Something being dead does not require new employee for UNANNOUNCED project, or does it?
Make a theory based on that, not on 'we got only one hour on Blizzcon'. I don't really see what the fuss is about in the first place. Wait until Blizzcon is over and then be angry or bitter.
No where does it mention Diablo other than the sub title. They probably placed that there to hide what game it's really for. If it IS Diablo related, then it's probably to fill Heroes of the Storm with more D3 shit to try to convert the d3 fanbase to other games.
I think we're way passed Diablo season on Heroes. If anything, a WC batch (due to new expansion) is coming after a possible Overwatch batch (due to possible release of Overwatch) which should be tailing after the present SC batch.
Wait until Blizzcon is over and then be angry or bitter.
Most likely scenario is that they ARE working on something, but will NOT show it at Blizzcon... so, the latter won't tell us much, except whatever it is won't be coming soon.
If you noticed WoW has been declining since after WoTLK, WoW sucks and it just keeps getting worse, this new expansion looks shitty, D3 isn't a success of its own, I bet you if they released a remastered version of D2, and D3 the same day. I can guarantee you the remastered version sells ten fold of what D3 sells...
Not a good example. Any old classic thing, be it a game or a music album or a book, is always going to be cherished by the fans more, than any new thing, that's just how people's tastes work apparently. There's no way any new music from Led Zeppelin is going to match, in terms of reverence, the old classics of Led Zeppelin. Once you fall in love with a brand or a franchise, you're going to have preferences, and that's just taste, which is not debatable. You prefer D2. Some perhaps younger gamer, who got introduced to Diablo with the third one, will prefer D3 over anything else before. To say that D3 isn't a success of its own is stating the obvious. It's a third installment of the franchise, how could it ever be a success "on its own"? Still, to repeat what i wrote before, it sold the most copies of any Blizzard game ever, therefore its success is undeniable.
Here's something to think about, if you want to consider sales alone. Diablo 2 sold, info provided by various sources, around 17m copies. Diablo 3 sold over 30m copies. If what you say is correct, that all the people who bought D3 did so, because of D2, that leaves you with over 13m copies sold by Diablo 3 "alone". D2 had 15 years to do it. D3 had 3 years to do it. Give it couple more years and, by your standards of judging games by sales, Diablo 3 will sell more copies "alone" than Diablo 2.
I would say your almost right but you forgot to account, the people that play video games has greatly increased since D2 was released, with that being said yeah D3 was going to sell more copiesin the initial release, my whole point is if you released D3 and D2 remastered, right now D2 would have more sales... D3 takes no thought process, as their are like 3 builds to pick from and everything revolves around a set... And you don't get to pick your stat points, so once your max level your class can be any build... That's gay... D3 isn't suppose to be WoW it's suppose to be its own game.. There are so many builds you could make in D2.. D2 is overall better it's not a opinion it's a fact... Just today's generation doesn't see it that way because they like games that are simple such as WoW.
i said it before in the news comments and every time i see the darkened map of the convention center with the little bright circle around the diablo "booth", i feel it is getting too obvious. they are trolling us. they are unterstating big time. something is going to happen.
Honestly, I'm happy with 2.3 right now, i don't play seasons because i don't have that much excessive time to burn on it so i play Non-Seasonal, I only bought RoS midway through 2.2, and played Vanilla campaign repeatedly. When i got RoS, i was happy with it, 2.2 was ok, 2.3 is a lot better. To me, the only problem right now is the lag issues, and 2.3 basically killed Wizards, Hunters & Crusaders for group play, it forced me to create a zdps barb, whereas i never played barb before, but i'm ok with it because i learned to play a new class. With the paragon levels, yeah it's not as good as it could be, but other people have the time to invest on it, I'm happy that i already reached P915+, 1st time that i got into the solo top 500, yeah you could say i'm a casual player, I'm just happy with playing the current meta right now. I also played Diablo 2 when i was a kid, and to be honest i like Diablo 3 a lot more.
