Art, cinematics..that's what drew me to Blizzard. Art style is extremely important.
Really? For me it was the kick ass gameplay. If art was an issue I never would have gotten into Warcraft 3 the way I did because frankly I always thought that game looked like shit.
Depends what colour the surface they are emitting light onto.
The stonework is gray, you can see it closer to the candles. Also it's the Tristram Cathedral tileset, which was gray.
I'd be happy if they used a darker gray ambiance with torches giving light in most places. But then I suppose that would mean bringing back the light radius, which would be a horrible travesty or something.
The stonework is gray, you can see it closer to the candles. Also it's the Tristram Cathedral tileset, which was gray.
I'd be happy if they used a darker gray ambiance with torches giving light in most places. But then I suppose that would mean bringing back the light radius, which would be a horrible travesty or something.
I would personally like to see the green ambient light replaced with something more... warm, or at least more natural.
Its not something I really care about, but it would be nice to see it.
High fantasy is meant to not just take you into a fantastic world, but make you learn and feel the world. A very scholarly look into what's going on instead of a general focus on the action to captivate readers. High fantasy makes you think about what's going on in the story.
Nice bluff. I guess a lot more books are High Fantasy if they want me to think about the story...
And according to Blizzard's statement about wanting to draw us into the World of Sanctuary, I'd say I'm very right about it becoming high fantasy.
I'll go with their statement that D3 isn't High Fantasy. Wanting to draw people into a game world is the goal of every developer who invents a story or world for their game. So you're claiming that Blizz is "resorting" to High Fantasy,...why? Because you don't know what the term really means and you want to criticize them for making their game draw you in? Nice.
Unrealistic colour, in that dungeon where does the blue ambient light come from in a candle lit "Forgotten Tomb". If the candles were blue, I'd expect it, but those candles obviously burn orange.
This is because you don't understand lighting. Light refracting off of surfaces, especially on colder colored surfaces, or a distinct lack of light leads to blues all the time. I like how you made up a term for it and ran with it. Very petitiony of you. It could be daylight leaking in. It could be the candle light bouncing off the stones. Unrealistic use of color should be something like a purple carrot. Not bluish light in a tomb.
Nice bluff. I guess a lot more books are High Fantasy if they want me to think about the story...
I'll go with their statement that D3 isn't High Fantasy. Wanting to draw people into a game world is the goal of every developer who invents a story or world for their game. So you're claiming that Blizz is "resorting" to High Fantasy,...why? Because you don't know what the term really means and you want to criticize them for making their game draw you in? Nice.
This is because you don't understand lighting. Light refracting off of surfaces, especially on colder colored surfaces, or a distinct lack of light leads to blues all the time. I like how you made up a term for it and ran with it. Very petitiony of you. It could be daylight leaking in. It could be the candle light bouncing off the stones. Unrealistic use of color should be something like a purple carrot. Not bluish light in a tomb.
I just told you what high fantasy really is, and you still think I'm wrong. You can't call Frankenstein high fantasy because that's actually a piece of gothic fiction, but it still tries to draw you into the story with a scholarly look on what is actually happening.
There are several things that determine a fantasy story is. First of all it should be something that never happened, and second is that it's based in a world that is not our own. This doesn't mean fantasy has to be knights in shining armour slaying dragons to win over kingdoms, because Harry Potter is a fantasy series based in our own time.
Then there are different branches from there, with anything that involves an epic storyline and giving you the wider view on the novel being classified as high fantasy.
And what term did I make up? I must have missed it, because I've only used words that actually can be found in any dictionary.
I just told you what high fantasy really is, and you still think I'm wrong. You can't call Frankenstein high fantasy because that's actually a piece of gothic fiction, but it still tries to draw you into the story with a scholarly look on what is actually happening.
There are several things that determine a fantasy story is. First of all it should be something that never happened, and second is that it's based in a world that is not our own. This doesn't mean fantasy has to be knights in shining armour slaying dragons to win over kingdoms, because Harry Potter is a fantasy series based in our own time.
Then there are different branches from there, with anything that involves an epic storyline and giving you the wider view on the novel being classified as high fantasy.
