My main complaint is that "season stuff" has nothing to do with "non-season stuff".
I know the season character becomes non-season at the end, but i do not care about that character.
When i finish Season Journey I do not need or want that seasonal character, nor do i want anything he was able to gather - primarily because it is far less powerful compared to what my main "non seasonal" characters got.
I will not play that seasonal character beyond the requirements of the Seasonal Journey, so anything he can ever obtain is junk.
If i want to obtain powerful gear i will use my main chars that actually matter to me, and are much better equipped and more fun.
With this decision blizzard is literally forcing us to put effort into something we do not care about, we do not want - and we will probably delete as soon as we get a stash tab.
It is just a horrible decision, an awful design implementation - and the worst part is, it is completely unnecessary.
Also, to clear up, you can get one stash tab per season.
So in order to get the 4 tabs needed, i need to do that awful thing four times... borderline humiliation.
What's 'awful' about playing a seasonal character? Especially with a stash tab as an incentive?
There's nothing 'awful' about it - the majority of players do it every season and enjoy it. The 'problem' is that when you start over and play at lower levels with less optimised gear you're not being as efficient as you are with your NS characters. Efficiency. That's the issue. Some NS players feel that playing for a few weeks at less efficient levels to get a stash tab isn't worth it. Grinding experience and paragon levels at max rates is more important to them than getting a stash tab, which is fine, a perfectly valid, rational, cost -benefit analysis from their standpoint.
But seriously? Missing a few weeks of the endless grind would be a bad thing? Especially with an extra stash tab at the end of it? Just think of how much more 'efficient' your inventory/mule management will be!
If it's not efficiency that's holding you back from trying seasonal, then what is it? And please, not "I hate it" or "I can't" - its the same freaking game, getting levelled to 70 takes no time at all, and getting good gear takes only fractionally longer. So why? With the rebirth you don't even have to give up an NS charcter, and you're getting a stash tab to store their gear in as well.
If you value grinding more than a stash tab, that's your trade-off - but don't expect to get the stash tabs AND your optimal experience earning rates -seasonal players don't get both, why should you? And quit whining about the choice you have made!
can you imagine if seasonal players made threads EVERY SINGLE SEASON bitching and moaning about not getting to keep their items, exp, etc from previous play?
This comparison makes no sense. The point of season is to start new without ure items, exp etc. A correct comparison would be, if you was a season player but every season you had to do something non-season in order to unlock stash tabs. Oh, the seasonal players would be bitching then. End of the day, I've got nothing against people that enjoy season. I personally don't get it, but if u find it fun then more to ya.
I just don't see why Blizzards feels the need to add extra goodies to season I mean the ONLY thing season-only extras does is force people who do not want to play seasons to play them and that is simply ridiculous, if people don't want to play the mode why make them? Does Blizz think if they don't entice people to play the mode then it'll become a ghost town and in which case surely the issue lies in the mode and baiting people into it isn't a way to fix it. This reminds me of back when RBGs in WoW were a ghost town, and rather than Blizz attempting to make it more fun so people WANTED to do it they just made it give Conquest Points above the Arena rewards cap, more and more they go for the "lets just make them do it!" option instead of making the mode more appealing, fun.
can you imagine if seasonal players made threads EVERY SINGLE SEASON bitching and moaning about not getting to keep their items, exp, etc from previous play?
This comparison makes no sense. The point of season is to start new without ure items, exp etc.
A correct comparison would be, imagine if you was a season player but every season you had to do something non-season in order to unlock stash tabs. Oh, the seasonal players would be bitching then.
End of the day, I've got nothing against people that enjoy season. I personally don't get it, but if u find it fun then more to ya. I just don't see why Blizzards gotta be like "hey hey, I know you don't wanna play seasons... But if you do ull get some extra stuff!" are they afraid if they don't entice people to play Seasons with extra goodies then they wont play it? In which case surely the flaw is in the system, and trying to convince people to play a mode they don't want to play isn't really a fix... I don't see them offering extra goodies if you play HC.
why is that the point of season? what if the point of season was to get new stuff as soon as it comes out? new legs, new patches, new appearance stuff, actual competition in the leaderboard instead of a desolate wasteland where barely trying to push will get you to the low hundreds. and the COST of those perks are having to start over. l2perspective.
