Welcome to my Set Dungeons Build Guides and Videos!
This thread has some general tips and tricks to completing all the Set Dungeons, as well as individual builds and example videos of how to complete each Set Dungeon SOLO!. The videos and guides are based on the current live Patch 2.4, rather than the various PTR (Public Test Realm) versions where Blizzard were balancing the Set Dungeons. If you get assistance with the Set Dungeons, the majority of these are much easier to complete, but I can't really give you many tips there as I've done all of these solo.
If you're attempting the Season 5 Conquest for Mastering 8 Set Dungeons and are only plan on playing two classes, by far the two best class choices are Demon Hunter and Crusader. Most of their sets don't require much additional gear so farming up the Sets shouldn't take TOO long and their Set Dungeon difficulty isn't too high. If you have party members to help drop you the various required items, it will speed up the gearing process tremendously. If you play more than two classes, you can pick and choose Set Dungeons from the ranking list below.
The majority of monsters in Set Dungeons spawn in completely random locations throughout the dungeon! In Set Dungeons where you have to hit a certain amount of monsters with a particular skill, you can constantly restart the Set Dungeon by leaving through the Green Portal that you entered without having to use Town Portal (which takes a long time). This tip will allow you to get the majority of your objectives completed at the start of the dungeon, rather than worrying about it towards the end.
For players who are unable to select certain skills for their slots, you will need to enable 'Elective Mode' by going to the Game Menu (pressing Escape), clicking the Options tab, clicking the Gameplay tab, then under 'Interface' you need to tick the 'Elective Mode' option. This allows you to pick any and all skills (with some special exceptions) for your Left Click, Right Click, and Slots 1-4.
The Kanai's Cube recipe (Skill of Nilfur) which converts Set Items into a random item of the same Set will be your best friend, so DON'T scrap any spare duplicate pieces of the Set until you have at least 5 or 6 total items of the Set!
As mentioned above, it's possible to get party members to assist you in Set Dungeons, which will make the majority of these Set Dungeons easier.
For Hardcore players, please make sure you attempt these Set Dungeons on 'NORMAL DIFFICULTY'. Also ensure that the rough area around the Set Dungeon is clear of monsters before you attempt it, in case you take fatal damage! When you take fatal damage, a Green Portal spawns in front of you which takes you back to the entrance of the Set Dungeon but DOES NOT HEAL YOU. Therefore a monster can easily take a swipe and kill you. This also means you should avoid using the Moratorium Legendary gem (thanks to user 'Cyberdoc' for bringing this up) at all costs if you play Hardcore, because the gem can 'stagger' and deal damage to you even after you exit the Set Dungeon and kill your character because normal Hardcore death rules apply once you've re-entered the normal world via the Green Portal. An easy fix for Blizzard would be to simply spawn characters at full health when they exit the Set Dungeon, but this is currently not the case.
Below is the overall difficulty of each Set Dungeon - Easiest to Hardest based on my own experiences roughly (your own attempts may vary!). I've started with Easiest so it's clear for anyone wanting to get the Conquest to Master 8 Set Dungeons. Note that the rankings below are just a general idea, it will greatly depend on how comfortable you are with the class and set, as well as supporting gear and RNG in the Set Dungeons.
Thank you for this thread! Set dungeon discussions come up every day on several sites, and it's nice to have one comprehensive and up-to-date resource to go to. Incredible amount of work you've put into all the builds, descriptions, and videos - amazing job. I'm sure this will be helpful for a lot of people this season :-)
I've completed all the Set Dungeons solo, but there's unfortunately no requirement for people to complete the Set Dungeons by themselves. If you are in a party, the party member will get a notification (similar to Boss fights) asking them if they want to join.
Personally I think it's silly that they've allowed party members to assist you in completing the Set Dungeons. I feel that it's fine to allow players to assist you during the Set Dungeon but you shouldn't get an achievement for it. Anyway it's part of the live patch now so there's no point in me complaining!
Seriously, how come ppl are qq'ing so much about them? I've done monk, dh, wd, wiz (2/4) and barb. And so far the only annoying one I've attended (and didn't mster yet) is vyr's w/o swarmi, chantodos and the belt. But I think after I got those items it will be a walk in the park. This stuff is pretty easy and quite an enjoyment. No idea why ppl keep on complaining if they failed a dungeon once or twice. The fucking reward is in my opinion totaly worth a week of trying.
Well, challenge says you need to hit 20 different enemies, if you don't oneshot big purple dude and hit him again, that doesn't count as different enemy, that's why it fails. But if you don't oneshot him, then just use bolas to finish him.
Yeah after running a couple of the Set Dungeons a 2nd/3rd time round for various seasonal conquests, I was tempted to rank Unhallowed Essence around 13th/14th instead, but when the patch first hit, a lot of people (myself included) struggled with this, until you started manipulating the monster spawns by restarting the dungeon constantly until you got the majority of the objectives completed at the start.
It's also hard to rank pure RNG objectives like the rockworms in Tal Rashas/Marauders Set Dungeons as some people will just get lucky and clear it first go, others will grind it dozens of times and still get screwed over! The rockworms do spawn in roughly set locations in the Tal Rashas dungeon so it's a definitely easier than the Marauders dungeon.
As you'll see in my updated Firebirds Set Dungeon Mastery video, I actually did it without Talisman of Aranoch, but it requires very good positioning and dodging as well as the usual bit of luck with monster spawns.
In terms of difficulty of the Set Dungeons for the classes overall solo, I'd rank them (easiest to hardest):
Basically the Wizard Set Dungeons have a lot of middle to hard-ish difficulty dungeons, while Witch Doctor and Barbarian have one super difficult dungeon. The Monk has middle difficulty dungeons while the Demon Hunter and Crusader have mostly simple dungeons.
Just take your friends like sup barb, sup monk to pull mobs at some specific dungeons. Don't spend to much nerves on this shit.
I am playing wd, was thinking since i have int items i will do it easy, mhm yea. DMO set.... i just almost crushed my pc.. then asked my friend to give me DMO tornado wep and pulling bracers as a result = gg easy.
dunno how am i going to do dh and monk, since i have no dex items at all ...
The primary stat on your supporting gear doesn't really matter at all, most of these Set Dungeons don't require high damage output, so items like Intelligence Leoric's Crowns, Illusory Boots, rings etc are all usable in the Dexterity Set Dungeons. It's more about the Legendary Power than the stats on the gear usually.
if anyone has problem with their season journey to master a set dungeon just get 6pc marauder and custom engineering passive and get a friend to help you. you stay in the beginning of the dungeon and just spam your sentry skill there while your friend clears the dungeon and its done. cheesy method i know but thats how i got mine so just sharing this for people who get easily frustrated and cant get past that season journey achievement.
Solo it like a man, that one took me 10+ tries, but the feeling after completing it was awesome, don't spoil that just to rush some cosmetic wings tbh.
Rollback Post to RevisionRollBack
Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...