And what term did I make up? I must have missed it, because I've only used words that actually can be found in any dictionary.
I'm glad you feel the need to expand on what High Fantasy is, which doesn't answer my question - or prove me wrong. I said it's about Elves and Dwarves, and in most cases, it is. So I didn't ramble on about it like you did so I must not understand it? Nicely done. Now, again, tell me how Diablo became High Fantasy? Because the game makers want to draw you into the world they've created? But they didn't do that with the other Diablo games? Why not explain why the are "resorting" to doing that? And why shouldn't they make their new game expand on the world? How can you tell that D3 is no longer dark gothic fantasy anymore from the little bit they've shown us so far?
I like that you said unrealistic use of color as a term to basically say that you don't like the color schemes they've used on one dungeon. That's what I meant by made up terms.
I completely disagree. I mean everyone to their own, depends why you play the game, to get "absorbed" or "involved" in it, where the feeling/art and story/lore might be more important than the gameplay, which is fine, there's nothing wrong with that, and there are plenty of games tailored for that audience. OR do you play it because it's really fun to play and you are bored, it's raining, you just had a shitty day, all your friends are out... where I couldn't care less as long as it's entertaining.
Almost everyone here is forgetting that EVERYONE IS DIFFERENT. I still play games such as Dune 2, Starcraft, Counterstrike, Command & Conquer, Heroes of Might and Magic 2 and 3 all with outdated graphics and in some cases they just look messy... the game play is very fun, and I couldn't give a rats arse. Dune 2 is one of the oldest PC games, and I believe the original (typical) RTS... and it's still one of my favourites that I come back to play time and time again.
Stop telling people what is important based on nothing but what you think is important.
Stop being such a hypocrite.
Don't try and tell ME off for being preachy, and pushing MY ideas of what's "important" when ever since Diablo 3 was announced all the "die hard fans" who have been pushing for an art change have been doing just that.
Forum jockey's and particular the self proclaimed "fan base" are the biggest bunch of hypocrites known to man... Remind me of the media, anything to make people see things their way. Hyperbolic bullcrap.
Rollback Post to RevisionRollBack
"If we're actually making the game worse with no other reason than to be different from WoW, then it's a bad choice." - Jay Wilson (D3 lead designer)
I completely disagree. I mean everyone to their own, depends why you play the game, to get "absorbed" or "involved" in it, where the feeling/art and story/lore might be more important than the gameplay, which is fine, there's nothing wrong with that, and there are plenty of games tailored for that audience. OR do you play it because it's really fun to play and you are bored, it's raining, you just had a shitty day, all your friends are out... where I couldn't care less as long as it's entertaining.
Almost everyone here is forgetting that EVERYONE IS DIFFERENT. I still play games such as Dune 2, Starcraft, Counterstrike, Command & Conquer, Heroes of Might and Magic 2 and 3 all with outdated graphics and in some cases they just look messy... the game play is very fun, and I couldn't give a rats arse. Dune 2 is one of the oldest PC games, and I believe the original (typical) RTS... and it's still one of my favourites that I come back to play time and time again.
You misinterpreted me as well.
Art and graphics are not the same thing.
Graphically, Crysis is top dog on the market. But artistically, Super Mario World still looks better.
I would be concerned if D3 actually was going to be too cartoony. All we saw from the trailer was Act One, the newbie act, the la-la-la-la I'm just starting out on this adventuring stuff ohh these monsters are easy! act. As the game progresses, and monsters get harder, more evil, it probably will get darker.
Someone in these forums once pointed out that when the 1k Pounder was being summoned, the environment near it became quite dark, which means that Blizzard is already using the darker templates but won't constantly hit us over the head with the darkness, they'll use it for truly sinister monsters and dungeons who are deserving of the Darkness *evil laugh*... eum... anyways...
if i were blizzard i would say f.u then put a unicorn in d3 just to piss you off.