theres nothing wrong with blizzard offering incentives to play season. its not like theyre removing features from nonseason to force people into season. theyve offered incentives every season. its each individual players choice to decide whether thats worth it or not. if it isnt, then dont bitch about not getting stuff! bitching about not getting stuff when you decide to play nonseason is the same as season players bitching about having to start over. except they dont bitch about that. because each and every single seasonal player accepted the choice he/she made.
yeah i dont like this either,, why punish people that dont want to play season? or maybe they should add more stash if u play hardcore.. just as stupid they should treat all players equal no matter what mode u play at... i dont understand players in non season have just about the same stash problem as season players...
why is that the point of season? what if the point of season was to get new stuff as soon as it comes out? new legs, new patches, new appearance stuff, actual competition in the leaderboard instead of a desolate wasteland where barely trying to push will get you to the low hundreds. and the COST of those perks are having to start over. l2perspective.
theres nothing wrong with blizzard offering incentives to play season. its not like theyre removing features from nonseason to force people into season. theyve offered incentives every season. its each individual players choice to decide whether thats worth it or not. if it isnt, then dont bitch about not getting stuff! bitching about not getting stuff when you decide to play nonseason is the same as season players bitching about having to start over. except they dont bitch about that. because each and every single seasonal player accepted the choice he/she made.
pros and cons son. pros and cons.
Because it's a game, why should there be a cost to perks? Why have a negative to a positive that simply makes no sense. By your logic, seasons are actually bad because the only thing the season mode offers is a fresh start and you are claiming that to be a negative which in turn means you would prefer seasons not exist and simply get all the content on non-season.
The reason the fresh start is the point of seasons, is because that is the only thing the season mode does that couldn't be done in non-season. Just like how the only thing HC does is give your character one life, even if they added extra content to HC the point to HC would be that one life because everything else could potentially be put into the other modes. Adding an extra game mode is meant to offer a different way to play, be it one life, gameplay changes, fresh start what ever it may be and if that's your thing then more to ya but the point of a mode should not be "extra content, at a cost!" that's dumb.
why is that the point of season? what if the point of season was to get new stuff as soon as it comes out? new legs, new patches, new appearance stuff, actual competition in the leaderboard instead of a desolate wasteland where barely trying to push will get you to the low hundreds. and the COST of those perks are having to start over. l2perspective.
theres nothing wrong with blizzard offering incentives to play season. its not like theyre removing features from nonseason to force people into season. theyve offered incentives every season. its each individual players choice to decide whether thats worth it or not. if it isnt, then dont bitch about not getting stuff! bitching about not getting stuff when you decide to play nonseason is the same as season players bitching about having to start over. except they dont bitch about that. because each and every single seasonal player accepted the choice he/she made.
pros and cons son. pros and cons.
Because it's a game, why should there be a cost to perks? Why have a negative to a positive that simply makes no sense. By your logic, seasons are actually bad because the only thing the season mode offers is a fresh start and you are claiming that to be a negative which in turn means you would prefer seasons not exist and simply get all the content on non-season.
The reason the fresh start is the point of seasons, is because that is the only thing the season mode does that couldn't be done in non-season. Just like how the only thing HC does is give your character one life, even if they added extra content to HC the point to HC would be that one life because everything else could potentially be put into the other modes. Adding an extra game mode is meant to offer a different way to play, be it one life, gameplay changes, fresh start what ever it may be and if that's your thing then more to ya but the point of a mode should not be "extra content, at a cost!" that's dumb.
what? you cant delete characters and not use your paragon points in nonseason? you cant just delete your character on first death on softcore? those are not physically possible?
games always have costs for perks...i have to spend time to get mats items and gold exp etc. why not game shark this bitch and go god mode with infinite everything then? by my logic seasonal players should bitch about not getting to keep items/exp every new season because thats as INSANE as nonseasonal players bitching about not getting seasonal-only stuff. dont make some piss poor attempt at twisting my logic when youre too close minded to bother comprehending it..
what? you cant delete characters and not use your paragon points in nonseason? you cant just delete your character on first death on softcore? those are not physically possible?
games always have costs for perks...i have to spend time to get mats items and gold exp etc. why not game shark this bitch and go god mode with infinite everything then? by my logic seasonal players should bitch about not getting to keep items/exp every new season because thats as INSANE as nonseasonal players bitching about not getting seasonal-only stuff. dont make some piss poor attempt at twisting my logic when youre too close minded to bother comprehending it..
