effects depending on how many pieces of the set you have. Ex: One set is more demonically themed and makes the characters eyes glow red and the character's body pulse with black energy. With each new piece the eyes and black energy become more vibrant.
12 - For Multiplayer PVP purposes, both players have to agree to be hostile, while in town, to be able to attack one another. Rather than one player flagging hostile and relentlessly attacking others or attacking during a boss fight. Mutually agreed upon hostility is a good thing.
13 - Along with more diverse weapons, motions and attacks with certain weapons are different. One does not use a katana like a broadsword or visa versa, so each weapon type should have its own attack style.
14 - Customized taunts would be neat. Say a specific emote could be attached to text and/or audio. Though of course people could take this a bit far.
15 - Everyone loves the secret cow level. So whatever is done with it, or something similar, make it repeatable. Some difficulty in discovering it and the requirements is fine, just allow it to be visited repeatedly.
What purpose would dye kits serve in Diablo III? I don't think that there is stealth involved, so the most practical reason (camoflauging with your enviornment) is pretty much eliminated. Customized taunts will also be brutalized, as you said.
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It's the decisions you make when you have no time to make them that define who you are.
A lot of the stuff from Hellgate is making a return in Diablo 3, the hives from HG looks just like that Witch Doctor swarm spell...stuff like that.
The dye kits were supposed to color the equipment to give it a decent look, instead of being wild and colorful like it would if everything was customiziable and had independant appearances.
They put a function in Hellgate where you could color everything on your character to a specific set of armors color scheme, it was brilliant. THAT needs to show up in Diablo 3, because appearance was as much apart of collecting loot, as whooping others, it makes you look cool.
Customized taunts will never happen, as you said the abuse would be too great. Dye kits probably wont be used because Blizz is going to make the armor and weapons look cool enough by itself. If you want all of your gear to match, then you better collect set pieces, that is what Blizz creates them for.
Customization of characters are also ruled out, since Blizz stated this already, they seem to have enough trouble with adding both male and female versions of characters. Plus this is not an MMO, its technically not your character "doll up", you are playing a hero of that time and seeing the game through the heroes eyes. Everyone plays the same hero/heroine, same story line.
No ammo count? Not sure about this one. Blizz could really go either way with this and still make it work really good. Respecing will be interesting to see as well, I am sure it will be in D3, but will there be a limit to the number of respecs a character can get?
The rest of your points I would love to see and I am pretty sure we will see the majority of them.
I think that they should have a Jewel/Gem/Ruin bag. It could hold between 20-50 Jewel/Gem/Ruins within it. Or make it like a money pouch but you are able to open it to see them. this idea whould be nice since they are small and just haveing them in your inventory/stash is waisting space.
did they say that there will be a stach in D3?:offtopic:
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My life is like a dragon, first praised, then hated, now lost.
Hmm, no thank you. I like to think the character isn't just an extension of yourself, but has his own background and personality. The only thing you get to pick for him is his name. I like it better like that
i think that some customizing will be ok such as skin color and hair. even though i believe in what you said about haveing their own background and personality i still would like to see different characters.
Lets just say you just started a new barbarian online and 3 other people who also just started a new barbarian. All four of them look like they are quadruplets. Having the ability to change minor things will make it feel that your character isn't a clone of anyone elses.
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My life is like a dragon, first praised, then hated, now lost.
i think that some customizing will be ok such as skin color and hair. even though i believe in what you said about haveing their own background and personality i still would like to see different characters.
Lets just say you just started a new barbarian online and 3 other people who also just started a new barbarian. All four of them look like they are quadruplets. Having the ability to change minor things will make it feel that your character isn't a clone of anyone elses.
If everyone is naked then yeah sure they are going to most likely look like clones. But once everyone begins to collect gear then everyone is going to start looking different. Not only that but Blizzard makes the gear cover all features of a character usually. So why pay attention to character customization when it will just get covered anyway?
If you bring up the idea of being able to hide your helm like it is in WoW, I would be sorely disappointed since Diablo is all about looking badass with the gear and crazy looking helms that just speak death to anything that encounters you. It would look really funny to see a barbarian running around in the most leet and coolest looking armor just to see that he is not wearing a helmet and his face looks all pretty and dolled up.
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Skin Tone, Hair Styles, Accessories, etc
2 - Like in Hellgate, I would like to see Dye Kits, allowing armor to be color schemed.
