Not everyone is fortunate enough to have a computer.
Not everyone is fortunate enough to have electricity.
Not everyone is fortunate enough to have food and water.
Why cant you be fortunate enough to be happy you will be able to buy a game whether or not it suits every one of your individual needs?
I'll work on a video immediately when it comes out, but here.
Right click on your desktop.
PROPERTIES
-Settings
(towards the bottom right you should see a bar of colors. Click the button...
"ADVANCED" beneath it. This should bring up a larger box with a series of tabs at the top.
One of these tabs should be "COLOR."
Click it.
There should be three dials, one for...
GAMMA
BRIGHTNESS
CONTRAST
Above these, or near them there should be a series of check-mark boxes - one with "all colors, "red, "green, "blue."
Take off All Colors. Select Blue or Red, but not green.
Mess with the Gamma, Brightness and Contrast till you have a dark ratio of color.
I'll eventually find the specific numbers needed to remove the green hue when it ships.
Also, you should be able to save it so you can load it each time before you play.
Rollback Post to RevisionRollBack
Blizzard is not responsible for the death and loss of your hardcore characters for any reason including Internet lag, bugs, Acts of God, your little sister, or any other reason whatsoever. Consult the End User License Agreement for more details. Blizzard will not, and does not have the capability to restore any deceased Hardcore characters. Don't even ask. La-la-la-la-la, we can't hear you..,
I'll work on a video immediately when it comes out, but here.
Right click on your desktop.
PROPERTIES
-Settings
(towards the bottom right you should see a bar of colors. Click the button...
"ADVANCED" beneath it. This should bring up a larger box with a series of tabs at the top.
One of these tabs should be "COLOR."
Click it.
There should be three dials, one for...
GAMMA
BRIGHTNESS
CONTRAST
Above these, or near them there should be a series of check-mark boxes - one with "all colors, "red, "green, "blue."
Take off All Colors. Select Blue or Red, but not green.
Mess with the Gamma, Brightness and Contrast till you have a dark ratio of color.
I'll eventually find the specific numbers needed to remove the green hue when it ships.
Also, you should be able to save it so you can load it each time before you play.
Not this again, please it just wont work, so after you have done this and you walk outside, whoops everything looks like a total mess. The changes needed are more than brightness, contrast and color balance.
People need to remember that there was less variation in the color because the graphics capabilities were lower then. That's the same reason a LOT of older games (including D2 and Diablo and even older) have more 'darkness' in them--because your imagination will create more vivid images than the crappy graphics you'd see all the time if everything was well-lit. It's pure psychology.
Now, the graphics level is better, so there's no reason to hide it anymore. When I saw most of those 'improvement' screenshots, one word floated through my head: Quake. I'm not looking to see how many shades of brown I can count in Diablo 3.
Not to mention that there's no logic in the complaints about the colors changing the atmosphere at all. Strangely, seeing those glops of blood flying all over the place as the Barbarian hacked at things contributed a little more to the atmosphere than how much 'painted on' blood was in the floor texture.
People need to remember that there was less variation in the color because the graphics capabilities were lower then. That's the same reason a LOT of older games (including D2 and Diablo and even older) have more 'darkness' in them--because your imagination will create more vivid images than the crappy graphics you'd see all the time if everything was well-lit. It's pure psychology.
Now, the graphics level is better, so there's no reason to hide it anymore. When I saw most of those 'improvement' screenshots, one word floated through my head: Quake. I'm not looking to see how many shades of brown I can count in Diablo 3.
Not to mention that there's no logic in the complaints about the colors changing the atmosphere at all. Strangely, seeing those glops of blood flying all over the place as the Barbarian hacked at things contributed a little more to the atmosphere than how much 'painted on' blood was in the floor texture.
I ignore you rambling and raise you a Jet Force Gemini and Banjo Kazooie.
I ignore you rambling and raise you a Jet Force Gemini and Banjo Kazooie.
Lol, that's a funny one.
Anyway, it's fine to complain about the greenish/blue hue. It is different in style than the past game. I like it though, because it reminds me of places that I recall from the Lord of the Rings movies. To those who hate it, you can complain, but expect it to stay and get used to it.
Anyway, it's fine to complain about the greenish/blue hue. It is different in style than the past game. I like it though, because it reminds me of places that I recall from the Lord of the Rings movies. To those who hate it, you can complain, but expect it to stay and get used to it.
come to think it does remind me of lotr...:confused:
It wouldn't kill me if it stayed I just don't really understand why it's there. There is no green glow or lighting anywhere to cause it.
Could be fucking ectoplasm for all we know.