Yes, but you can't convince everyone in the world to do the same thing. Seasonal is a fresh start for everyone, not just you and from my understanding that is the appeal. Everyone starting fresh. New season, new patch, new race. The fresh start isn't meant to be a cost of playing seasonal, it's meant to be the point. Also "Games always have costs for perks... I have to spend time to get mats, items, gold, exp". Are you now implying that playing the game is a cost?
Ok, lets for a moment go with your opinion that the fresh start is the price you have to pay. Then, would you personally prefer seasons be removed entirely and you get the extras without having to start from scratch?
With the seasonal rebirth system it might be possible to get extra storage space via the mail system. If you choose to rebirth a nonseasonal hero into a seasonal one, that hero's gear gets mailed to you and that hero becomes a level 1 seasonal hero. You can then delete that newly rebirthed hero and create a new nonseason hero (which can be powerlevelled back up to level 70 in about 10 minutes). Doing this allows you to use the mail box as additional storage. It is only a temporary solution, mail only lasts 30 days before it expires, but having an extra inventory worth of storage for 10 minutes of work isn't too bad. Assuming there is no limit on the number of heroes that can be rebirthed, you can repeat this process for even more storage. Just don't forget to take the gear out of your mail box before the 30 days are up.
what? you cant delete characters and not use your paragon points in nonseason? you cant just delete your character on first death on softcore? those are not physically possible?
games always have costs for perks...i have to spend time to get mats items and gold exp etc. why not game shark this bitch and go god mode with infinite everything then? by my logic seasonal players should bitch about not getting to keep items/exp every new season because thats as INSANE as nonseasonal players bitching about not getting seasonal-only stuff. dont make some piss poor attempt at twisting my logic when youre too close minded to bother comprehending it..
Yes, but you can't convince everyone in the world to do the same thing. Seasonal is a fresh start for everyone, not just you and from my understanding that is the appeal. Everyone starting fresh. New season, new patch, new race. The fresh start isn't meant to be a cost of playing seasonal, it's meant to be the point. Also "Games always have costs for perks... I have to spend time to get mats, items, gold, exp". Are you now implying that playing the game is a cost?
Ok, lets for a moment go with your opinion that the fresh start is the price you have to pay. Then, would you personally prefer seasons be removed entirely and you get the extras without having to start from scratch?
what? i dont need to convince anyone of anything. seasonal is a fresh start. i revel in it. giving everyone a fresh playing field. finding new items and discovering new builds. finding actual upgrades instead of grinding for 100 hours for something that gives me 0.1% dmg upgrade cuz i have full ancient gear already. but on TOP of all that, i also get awesome new legs that nonseasonal players can only dream about. i personally prefer season-only legs over stash space and such but i definitely believe seasons should have stuff unobtainable elsewhere. thats my opinion. my opinion is also that nonseasonal players should stfu about season-only stuff because they made the CHOICE to not play seasons. make your choice and stick with it. ive never heard a seasonal player bitch and moan about having to grind all over again. because if they do hate that, they can CHOOSE to play nonseason. all i ever hear are nonseasonal players bitching and moaning about wahh why cant we have this and that wahh. you made your choice. stick with it.
all i ever hear are nonseasonal players bitching and moaning about wahh why cant we have this and that wahh. you made your choice. stick with it.
It's funny that "all you ever hear is non-seasonal players bitching and moaning" because it sure sounds to me like you are bitching and moaning that you need special snowflake content.
You made a choice to play seasonal content just like others made a choice to play non-seasonal content. Yet, it really seems that you cannot live with your choice unless that means that you get exclusive content. Somehow you don't see the complete hypocrisy in that stance.
Why do some seasonal players have this God complex where they believe that everyone else is inferior and undeserving? Besides, storage space is a massive issue for everyone in the game. It knows no bounds between Seasons, Non-seasons, and Hardcore. It's a problem that we all grapple with regardless of our game mode. When you have a problem that effects everyone, like storage space, you don't put it in one of the three game modes. Tying a very basic game feature such as storage space to any specific game mode is tantamount to the developers denouncing the other game modes as not the "real" game.