Quote of the day
Rollback Post to RevisionRollBack
“There’s no going back now,” he said during an interview in a Manhattan hotel where Blizzard was showcasing their newest games. “We’re very happy with how the art style is. The art team’s happy. The company’s happy. We really like this art style, and we’re not changing it.” - Blizzard. :thumbsup:
I would be concerned if D3 actually was going to be too cartoony. All we saw from the trailer was Act One, the newbie act, the la-la-la-la I'm just starting out on this adventuring stuff ohh these monsters are easy! act. As the game progresses, and monsters get harder, more evil, it probably will get darker.
what we saw was not act 1, it was a demo level made specifically for the WWI. so we probably won't be seeing that level at all when the game is released.
I was pretty young at the time when D1 and D2 came out. The art, the look is what drew me in. I honestly did not think about game play when I was that young. It all stems from having to grow up in a strict catholic setting, lol, my friends and I thought Diablo was cool because it was dark, evil, and the story was centralized around a demon.
So I would say the art design came first, then the story, and later maybe game play.
For me, I never knew much about Diablo II (except for front page news of people dying from the game. It even showed the original Diablo II box cover on the news. However, when I went to my cousin's place (I was pretty young back then), I saw him playing D2. He was in the battle.net room, surfing rooms. I saw the graphics and characters, and did not see the game as anything special.
The first true I action I saw was when he entered a red portal, leveling up from Hell Bovines. Back then I saw him hitting and running with a bowazon, and the massive swarms of Hell Bovine was just insanely exciting. Even from an observer perspective. Immediately after that, I got D2, because the game play was just amazing. BTW
:offtopic:, believe it or not, I thought Hell Bovines were a regular type of monster, and to fight monsters you need to open portals to get to a place filled with demons, just like Hell Bovine. I never knew they were a joke :D.
Anyways, I just want a Hell Bovine experience. Swaming demons (mostly the same) coming at you, and you're constantly fighting. If the game speed was about the same as D2 I'm fine with it.
Blizzard won't disappoint us, and I can't believe people here think they will. As far as I know, Blizzard has yet disappointed anyone, or at least no game reviewers.
Really? For me it was the kick ass gameplay. If art was an issue I never would have gotten into Warcraft 3 the way I did because frankly I always thought that game looked like shit.
But to each his own.
The stonework is gray, you can see it closer to the candles. Also it's the Tristram Cathedral tileset, which was gray.
I'd be happy if they used a darker gray ambiance with torches giving light in most places. But then I suppose that would mean bringing back the light radius, which would be a horrible travesty or something.
Words I hate in Gaming Culture:
Epic
Hardcore
E-Sports
I would personally like to see the green ambient light replaced with something more... warm, or at least more natural.
Its not something I really care about, but it would be nice to see it.
Nice bluff. I guess a lot more books are High Fantasy if they want me to think about the story...
I'll go with their statement that D3 isn't High Fantasy. Wanting to draw people into a game world is the goal of every developer who invents a story or world for their game. So you're claiming that Blizz is "resorting" to High Fantasy,...why? Because you don't know what the term really means and you want to criticize them for making their game draw you in? Nice.
This is because you don't understand lighting. Light refracting off of surfaces, especially on colder colored surfaces, or a distinct lack of light leads to blues all the time. I like how you made up a term for it and ran with it. Very petitiony of you. It could be daylight leaking in. It could be the candle light bouncing off the stones. Unrealistic use of color should be something like a purple carrot. Not bluish light in a tomb.
I just told you what high fantasy really is, and you still think I'm wrong. You can't call Frankenstein high fantasy because that's actually a piece of gothic fiction, but it still tries to draw you into the story with a scholarly look on what is actually happening.
There are several things that determine a fantasy story is. First of all it should be something that never happened, and second is that it's based in a world that is not our own. This doesn't mean fantasy has to be knights in shining armour slaying dragons to win over kingdoms, because Harry Potter is a fantasy series based in our own time.
Then there are different branches from there, with anything that involves an epic storyline and giving you the wider view on the novel being classified as high fantasy.
And what term did I make up? I must have missed it, because I've only used words that actually can be found in any dictionary.
Words I hate in Gaming Culture:
Epic
Hardcore
E-Sports
Harry Potter is also set in our world.
