if at all, they should be limited to fixing mistakes... as someone has already mentioned maybe a short time after you choose your skills you can take it back. Or maybe once you hit a somewhat high level you get a full respec.
To be fair, they haven't mentioned anything about the RPG mechanics. For all we know, it could be something more organic than "you level up, so you get a skill point".
You could level up skills, and learn new skills by using related skills. Like, I'll use the necromancer from diablo 2. To learn bone spear, I would have to use teeth, not just put a point in it. But the more you use it, the more damage it does.
I doubt that would happen though. Blizzard doesn't seem like the bunch to try something that ambitious.
ambitious is definitely NOT the word i would use to describe that style of play. it is way to easily abused, and i would hate to use some shitty skill, just so i could use a good one later. u would see a lot of botting and afk skill spamming, and people who dont have the time/patience/dignity to do this will be at a disadvantage. THIS HAS ALREADY BEEN DONE in a few games, so its not ambitious by any means.... if anything its rather stupid.
ambitious is definitely NOT the word i would use to describe that style of play. it is way to easily abused, and i would hate to use some shitty skill, just so i could use a good one later. u would see a lot of botting and afk skill spamming, and people who dont have the time/patience/dignity to do this will be at a disadvantage. THIS HAS ALREADY BEEN DONE in a few games, so its not ambitious by any means.... if anything its rather stupid.
I never said it was new. But it take ambition to try to pull it off. It also takes ambition to change completely how your RPG works. It works for the most part In morrowind/oblivion, though those are two single player games. And there are ways to keep it balanced.
I never said it was a good idea either. I think if you did it right, it could be great. But there is a lot of balance work to be put into a minimal reward. It's not worth it.
One of the developers just said that he though "respeccing is awesome." So, my money is it will be in the game.
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Common sense goes a long way...
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Endless respecs would ruin the game for me, IMO
ambitious is definitely NOT the word i would use to describe that style of play. it is way to easily abused, and i would hate to use some shitty skill, just so i could use a good one later. u would see a lot of botting and afk skill spamming, and people who dont have the time/patience/dignity to do this will be at a disadvantage. THIS HAS ALREADY BEEN DONE in a few games, so its not ambitious by any means.... if anything its rather stupid.
I never said it was new. But it take ambition to try to pull it off. It also takes ambition to change completely how your RPG works. It works for the most part In morrowind/oblivion, though those are two single player games. And there are ways to keep it balanced.
I never said it was a good idea either. I think if you did it right, it could be great. But there is a lot of balance work to be put into a minimal reward. It's not worth it.
One of the developers just said that he though "respeccing is awesome." So, my money is it will be in the game.