Imagine if you had to do some specific task in Hardcore or Non-season to unlock the tabs. That would be just as wrong. I support your desire to play Seasonal characters. It would be completely unfair of Blizzard to give us more stash tabs and simultaneously tell you, the Seasonal player, that you had to spend a few dozen hours playing Non-seasonal characters to unlock them. It's similarly wrong to tell Non-seasonal players that they have to spend a few dozen hours playing Seasonal characters to fulfill a basic need.
I haven't played much of the game since 2.2. I tried some 2.3, it was OK. I read the 2.4 patch notes. I saw how they were removing season-only legendaries. I was happy with this news. Then I saw that they tied storage space to seasonal play and immediately my happiness was replaced with incredulity. They managed to make the situation worse. They managed to thumb their noses at Non-seasonal players even more than they were in the past. I cannot imagine why they'd want to be so spiteful and hateful towards a segment of their playerbase. It just doesn't make sense.
I was ready to give 2.4 a whirl simply because of Legacy of Nightmares because, at this point, I simply have no desire to even attempt to push leaderboards. This single issue, though, will keep me from even trying out 2.4. It's high time they stop treating Non-seasonal players as if we're playing the game "wrong." At the very least with the items in previous seasons we were able to earn them eventually. With the current stash tab proposition we can't even do that. We can't even get them after the season has ended. It's "play seasons" or "go to hell."
With the implementation of the additional tabs being done via a new chest at the top of the stash space screen, why not create an additional chest that is shaded in green. When you complete a set dungeon it gives you another set tab that you can place only the set items for that set into. This is done for all four sets for each class. The tab is class specific and is shared across all characters of that class. If you wanted to take it a step further you could add the outfitter feature to each tab and when you complete all set dungeons you get a 5th tab under the set tab to place any build you want into it.
all i ever hear are nonseasonal players bitching and moaning about wahh why cant we have this and that wahh. you made your choice. stick with it.
It's funny that "all you ever hear is non-seasonal players bitching and moaning" because it sure sounds to me like you are bitching and moaning that you need special snowflake content.
You made a choice to play seasonal content just like others made a choice to play non-seasonal content. Yet, it really seems that you cannot live with your choice unless that means that you get exclusive content. Somehow you don't see the complete hypocrisy in that stance.
Why do some seasonal players have this God complex where they believe that everyone else is inferior and undeserving? Besides, storage space is a massive issue for everyone in the game. It knows no bounds between Seasons, Non-seasons, and Hardcore. It's a problem that we all grapple with regardless of our game mode. When you have a problem that effects everyone, like storage space, you don't put it in one of the three game modes. Tying a very basic game feature such as storage space to any specific game mode is tantamount to the developers denouncing the other game modes as not the "real" game.
Imagine if you had to do some specific task in Hardcore or Non-season to unlock the tabs. That would be just as wrong. I support your desire to play Seasonal characters. It would be completely unfair of Blizzard to give us more stash tabs and simultaneously tell you, the Seasonal player, that you had to spend a few dozen hours playing Non-seasonal characters to unlock them. It's similarly wrong to tell Non-seasonal players that they have to spend a few dozen hours playing Seasonal characters to fulfill a basic need.
I haven't played much of the game since 2.2. I tried some 2.3, it was OK. I read the 2.4 patch notes. I saw how they were removing season-only legendaries. I was happy with this news. Then I saw that they tied storage space to seasonal play and immediately my happiness was replaced with incredulity. They managed to make the situation worse. They managed to thumb their noses at Non-seasonal players even more than they were in the past. I cannot imagine why they'd want to be so spiteful and hateful towards a segment of their playerbase. It just doesn't make sense.
I was ready to give 2.4 a whirl simply because of Legacy of Nightmares because, at this point, I simply have no desire to even attempt to push leaderboards. This single issue, though, will keep me from even trying out 2.4. It's high time they stop treating Non-seasonal players as if we're playing the game "wrong." At the very least with the items in previous seasons we were able to earn them eventually. With the current stash tab proposition we can't even do that. We can't even get them after the season has ended. It's "play seasons" or "go to hell."
chigga wha? seasonal players never bitch and moan about content. im bitching and moaning about nonseasonal players bitching and moaning and in turn YOU are now bitching and moaning about me bitching and moaning about nonseasonal players bitching and moaning. get your logic on.