But seriously, I wouldn't be surprised if it was explained in-game...wouldn't be the first time some 'evil force' was described as causing a 'sickly glow' in the areas it 'inhabits' in a work of fiction. Maybe it's like the Den of Evil's darkness--fulfill an objective and it'll go away from that area, 'cleansing' it.
Atmosphere is all about opinion for the most part.
I just dislike the green hue and messing with my graphics isn't going to fix that. I walk outdoors and all the sudden the grass now looks crazy.
It's the price you pay for being so anal.
Rollback Post to RevisionRollBack
Blizzard is not responsible for the death and loss of your hardcore characters for any reason including Internet lag, bugs, Acts of God, your little sister, or any other reason whatsoever. Consult the End User License Agreement for more details. Blizzard will not, and does not have the capability to restore any deceased Hardcore characters. Don't even ask. La-la-la-la-la, we can't hear you..,
I think it's a safe bet to say that the folks up at blizzard didn't sit around in a circle and say "lets recycle that same backlight throughout every-dungeon!" again, people are assuming that every stage will be a clone of the one we saw in the demo.
Blizzard themselves did say that stage variety (not cartoony-ness) is what they are aiming for. Lack of information kinda forces you to base all of your opinions around the first stage that you were allowed to see.
Also, am I the only one who noticed that the cathedral got alot darker from the beginning scene to the end with the thousand pounder? The setting in the thousand pounder fight was actually very dark and gloomy, as oppossed to the fight with the ghouls, but no-one noticed, because the brighter fight with the ghouls lasted longer and was it was the first of Diablo 3 that you saw.
I think it's a safe bet to say that the folks up at blizzard didn't sit around in a circle and say "lets recycle that same backlight throughout every-dungeon!" again, people are assuming that every stage will be a clone of the one we saw in the demo.
Blizzard themselves did say that stage variety (not cartoony-ness) is what they are aiming for. Lack of information kinda forces you to base all of your opinions around the first stage that you were allowed to see.
Also, am I the only one who noticed that the cathedral got alot darker from the beginning scene to the end with the thousand pounder? The setting in the thousand pounder fight was actually very dark and gloomy, as oppossed to the fight with the ghouls, but no-one noticed, because the brighter fight with the ghouls lasted longer and was it was the first of Diablo 3 that you saw.
Lol, you're right. BTW, who started our petition for the continuation? I'd like to thank him.
I hadn't even really thought about it till you said it aloud, but somewhere in the back of my head it was floating around... GJ.
Rollback Post to RevisionRollBack
Blizzard is not responsible for the death and loss of your hardcore characters for any reason including Internet lag, bugs, Acts of God, your little sister, or any other reason whatsoever. Consult the End User License Agreement for more details. Blizzard will not, and does not have the capability to restore any deceased Hardcore characters. Don't even ask. La-la-la-la-la, we can't hear you..,
It's not anal, it's because stones are the colour of... uhhh... stones. You know, stone colour? Unless it's the Forgotten Tombs of Emerald City, the green hue is out of place.
Whether the new color is good, the new color is bad.
I can hardly give a shit.
What gets me is that... it is too bright.
And I'm only saying this because a burning torch can only give out but so far a radius of light and it's not going to be a bright "light" color either.. it's going to be a faded glow that travels a few feet and then dies off..
Where the Hell is the realistic atmosphere here?
I have no problem with color in my Diablo... or the light.
Just keep it realistic.
Outside in the daytime should be nice with alternating weather patterns that decide what the colors are..
Dungeons and caves should be dark, creepy... and include the ....are you ready for this?
LIGHT RADIUS!
Rollback Post to RevisionRollBack
Watching 240 guys talk trash about cavaliers is like two retards having a slapfight over a sippy cup.
I personally like the shots I'm seeing from Blizzard. However I recognize that could just be excitement over the fact that there even just is talk of Diablo 3 so here's my honest evalutaions of the comparison pics.
No light radius a.k.a. line of site:
I actually like being able to see the surroundings. Yeah the shadowy stuff is neat, but I was always one o pump up the gamma anyway.
Judgement: Blizzard
Too much color (saturation) for a gothic series:
The blizzard pic looks too yellow/orange the fans too washed out, but I get the concept
Judgement: Fan pic
Another saturation example:
They seem just about the same to me just a matter of lthe blue glow all over has been removed. Even accounting for the fact thaat blue is my favorite color and giving a little to the fan since he's altered the image I jus don't know.
Judgment: Draw
Rainbows? Really?:
Pic removed
Not enough dirt/blood/debris for a crumbling, zombie-infested dungeon:
It may be that I;m on my work computer in lousy lighting, but again I don't see much difference.
Judgement: Draw
No dark, scary feel:
Those look like the same pic to me.
