I didn't organise this, but it's floating around on kotaku comments. Since I think only one side of the fence is really being made heard, I figure some exposure for the other guys wouldn't be so bad at all
"[Diablo1+2] obviously had the gothic look to it, but, you they weren't, they weren't very uh, very colorful games."
"We want to take dark as an emotion, rather than an actual color art choice." -Rob Pardo
"Why the hell shouldn't it be for 'kiddies', it's a goddamn game afterall." -lethlan