i made my choice to play seasonal content and have lived with that choice HAPPILY every single season. the PERKS of new exclusive content combined with a fresh start and actually competitive leaderboards instead of a desolate wasteland where gr40 gets you onto the board well outweigh the few hours grind required to get back to 70 then few more hours to get usable gear. you are 100% correct in that i do not see any hypocrisy in my stance. please explain it to me.
putting the seasonal (hardcore i might add) god complex aside, storage space is not a huge issue in the game for everyone. funny enough, its less of an issue for seasonal DURING the season and a huge issue for seasonal after the season. id think that items that help seasonal players push way harder in gr is a more important game feature, so they are in fact closing the gap between season and nonseason. if you need more stash, my first advice is to salvage and/or extract your nonancient gear. my second piece of advice is to stop hoarding useless legs that MIGHT become useful in the future. my third piece of advice is to bitch and moan to blizzard about providing more character slots so you can keep all your "useful" gear on actual characters instead of in the stash and wasting a whole group's time while you inevitably have to swap gear and skills at some point.
as a hardcore player i would relish in your misery if blizzard forced everyone to at least try hardcore for stash tabs.
after all this back and forth you then state you dont even play this game which, to me, invalidates your entire opinion! youre too far removed from the struggles and are basing your entire argument on opinions made from a distant memory. my guess is youll play 2weeks to 1month of 2.4 (IF THAT) before you quit and come back to bitch about a game you havent fully experienced.
honestly though, that last bit was meant to offend you. but, that aside, a nonseasonal player who hasnt played since 2.2 cant possibly have a stash full of CURRENTLY useful legs.
Blizz quote: "we’re also adding a way for players to earn additional Stash tabs, up to a maximum of 10, through our Season Journey feature."
It is a recent quote from blizzcon, and anything can change until release, but this way of thinking is incredibly bad and completely wrong (imo).
I am not a fan of the entire season thing, i do not like re-leveling over and over and competing for some epeen points on a ladder.
I like using my old characters that i have played on since d3 released, no point or interest for me in making a new one for the "season".
But what i do need is some damn stash space, especially since ALL d3 chars share the same tiny bank (who thought of that idea!?).
As someone that really hates the seasonal thing and i definitely do not want to do it - i can not gain any more stash tabs aside from the pitiful 1 i can buy with gold?
I do not understand why do only "seasonal" players need the extra stash space, while us non-seasonal players flat out can't get more than 1 tab?
I understand they are trying to motivate ppl to do seasonal content, but forcing people into it just for some mandatory UI (stash) upgrades is awful.
Stash space is something very useful to ANY d3 player, regardless of seasonal or not... makes no sense to screw over non-seasonal players.
D3 has by far the worst bag management i have seen in any game since 2005., and this "seasonal players only" thing is definitely NOT helping...
Non-season has never been the way to play diablo. Not in 2 not in 3. If you don't like it, fine that's your deal, but the dedicated players including myself like the main goal of the game and the main way a game is meant to be played. They already tend after the non-season players way too much in my opinion.
Complete the 2nd to last tab of season journey so it will take a bit of effort. There is a video from Blizzcon that shows which chapter will give the stash tab and it was conqueror.
This is all subject to change but i hope they keep it this way or push it to the last tab, I'm guessing their reason to do this so not everyone can get it right away and most people never will get it so it will save them some space.
I always thought that it'd be much nicer to have a split shared and personal stash like inTorchlight II, even in Path of Exile there is plenty of space as well as an accunt share tab and personal. They basically force you not to save items, then they brought out Kanai's Cub. My dilemma is wondering what items to cube or keep. Right now anything monk-related I keep and cube everything else I can, but I'm an altoholic and it's impossble to do that unless I keep the gear on my chars. I dont have the room for mules due to my 2 monks (plus my hardcore monk) I use for differrent sets/gems and 1 each for softcore and hardcore of the others.
I don't mind seasonal especially now that they hand you a gear set but my NS characters are way advanced and I put so much time into them to play them what a couple weeks between seasons and never touch them again? And all those seasonal characters I worked so hard on to never play, I mean D2 had ladder but it was loved due to the fact of how powerful the items were and the fact that you could farm specific mobs or bosses. And I can't recall ever playing non-ladder really.
I will play seasons sadly for my stash tabs but I'm also interesred this season. My gripe was about how long it could take to get back into T6+ after reaching 70 fresh, but with a starting set it might change my opinion so we'll see.