Judgement: Draw
Not gritty like it once was:
pic removed
Another grittiness example:
This is a double and unfortunately on the top I like the fan and the bottom I like Blizzard
Judgement: cancels out to Draw
This reminds me of our beloved Diablo series:
pic removed
I guess I need to stay away from this debate since I don't see much difference in what the big fuss is. I think most people need to realize it comes down to the great improvements in computers. Back then there wasn't that much to see. Now with faster processors and better graphics engines you can have it all. I believe if they were releasing Diablo 1 now it would be a very different game.
Rollback Post to RevisionRollBack
"Poets, Priests and Politicians have words to thank for thier positions." De Do Do Do, De Da Da Da The Police
I see almost nothing but browns, reds, and blacks. The only things that aren't these colors are affected by spells.
In Diablo 3 there's royal blue rugs, bright yellow armor, etc.
You know what? i have been trying to avoid the 'artistic' discussions but i cant let this one go.
ok.
Diablo 1 was dark. Cuz it was night-time and diablo was hiding downstairs so his presence in tristram created a dark atmosphere. It was dark. ok
Diablo 2 was brighter. I can clearly remember (from restarting last week) starting the game on lush green fields, progressing to bright yellow deserts, back to green/brown/red forests, and then only to the brown/black/red darkness of hell. BTW: my armour has been puple/gold/red/green (clear difinitions of colour).
Diablo 2 was dark, but not as dark as diablo 1 because diablo was always on the go towards east... always, into the east. So he wasn't always present.
L.O.D used more colour. Ice blue caves with ice blue tundras and ice blue mist and a couple of green and brown trees everywhere. Oh and my armour found some technicolour here with nice colours that made my friends watching go "ohhh that looks cool what is that?" It got darker inside mt arreat... but not that dark. Mr. D was dead (blizzard makes a pattern?)
Diablo 3 uses way more colour because diablo is still dead (as far as we know and storyline goes). Maybe the lack of diablo himself's presence changes the way the story progresses/blizz is awesome!
Am i the only one who sees this pattern?
**i'm done with this artistic stuff/crap. I do believe some of the fan based image enhances look super-cool, but so does the original**
Not everyone is fortunate enough to have a computer.
Not everyone is fortunate enough to have electricity.
Not everyone is fortunate enough to have food and water.
Why cant you be fortunate enough to be happy you will be able to buy a game whether or not it suits every one of your individual needs?
(dont answer it was a rhetorical question)
id be that idiot.
im not good with computer graphics and all that...o well. make a tutorial and maybe this could be a fix
"to the worm in horseradish, the world is horseradish."
Right click on your desktop.
PROPERTIES
-Settings
(towards the bottom right you should see a bar of colors. Click the button...
"ADVANCED" beneath it. This should bring up a larger box with a series of tabs at the top.
One of these tabs should be "COLOR."
Click it.
There should be three dials, one for...
GAMMA
BRIGHTNESS
CONTRAST
Above these, or near them there should be a series of check-mark boxes - one with "all colors, "red, "green, "blue."
Take off All Colors. Select Blue or Red, but not green.
Mess with the Gamma, Brightness and Contrast till you have a dark ratio of color.
I'll eventually find the specific numbers needed to remove the green hue when it ships.
Also, you should be able to save it so you can load it each time before you play.
Not this again, please it just wont work, so after you have done this and you walk outside, whoops everything looks like a total mess. The changes needed are more than brightness, contrast and color balance.
But all I can remember in Diablo 2 is the BLARING GREEN of the Sorceress's default outfit:
Greeeeen
People need to remember that there was less variation in the color because the graphics capabilities were lower then. That's the same reason a LOT of older games (including D2 and Diablo and even older) have more 'darkness' in them--because your imagination will create more vivid images than the crappy graphics you'd see all the time if everything was well-lit. It's pure psychology.
Now, the graphics level is better, so there's no reason to hide it anymore. When I saw most of those 'improvement' screenshots, one word floated through my head: Quake. I'm not looking to see how many shades of brown I can count in Diablo 3.
Not to mention that there's no logic in the complaints about the colors changing the atmosphere at all. Strangely, seeing those glops of blood flying all over the place as the Barbarian hacked at things contributed a little more to the atmosphere than how much 'painted on' blood was in the floor texture.
I ignore you rambling and raise you a Jet Force Gemini and Banjo Kazooie.
Words I hate in Gaming Culture:
Epic
Hardcore
E-Sports
I just dislike the green hue and messing with my graphics isn't going to fix that. I walk outdoors and all the sudden the grass now looks crazy.
Lol, that's a funny one.
Anyway, it's fine to complain about the greenish/blue hue. It is different in style than the past game. I like it though, because it reminds me of places that I recall from the Lord of the Rings movies. To those who hate it, you can complain, but expect it to stay and get used to it.