3 - Respecing is a must. Nothing stinks more than putting your skill points into random skills you decide not to use later or when you would like to max out a particularly useful skill.
4 - The ability to forge weapons and armor. Similar to WoW professions but you could apply the stats for a new weapon onto the model of another, thereby keeping the cool looking sword or armor you have but upgraded it.
5 - A shared stash between your characters. Thereby disabling the need for Mule characters and enabling simple trading. A Mail system would be nice for trading between friend's characters as well.
6 - Disable the need for ammo count. Potions, arrows, bolts, etc. This would enable faster play without worrying about ammo count.
7 - Make certain legendary items drop from bosses that would make sense, rather than anything could drop anywhere. I remember finding Griswold's Edge from a barrel cluster in Hell. Why? I would like drops to make sense. They can still be rarely dropped but specific drops from particular enemies would be appretiated. Ex: Izual should drop Azure Wrath.
8 - This may already be implemented but just in case. The character creation screen where each class is standing around a fire and walks forward once selected is how I would like the character selection screen to be for characters that have already been started. For D2 the characters are there in their gear at the Main Menu so why not show the new models in their gear on the landscape?
9 - Some more exotic weapons would be great. I've seen that someone posted Whips, which would be cool. More diverse Katars than simple claw and spike designs (Think Bloodrayne katars), whip-swords, bone weapons, bladed disks, matchlock rifles/pistols, living weapons, and even demonic weapons would be great.
10 - More specific magic find. If you could attune this to different pieces you are looking for, it would be way more useful. Rings, armor, helms, swords, etc
11 - The green armor/weapon sets would be interesting if they displayed more aura/particle effects depending on how many pieces of the set you have. Ex: One set is more demonically themed and makes the characters eyes glow red and the character's body pulse with black energy. With each new piece the eyes and black energy become more vibrant.
12 - For Multiplayer PVP purposes, both players have to agree to be hostile, while in town, to be able to attack one another. Rather than one player flagging hostile and relentlessly attacking others or attacking during a boss fight. Mutually agreed upon hostility is a good thing.
13 - Along with more diverse weapons, motions and attacks with certain weapons are different. One does not use a katana like a broadsword or visa versa, so each weapon type should have its own attack style.
14 - Customized taunts would be neat. Say a specific emote could be attached to text and/or audio. Though of course people could take this a bit far.
15 - Everyone loves the secret cow level. So whatever is done with it, or something similar, make it repeatable. Some difficulty in discovering it and the requirements is fine, just allow it to be visited repeatedly.
Okay. Enjoy all.
It's the decisions you make when you have no time to make them that define who you are.
The dye kits were supposed to color the equipment to give it a decent look, instead of being wild and colorful like it would if everything was customiziable and had independant appearances.
They put a function in Hellgate where you could color everything on your character to a specific set of armors color scheme, it was brilliant. THAT needs to show up in Diablo 3, because appearance was as much apart of collecting loot, as whooping others, it makes you look cool.
Customization of characters are also ruled out, since Blizz stated this already, they seem to have enough trouble with adding both male and female versions of characters. Plus this is not an MMO, its technically not your character "doll up", you are playing a hero of that time and seeing the game through the heroes eyes. Everyone plays the same hero/heroine, same story line.
No ammo count? Not sure about this one. Blizz could really go either way with this and still make it work really good. Respecing will be interesting to see as well, I am sure it will be in D3, but will there be a limit to the number of respecs a character can get?
The rest of your points I would love to see and I am pretty sure we will see the majority of them.
did they say that there will be a stach in D3?:offtopic:
i think that some customizing will be ok such as skin color and hair. even though i believe in what you said about haveing their own background and personality i still would like to see different characters.
Lets just say you just started a new barbarian online and 3 other people who also just started a new barbarian. All four of them look like they are quadruplets. Having the ability to change minor things will make it feel that your character isn't a clone of anyone elses.
If everyone is naked then yeah sure they are going to most likely look like clones. But once everyone begins to collect gear then everyone is going to start looking different. Not only that but Blizzard makes the gear cover all features of a character usually. So why pay attention to character customization when it will just get covered anyway?
If you bring up the idea of being able to hide your helm like it is in WoW, I would be sorely disappointed since Diablo is all about looking badass with the gear and crazy looking helms that just speak death to anything that encounters you. It would look really funny to see a barbarian running around in the most leet and coolest looking armor just to see that he is not wearing a helmet and his face looks all pretty and dolled up.