I will play seasons sadly for my stash tabs but I'm also interesred this season. My gripe was about how long it could take to get back into T6+ after reaching 70 fresh, but with a starting set it might change my opinion so we'll see.
Half an hour, max one hour after hitting lvl 70 you can easily play T6+ next season.
Since to get full set you need to Kill Kulle at T2, and finish a solo GR20.
You can actually get 6 set by paragon 19 in full yellows. Already did it on PTR ignoring the legendaries and just went full yellows and had 1 blue ring still. Obviously the 2 and 4pc you get after 70 then kulle I used. Its so easy lol. It took like 17-20minutes after hitting 70. Half the time was crafting yellows lol.
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My main complaint is that "season stuff" has nothing to do with "non-season stuff".
I know the season character becomes non-season at the end, but i do not care about that character.
When i finish Season Journey I do not need or want that seasonal character, nor do i want anything he was able to gather - primarily because it is far less powerful compared to what my main "non seasonal" characters got.
I will not play that seasonal character beyond the requirements of the Seasonal Journey, so anything he can ever obtain is junk.
If i want to obtain powerful gear i will use my main chars that actually matter to me, and are much better equipped and more fun.
With this decision blizzard is literally forcing us to put effort into something we do not care about, we do not want - and we will probably delete as soon as we get a stash tab.
It is just a horrible decision, an awful design implementation - and the worst part is, it is completely unnecessary.
Also, to clear up, you can get one stash tab per season.
So in order to get the 4 tabs needed, i need to do that awful thing four times... borderline humiliation.
What's 'awful' about playing a seasonal character? Especially with a stash tab as an incentive?
There's nothing 'awful' about it - the majority of players do it every season and enjoy it. The 'problem' is that when you start over and play at lower levels with less optimised gear you're not being as efficient as you are with your NS characters. Efficiency. That's the issue. Some NS players feel that playing for a few weeks at less efficient levels to get a stash tab isn't worth it. Grinding experience and paragon levels at max rates is more important to them than getting a stash tab, which is fine, a perfectly valid, rational, cost -benefit analysis from their standpoint.
But seriously? Missing a few weeks of the endless grind would be a bad thing? Especially with an extra stash tab at the end of it? Just think of how much more 'efficient' your inventory/mule management will be!
If it's not efficiency that's holding you back from trying seasonal, then what is it? And please, not "I hate it" or "I can't" - its the same freaking game, getting levelled to 70 takes no time at all, and getting good gear takes only fractionally longer. So why? With the rebirth you don't even have to give up an NS charcter, and you're getting a stash tab to store their gear in as well.
If you value grinding more than a stash tab, that's your trade-off - but don't expect to get the stash tabs AND your optimal experience earning rates -seasonal players don't get both, why should you? And quit whining about the choice you have made!
This comparison makes no sense. The point of season is to start new without ure items, exp etc. A correct comparison would be, if you was a season player but every season you had to do something non-season in order to unlock stash tabs. Oh, the seasonal players would be bitching then. End of the day, I've got nothing against people that enjoy season. I personally don't get it, but if u find it fun then more to ya.
I just don't see why Blizzards feels the need to add extra goodies to season I mean the ONLY thing season-only extras does is force people who do not want to play seasons to play them and that is simply ridiculous, if people don't want to play the mode why make them? Does Blizz think if they don't entice people to play the mode then it'll become a ghost town and in which case surely the issue lies in the mode and baiting people into it isn't a way to fix it. This reminds me of back when RBGs in WoW were a ghost town, and rather than Blizz attempting to make it more fun so people WANTED to do it they just made it give Conquest Points above the Arena rewards cap, more and more they go for the "lets just make them do it!" option instead of making the mode more appealing, fun.
why is that the point of season? what if the point of season was to get new stuff as soon as it comes out? new legs, new patches, new appearance stuff, actual competition in the leaderboard instead of a desolate wasteland where barely trying to push will get you to the low hundreds. and the COST of those perks are having to start over. l2perspective.
theres nothing wrong with blizzard offering incentives to play season. its not like theyre removing features from nonseason to force people into season. theyve offered incentives every season. its each individual players choice to decide whether thats worth it or not. if it isnt, then dont bitch about not getting stuff! bitching about not getting stuff when you decide to play nonseason is the same as season players bitching about having to start over. except they dont bitch about that. because each and every single seasonal player accepted the choice he/she made.
pros and cons son. pros and cons.
