My word is based on the previous, spotless experience with Blizzard's products, and my extensive research of the information released about the game that points in the most positive direction possible.
And your word is based on an unstoppable desire to troll and assure everyone that Diablo 3 must fail.
Yes, sounds reasonable enough. More reasonable than your constant bashing of everything D3-related to retaliate to Blizzard who suddenly became evil for releasing the most excellent game in their career that you unfortunately can't afford. So just bash the hell out of them until the pain goes away eh?
I didn't get that info anywhere it's just an example - it's how all games with 'auto-stats' work.
When you get to level 99 in D2, the game will have given you 490 stat points to distribute in total. A single piece of gear in WoW gives you around 200 stat points and there are much more gear slots. And in fact a single stat point in WoW makes twice or three times more difference on your character than a single stat point in D2. The item pool is so great that there is pretty much any combination of stats you might want, if you are able to obtain that item, and 15-30% of an item's power comes from the gems and ecnchant you put on it so it's totally customizable to taste whereas D2 items are more or less the same despite random modifiers. You can expect the same trend in D3.
So basically, those 5% or 10% of base stats (or however much it may be) will be just enough to make a base distinction between two different classes. (so that if for example, my WD puts on the exact same items as your Barb, I will still have less Str and Vit than you, and you will still have less Willpower than me, as the difference should be between our classes).
Just exampling how much of an impact on your build gear can actually have because that's the most overlooked factor by people who complain about the auto-stats system. People still have their minds set in D2 mode where gear didn't give you practically any stats. I'm just showing you how it works in a game where designers can control how much stats they put on gear so they can balance and predict things, and give you more to work with, without being affraid that you will do something stupid like put 1000 Str points on your WD or 0 Vitality on your Barb.
I was basically trying to show you on a viable example that it's completely laughable when someone considers those 500 stat points that D2 gives you 'customization', especially when half of them didn't do jack shit and you didn't need them. And the reason to that is not bad design. They had to make it like that to not empower players with means to abuse and put the game out of any sensible balance.
i fear that it won't be enough like d2/d1 in it's fast gameplay speed, atmosphere (graphics, MUSIC), minimal quests. captivating story, ability to solo, pvp etc etc
diablo evolved so much over the years that people came away with so many, very different experiences.
as a result there's too many different, diametrically opposed things that people remember and loved and hope to find in d3. (there's already a few hopes in this thread and others that make me cringe)
they will, of course, try to please as many people as possible, but my fear is that i will be in the minority for too many of them.
also fear that 3rd party programs and other cheats will make a level playing field impossible
also fear that the people that could have made a good d3 have left blizzard.. or that blizzard will try to appeal to too many people (that never played diablo) in order to get a bigger audience.
i can't even pinpoint my greatest fear.
the second post in this thread (the i have no fear) is cute. but when you're expecting.. or hoping for so many things to be fulfilled and have such high expectations for them..then realize that everyone has their own expectations that may or may not fit with yours..
i have more fear that hope. i think a lot of us will be disappointed.
maybe i should have faith: i hated almost every new patch that hit diablo 2.. until i got used to it and then i loved it.
i hope it will be the same with d3.
but then again maybe the people that directed diablo in the right ways are gone now.
sigh.. fear fear fear
Rollback Post to RevisionRollBack
they'll never see me coming.. life is a sequence of tragedies, inconsistent only by fleeting, elusive moments of pleasure,
serving only to ensure absolute vulnerability to the pain of their inevitable absence.
I would say security for the game. I hate how DII had all kinds of spam in the chat rooms , and dupes galore. I very much would like this to be a game without cheats and cheat codes and dupes and a good currency not sojs, not chips , or anything else. I just do not see how blizzard would let that happen to a game that they worked so hard on to see made to crap from a few shi***ty people. So up the security and get rid of the people who just look for ways to cheat. Close their accounts make them have to buy the game again and again they will get the point.
That was not a cinematic, it was a cutscene. Low-polygon modeling is typical to many games way before WoW was even thought of. We have seen a few Diablo III cinematics and there is nothing wrong with them.
I am scared that they either won't make a class which appeals to me greatly and I am also scared that they won't come out with acts that are overwhelmingly interesting.. But I know they wont disappoint!!!