Oops.
I was pretty sure there was no Hogwarts School of Witchraft and Wizadry.
I could be wrong, but I'm pretty sure there is no secret world of witches and wizards.
:rolleyes:
Words I hate in Gaming Culture:
Epic
Hardcore
E-Sports
Ah, theres the problem.
The whole point of Harry Potter is that the Magic World is secret from the normal one.
It is *set* in this world.
I'm glad you feel the need to expand on what High Fantasy is, which doesn't answer my question - or prove me wrong. I said it's about Elves and Dwarves, and in most cases, it is. So I didn't ramble on about it like you did so I must not understand it? Nicely done. Now, again, tell me how Diablo became High Fantasy? Because the game makers want to draw you into the world they've created? But they didn't do that with the other Diablo games? Why not explain why the are "resorting" to doing that? And why shouldn't they make their new game expand on the world? How can you tell that D3 is no longer dark gothic fantasy anymore from the little bit they've shown us so far?
I like that you said unrealistic use of color as a term to basically say that you don't like the color schemes they've used on one dungeon. That's what I meant by made up terms.
Almost everyone here is forgetting that EVERYONE IS DIFFERENT. I still play games such as Dune 2, Starcraft, Counterstrike, Command & Conquer, Heroes of Might and Magic 2 and 3 all with outdated graphics and in some cases they just look messy... the game play is very fun, and I couldn't give a rats arse. Dune 2 is one of the oldest PC games, and I believe the original (typical) RTS... and it's still one of my favourites that I come back to play time and time again.
Stop being such a hypocrite.
Don't try and tell ME off for being preachy, and pushing MY ideas of what's "important" when ever since Diablo 3 was announced all the "die hard fans" who have been pushing for an art change have been doing just that.
Forum jockey's and particular the self proclaimed "fan base" are the biggest bunch of hypocrites known to man... Remind me of the media, anything to make people see things their way. Hyperbolic bullcrap.
You misinterpreted me as well.
Art and graphics are not the same thing.
Graphically, Crysis is top dog on the market. But artistically, Super Mario World still looks better.
Words I hate in Gaming Culture:
Epic
Hardcore
E-Sports
I would be concerned if D3 actually was going to be too cartoony. All we saw from the trailer was Act One, the newbie act, the la-la-la-la I'm just starting out on this adventuring stuff ohh these monsters are easy! act. As the game progresses, and monsters get harder, more evil, it probably will get darker.
Someone in these forums once pointed out that when the 1k Pounder was being summoned, the environment near it became quite dark, which means that Blizzard is already using the darker templates but won't constantly hit us over the head with the darkness, they'll use it for truly sinister monsters and dungeons who are deserving of the Darkness *evil laugh*... eum... anyways...
There's also this:
http://www.diablofans.com/forums/showthread.php?p=313343#post313343
So they're looking to bring back the D1 feel
Quote of the day
/sarcasm
So I would say the art design came first, then the story, and later maybe game play.
~Thanks to AlaskanFireDragon for the signature
Ultimately Blizzard will not disappoint. I'm sure it will be a great game with a great look.
~Thanks to AlaskanFireDragon for the signature
The first true I action I saw was when he entered a red portal, leveling up from Hell Bovines. Back then I saw him hitting and running with a bowazon, and the massive swarms of Hell Bovine was just insanely exciting. Even from an observer perspective. Immediately after that, I got D2, because the game play was just amazing. BTW
:offtopic:, believe it or not, I thought Hell Bovines were a regular type of monster, and to fight monsters you need to open portals to get to a place filled with demons, just like Hell Bovine. I never knew they were a joke :D.
Anyways, I just want a Hell Bovine experience. Swaming demons (mostly the same) coming at you, and you're constantly fighting. If the game speed was about the same as D2 I'm fine with it.
Blizzard won't disappoint us, and I can't believe people here think they will. As far as I know, Blizzard has yet disappointed anyone, or at least no game reviewers.
Blizzard
Valve
:thumbsup:
"ZOMG COLOUR IN MAH DIABLO III!!!11!"
Theatre Major ie: waiter in training