Dead game is dead
yeah i dont like this either,, why punish people that dont want to play season? or maybe they should add more stash if u play hardcore.. just as stupid they should treat all players equal no matter what mode u play at... i dont understand players in non season have just about the same stash problem as season players...
"Do you guys not have phones?"
Because it's a game, why should there be a cost to perks? Why have a negative to a positive that simply makes no sense. By your logic, seasons are actually bad because the only thing the season mode offers is a fresh start and you are claiming that to be a negative which in turn means you would prefer seasons not exist and simply get all the content on non-season.
The reason the fresh start is the point of seasons, is because that is the only thing the season mode does that couldn't be done in non-season. Just like how the only thing HC does is give your character one life, even if they added extra content to HC the point to HC would be that one life because everything else could potentially be put into the other modes. Adding an extra game mode is meant to offer a different way to play, be it one life, gameplay changes, fresh start what ever it may be and if that's your thing then more to ya but the point of a mode should not be "extra content, at a cost!" that's dumb.
games always have costs for perks...i have to spend time to get mats items and gold exp etc. why not game shark this bitch and go god mode with infinite everything then? by my logic seasonal players should bitch about not getting to keep items/exp every new season because thats as INSANE as nonseasonal players bitching about not getting seasonal-only stuff. dont make some piss poor attempt at twisting my logic when youre too close minded to bother comprehending it..
Ok, lets for a moment go with your opinion that the fresh start is the price you have to pay. Then, would you personally prefer seasons be removed entirely and you get the extras without having to start from scratch?
With the seasonal rebirth system it might be possible to get extra storage space via the mail system. If you choose to rebirth a nonseasonal hero into a seasonal one, that hero's gear gets mailed to you and that hero becomes a level 1 seasonal hero. You can then delete that newly rebirthed hero and create a new nonseason hero (which can be powerlevelled back up to level 70 in about 10 minutes). Doing this allows you to use the mail box as additional storage. It is only a temporary solution, mail only lasts 30 days before it expires, but having an extra inventory worth of storage for 10 minutes of work isn't too bad. Assuming there is no limit on the number of heroes that can be rebirthed, you can repeat this process for even more storage. Just don't forget to take the gear out of your mail box before the 30 days are up.
It's funny that "all you ever hear is non-seasonal players bitching and moaning" because it sure sounds to me like you are bitching and moaning that you need special snowflake content.
You made a choice to play seasonal content just like others made a choice to play non-seasonal content. Yet, it really seems that you cannot live with your choice unless that means that you get exclusive content. Somehow you don't see the complete hypocrisy in that stance.
Why do some seasonal players have this God complex where they believe that everyone else is inferior and undeserving? Besides, storage space is a massive issue for everyone in the game. It knows no bounds between Seasons, Non-seasons, and Hardcore. It's a problem that we all grapple with regardless of our game mode. When you have a problem that effects everyone, like storage space, you don't put it in one of the three game modes. Tying a very basic game feature such as storage space to any specific game mode is tantamount to the developers denouncing the other game modes as not the "real" game.
Imagine if you had to do some specific task in Hardcore or Non-season to unlock the tabs. That would be just as wrong. I support your desire to play Seasonal characters. It would be completely unfair of Blizzard to give us more stash tabs and simultaneously tell you, the Seasonal player, that you had to spend a few dozen hours playing Non-seasonal characters to unlock them. It's similarly wrong to tell Non-seasonal players that they have to spend a few dozen hours playing Seasonal characters to fulfill a basic need.
I haven't played much of the game since 2.2. I tried some 2.3, it was OK. I read the 2.4 patch notes. I saw how they were removing season-only legendaries. I was happy with this news. Then I saw that they tied storage space to seasonal play and immediately my happiness was replaced with incredulity. They managed to make the situation worse. They managed to thumb their noses at Non-seasonal players even more than they were in the past. I cannot imagine why they'd want to be so spiteful and hateful towards a segment of their playerbase. It just doesn't make sense.
I was ready to give 2.4 a whirl simply because of Legacy of Nightmares because, at this point, I simply have no desire to even attempt to push leaderboards. This single issue, though, will keep me from even trying out 2.4. It's high time they stop treating Non-seasonal players as if we're playing the game "wrong." At the very least with the items in previous seasons we were able to earn them eventually. With the current stash tab proposition we can't even do that. We can't even get them after the season has ended. It's "play seasons" or "go to hell."
