Just like "sojs" and pul runes in d2. If you dont have what they want you always ask them well how many sojs you want for it. I think thats what you mean. Also tyreal already has a sword, its the azurerath phaseblade i think, although a set for him would be cool, i also want diablo to have his own item.
Diablo's Circlet
+120 to life
+70 to mana
+90 to fire resistance
25% fire skill damage increase
Level 17 holy fire aura when equiped
This item isn't new, but I'd like to see Shadowfang beefed up ALOT. In D2 it was insanely week and it's supposed to be "the dark demon blade." Also, it would be cool to see angelic/demonic items in the game like the stuff the enemies use, i.e. the undead guys in act 4, the big-ass swords the overlords carry, the angelic armor and firey swords the angels use. Maybe bring back cloaks too, since the angels wear hoods over their heads.
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----------------------- "What man, anywhere under Heaven's high arch, has fought in such darkness, endured more misery or been harder pressed?" -Beowulf
There should be liek items that there are only like 100 of that would be cool but a lot of different kinds of them like super duper godly ! (Then sell it on ebay for 100 bucks)
I think they should just completey redo the whole item system. make items have less powers and abilities. that way not every item in the friggen game gives plus 1 to skills. and make money more what you would use to get better stuff not using it for potions and scrolls only. more diverse mercenaire types would be cool, and if you could put as many things as u can use on them also. then you could make them use better weapons and gear.
One thing I noticed about Diablo 2 is it lacks a real good Paladin set so here goes:
Charsi's Imbued Remnants
Charsi’s Crown (Corona) Level 66
Requirements –50%
Defence +200
0.75-74.25% Magic Find based on level
1-99 Mana based on level
1 to Paladin Skill Levels
Charsi’s Luck (Amulet) Level 66
2 to Paladin Skill Levels
20 to all attributes
30% IAS
Resist Poison 50%
Charsi’s Heart (Archon Plate) Level 66
10% to maximum resist all
2-198% enhanced defence based on level
1-99% enhanced damage based on level
2 to Paladin Defensive Auras
Charsi’s Guard (Zakarum Shield) Level 66
+2 to 198 increased damage based on level
40% increased blocking
10% physical damage reduced
2 to Paladin Offensive Auras
130%-160% enhanced defence
sockets (3)
Charsi’s Girdle
20% crushing blow
30 to strength
Requirements –60%
30% faster hit recovery
Defence +150
2 Items: 40 to strength
3 Items: physical damage reduced by 20%
4 Items: 2-198% magic find based on character level
Full: 50% resist all, 3 to Paladin skill levels, Level 10 Salvation aura when all items equipped.
The ultimate in Paladin wear this will be. Has magic find for those who want this, has extra smite ability in the shield for the smiters, has the IAS and FHR for the zealots, full set has a level 10 salvation aura and 50 resist all and it has enough skill points (6 to pala, 2 to def & off auras) to be used by a hammerdin. With the gloves and weapon free for FCR items like magefists or hoto’s and 3 free sockets in the shield to do with what you will it has everything you need short of teleport.
I dunno Blizzard will try it's best to keep hackers out but aslong as they got a good anti hack in there and the update it regularly then it wont be that bad!
You're right. D2's got no Paladin sets. And as far as I know, it doesn't have very many Necromancer sets other then TrangOul. But I know a paladin set. It don't got a name, and I think it's got some paladin stuff in there.
Sheild of the Many Spikes (Unique)
Slain Monsters Rest in Peace
+20% Faster Run/Walk
+20% Faster Hit Recovery
+200% Enchanted Defence
All Resists +3
Damage Reduced 5%
Attacker takes Damage of 600
Staff of the Nine Priests Lvl 98 Requirment
300 Energy Required
+9 to all Priest Skills
9% Chance to Cast Angel's Fire
+9 to Minor Heal
+90% Cast Rate
+90 Health
+90 Mana
+90 to all Resists
+1 to Holy Vengeance Aura
This staff seems overpowered but its rare to find and a high level requirment. Priests are the weakest class in D3(in my version) so they deserve this staff to bring out their true abilities.Priests also lack health and cannot take much from melees, that is why an Aura that I have created is only available to this staff, what it does is kill every evil creature(not effective on bosses), as for duels it Takes 75% Health away each time you come very very close to the priest.
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I just put in a Tyreal set..
+50 dmg
10% increased attack speed
Knocks target back
+10 dexterity
+1 to amazon skills
Indestructable
Come up with some more original items!