It wouldn't kill me if it stayed I just don't really understand why it's there. There is no green glow or lighting anywhere to cause it.
and so does some of the concept art..
http://www.blizzard.com/diablo3/media/artwork.xml#27
"to the worm in horseradish, the world is horseradish."
Could be fucking ectoplasm for all we know.
But seriously, I wouldn't be surprised if it was explained in-game...wouldn't be the first time some 'evil force' was described as causing a 'sickly glow' in the areas it 'inhabits' in a work of fiction. Maybe it's like the Den of Evil's darkness--fulfill an objective and it'll go away from that area, 'cleansing' it.
It's the price you pay for being so anal.
Blizzard themselves did say that stage variety (not cartoony-ness) is what they are aiming for. Lack of information kinda forces you to base all of your opinions around the first stage that you were allowed to see.
Also, am I the only one who noticed that the cathedral got alot darker from the beginning scene to the end with the thousand pounder? The setting in the thousand pounder fight was actually very dark and gloomy, as oppossed to the fight with the ghouls, but no-one noticed, because the brighter fight with the ghouls lasted longer and was it was the first of Diablo 3 that you saw.
Lol, you're right. BTW, who started our petition for the continuation? I'd like to thank him.
I hadn't even really thought about it till you said it aloud, but somewhere in the back of my head it was floating around... GJ.
It's not anal, it's because stones are the colour of... uhhh... stones. You know, stone colour? Unless it's the Forgotten Tombs of Emerald City, the green hue is out of place.
Whether the new color is good, the new color is bad.
I can hardly give a shit.
What gets me is that... it is too bright.
And I'm only saying this because a burning torch can only give out but so far a radius of light and it's not going to be a bright "light" color either.. it's going to be a faded glow that travels a few feet and then dies off..
Where the Hell is the realistic atmosphere here?
I have no problem with color in my Diablo... or the light.
Just keep it realistic.
Outside in the daytime should be nice with alternating weather patterns that decide what the colors are..
Dungeons and caves should be dark, creepy... and include the ....are you ready for this?
LIGHT RADIUS!
I just don't see how they can add light radius without interfering with the events.
If they can work around both then I'm all for light radius.
No light radius a.k.a. line of site:
I actually like being able to see the surroundings. Yeah the shadowy stuff is neat, but I was always one o pump up the gamma anyway.
Judgement: Blizzard
Too much color (saturation) for a gothic series:
The blizzard pic looks too yellow/orange the fans too washed out, but I get the concept
Judgement: Fan pic
Another saturation example:
They seem just about the same to me just a matter of lthe blue glow all over has been removed. Even accounting for the fact thaat blue is my favorite color and giving a little to the fan since he's altered the image I jus don't know.
Judgment: Draw
Rainbows? Really?:
Pic removed
Not enough dirt/blood/debris for a crumbling, zombie-infested dungeon:
It may be that I;m on my work computer in lousy lighting, but again I don't see much difference.
Judgement: Draw
No dark, scary feel:
Those look like the same pic to me.
Judgement: Draw
Not gritty like it once was:
pic removed
Another grittiness example:
This is a double and unfortunately on the top I like the fan and the bottom I like Blizzard
Judgement: cancels out to Draw
This reminds me of our beloved Diablo series:
pic removed
I guess I need to stay away from this debate since I don't see much difference in what the big fuss is. I think most people need to realize it comes down to the great improvements in computers. Back then there wasn't that much to see. Now with faster processors and better graphics engines you can have it all. I believe if they were releasing Diablo 1 now it would be a very different game.
You know what? i have been trying to avoid the 'artistic' discussions but i cant let this one go.
ok.
Diablo 1 was dark. Cuz it was night-time and diablo was hiding downstairs so his presence in tristram created a dark atmosphere. It was dark. ok
Diablo 2 was brighter. I can clearly remember (from restarting last week) starting the game on lush green fields, progressing to bright yellow deserts, back to green/brown/red forests, and then only to the brown/black/red darkness of hell. BTW: my armour has been puple/gold/red/green (clear difinitions of colour).
Diablo 2 was dark, but not as dark as diablo 1 because diablo was always on the go towards east... always, into the east. So he wasn't always present.
L.O.D used more colour. Ice blue caves with ice blue tundras and ice blue mist and a couple of green and brown trees everywhere. Oh and my armour found some technicolour here with nice colours that made my friends watching go "ohhh that looks cool what is that?" It got darker inside mt arreat... but not that dark. Mr. D was dead (blizzard makes a pattern?)
Diablo 3 uses way more colour because diablo is still dead (as far as we know and storyline goes). Maybe the lack of diablo himself's presence changes the way the story progresses/blizz is awesome!
Am i the only one who sees this pattern?