With the implementation of the additional tabs being done via a new chest at the top of the stash space screen, why not create an additional chest that is shaded in green. When you complete a set dungeon it gives you another set tab that you can place only the set items for that set into. This is done for all four sets for each class. The tab is class specific and is shared across all characters of that class. If you wanted to take it a step further you could add the outfitter feature to each tab and when you complete all set dungeons you get a 5th tab under the set tab to place any build you want into it.
i made my choice to play seasonal content and have lived with that choice HAPPILY every single season. the PERKS of new exclusive content combined with a fresh start and actually competitive leaderboards instead of a desolate wasteland where gr40 gets you onto the board well outweigh the few hours grind required to get back to 70 then few more hours to get usable gear. you are 100% correct in that i do not see any hypocrisy in my stance. please explain it to me.
putting the seasonal (hardcore i might add) god complex aside, storage space is not a huge issue in the game for everyone. funny enough, its less of an issue for seasonal DURING the season and a huge issue for seasonal after the season. id think that items that help seasonal players push way harder in gr is a more important game feature, so they are in fact closing the gap between season and nonseason. if you need more stash, my first advice is to salvage and/or extract your nonancient gear. my second piece of advice is to stop hoarding useless legs that MIGHT become useful in the future. my third piece of advice is to bitch and moan to blizzard about providing more character slots so you can keep all your "useful" gear on actual characters instead of in the stash and wasting a whole group's time while you inevitably have to swap gear and skills at some point.
as a hardcore player i would relish in your misery if blizzard forced everyone to at least try hardcore for stash tabs.
after all this back and forth you then state you dont even play this game which, to me, invalidates your entire opinion! youre too far removed from the struggles and are basing your entire argument on opinions made from a distant memory. my guess is youll play 2weeks to 1month of 2.4 (IF THAT) before you quit and come back to bitch about a game you havent fully experienced.
honestly though, that last bit was meant to offend you. but, that aside, a nonseasonal player who hasnt played since 2.2 cant possibly have a stash full of CURRENTLY useful legs.
Complete the 2nd to last tab of season journey so it will take a bit of effort. There is a video from Blizzcon that shows which chapter will give the stash tab and it was conqueror.
This is all subject to change but i hope they keep it this way or push it to the last tab, I'm guessing their reason to do this so not everyone can get it right away and most people never will get it so it will save them some space.
Getting the season journey is nothing hard, but i find no fun in it - and i get no use out of that character.
It is a few days of useless hassle to do one season journey (times 4 for the four tabs spread over four seasons).
I just see no reason for a mandatory UI upgrade to be tied to a niche play style.
Quality of Life upgrades should be available for all players since they are very useful to all players, regardless of season/non-season.
I always thought that it'd be much nicer to have a split shared and personal stash like inTorchlight II, even in Path of Exile there is plenty of space as well as an accunt share tab and personal. They basically force you not to save items, then they brought out Kanai's Cub. My dilemma is wondering what items to cube or keep. Right now anything monk-related I keep and cube everything else I can, but I'm an altoholic and it's impossble to do that unless I keep the gear on my chars. I dont have the room for mules due to my 2 monks (plus my hardcore monk) I use for differrent sets/gems and 1 each for softcore and hardcore of the others.
I don't mind seasonal especially now that they hand you a gear set but my NS characters are way advanced and I put so much time into them to play them what a couple weeks between seasons and never touch them again? And all those seasonal characters I worked so hard on to never play, I mean D2 had ladder but it was loved due to the fact of how powerful the items were and the fact that you could farm specific mobs or bosses. And I can't recall ever playing non-ladder really.
I will play seasons sadly for my stash tabs but I'm also interesred this season. My gripe was about how long it could take to get back into T6+ after reaching 70 fresh, but with a starting set it might change my opinion so we'll see.
Since to get full set you need to Kill Kulle at T2, and finish a solo GR20.
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You can actually get 6 set by paragon 19 in full yellows. Already did it on PTR ignoring the legendaries and just went full yellows and had 1 blue ring still. Obviously the 2 and 4pc you get after 70 then kulle I used. Its so easy lol. It took like 17-20minutes after hitting 70. Half the time was crafting yellows lol.