Cyanide & Happiness @ Explosm.net :cool::cool::cool::cool::cool:
<cyclone bow>
(unique)
+280% dmg
+45% increased attack speed
+50 shadow resistance
+50 nature resistance
+15 all stats
chance on hit: trap the target in a cyclone for 5 seconds. At this time the target takes 15 shadow damage/second and remains immobile.
(lets not stick to all the old Diablo stats will we? :P)
"What man, anywhere under Heaven's high arch, has fought in such darkness, endured more misery or been harder pressed?"
-Beowulf
Cyanide & Happiness @ Explosm.net :cool::cool::cool::cool::cool:
Charsi's Imbued Remnants
Charsi’s Crown (Corona) Level 66
Requirements –50%
Defence +200
0.75-74.25% Magic Find based on level
1-99 Mana based on level
1 to Paladin Skill Levels
Charsi’s Luck (Amulet) Level 66
2 to Paladin Skill Levels
20 to all attributes
30% IAS
Resist Poison 50%
Charsi’s Heart (Archon Plate) Level 66
10% to maximum resist all
2-198% enhanced defence based on level
1-99% enhanced damage based on level
2 to Paladin Defensive Auras
Charsi’s Guard (Zakarum Shield) Level 66
+2 to 198 increased damage based on level
40% increased blocking
10% physical damage reduced
2 to Paladin Offensive Auras
130%-160% enhanced defence
sockets (3)
Charsi’s Girdle
20% crushing blow
30 to strength
Requirements –60%
30% faster hit recovery
Defence +150
2 Items: 40 to strength
3 Items: physical damage reduced by 20%
4 Items: 2-198% magic find based on character level
Full: 50% resist all, 3 to Paladin skill levels, Level 10 Salvation aura when all items equipped.
The ultimate in Paladin wear this will be. Has magic find for those who want this, has extra smite ability in the shield for the smiters, has the IAS and FHR for the zealots, full set has a level 10 salvation aura and 50 resist all and it has enough skill points (6 to pala, 2 to def & off auras) to be used by a hammerdin. With the gloves and weapon free for FCR items like magefists or hoto’s and 3 free sockets in the shield to do with what you will it has everything you need short of teleport.
Cyanide & Happiness @ Explosm.net :cool::cool::cool::cool::cool:
grizwald and milbrega
(Unique)
Slain Monsters Rest in Peace
+20% Faster Run/Walk
+20% Faster Hit Recovery
+200% Enchanted Defence
All Resists +3
Damage Reduced 5%
Attacker takes Damage of 600
Required Lvl. 45
20% chance to Ressurrect as: Hell Bovine
30% Enhanced Defense
50% chance to cast Chain Lightning when struck
nvState: HellBovine (<--BUAHAHAHAHAHA)
107% Enhanced attack speed
13% chance to cast Nova on attack
Lvl. 30 Lightning Bolt (200 charges)
Cow King's Hide V2 [Studded Leather Armor]:
Indestructible
Required Lvl. 45
540 Defense
310% Enhanced Defense
30% chance to cast Lightning Bolt on hit
100% increased Attack Speed
10% chance to cast Dodge when struck
Cow King's Horns [Demon Mask]:
Indestructible
Required Lvl. 45
319 Defense
300% Enhanced Defense
+50% to Lightning Resistance
+5 to Chain Lightning (Sorceress Only)
Cow King's Axe [Barichade]:
Indestructible
Required Lvl. 45
113-115 damage
30% Enhanced Damage
100% Lightning Pierce
+5 to Lightning Mastery (Sorceress Only)
50% chance to cast Lightning Bolt on attack
+50% to Lightning Resistance
+50% to Attack Speed
You can make items that add skills to your own personal classes.
Lvl 98 Requirment
300 Energy Required
+9 to all Priest Skills
9% Chance to Cast Angel's Fire
+9 to Minor Heal
+90% Cast Rate
+90 Health
+90 Mana
+90 to all Resists
+1 to Holy Vengeance Aura
This staff seems overpowered but its rare to find and a high level requirment. Priests are the weakest class in D3(in my version) so they deserve this staff to bring out their true abilities.Priests also lack health and cannot take much from melees, that is why an Aura that I have created is only available to this staff, what it does is kill every evil creature(not effective on bosses), as for duels it Takes 75% Health away each time you come very very close to the priest.