No offense, if you say Diablo 3 is better then D2?? then you sir have no standards when it comes to video games.. D2 is far more better then D3 with content obviously not graphic wise.. but when it comes to content d2 still takes the crown. They should of just remade D2 with D3 graphics! i bet you they would have a shit ton of people buying the game... i bet you if they did that, it would outsell any game they've made. D3 is fun dont get me wrong but it just seems like the devs got lazy.. i mean whats with the damage... hitting 12bil.. thats stupid.. Announcing PvP in the beta but then taking it out and just putting brawling in is stupid i mean it would be great if they actually fixed the damage. i still play D2 to this day.. I mean they have so much content to work with and they generate d3 they way they did?? just seems like they hired lazy devs. or had a bad project manager...
Maybe i just wasn't a hardcore D2 lover like some other gamers are, If they made a D2 with D3 graphics how would they attract new players? And you cannot assume that a remastered D2 would outsell other Blizzard titles, especially WoW. And also, the Diablo series graphics isn't what you could call a Highend game graphics, Diablo series doesn't rely on being graphically beautiful like some other games do, they rely on the story & game play itself. I get that your nostalgic about D2, but D3 is a success of it's own.
If you noticed WoW has been declining since after WoTLK, WoW sucks and it just keeps getting worse, this new expansion looks shitty, D3 isn't a success of its own, I bet you if they released a remastered version of D2, and D3 the same day. I can guarantee you the remastered version sells ten fold of what D3 sells...
I think the next wow expansion might be the best one yet, DEMON HUNTERS!!! Autamatically sold the expansion when they announced the class. I can't wait.
I just wish they would announce an epic amazing Diablo 3 expansion to close out the story.
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If you want to arrange it
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If you noticed WoW has been declining since after WoTLK, WoW sucks and it just keeps getting worse, this new expansion looks shitty, D3 isn't a success of its own, I bet you if they released a remastered version of D2, and D3 the same day. I can guarantee you the remastered version sells ten fold of what D3 sells...
Not a good example. Any old classic thing, be it a game or a music album or a book, is always going to be cherished by the fans more, than any new thing, that's just how people's tastes work apparently. There's no way any new music from Led Zeppelin is going to match, in terms of reverence, the old classics of Led Zeppelin. Once you fall in love with a brand or a franchise, you're going to have preferences, and that's just taste, which is not debatable. You prefer D2. Some perhaps younger gamer, who got introduced to Diablo with the third one, will prefer D3 over anything else before. To say that D3 isn't a success of its own is stating the obvious. It's a third installment of the franchise, how could it ever be a success "on its own"? Still, to repeat what i wrote before, it sold the most copies of any Blizzard game ever, therefore its success is undeniable.
Here's something to think about, if you want to consider sales alone. Diablo 2 sold, info provided by various sources, around 17m copies. Diablo 3 sold over 30m copies. If what you say is correct, that all the people who bought D3 did so, because of D2, that leaves you with over 13m copies sold by Diablo 3 "alone". D2 had 15 years to do it. D3 had 3 years to do it. Give it couple more years and, by your standards of judging games by sales, Diablo 3 will sell more copies "alone" than Diablo 2.
I would say your almost right but you forgot to account, the people that play video games has greatly increased since D2 was released, with that being said yeah D3 was going to sell more copiesin the initial release, my whole point is if you released D3 and D2 remastered, right now D2 would have more sales... D3 takes no thought process, as their are like 3 builds to pick from and everything revolves around a set... And you don't get to pick your stat points, so once your max level your class can be any build... That's gay... D3 isn't suppose to be WoW it's suppose to be its own game.. There are so many builds you could make in D2.. D2 is overall better it's not a opinion it's a fact... Just today's generation doesn't see it that way because they like games that are simple such as WoW.
and you forget that just the announcement of D3 pushed D2 back into top selling games. The sales of D3 and D2 are correlated. Both pushed the sales of the other game.
Also, there were NOT more builds in D2 if you compare it right. D2 had no difficulty and that's the only reason why there were so many builds. You could do whatever you want and still manage to kill stuff. If there was something like gifts in d2, then there would only be hammerdins and maybe blizzard sorcs. If you want to compare possible builds of those two games, you should compare Torment1-3 builds with D2. And there are way more possible builds in D3 then.
Also the stats in d2 were not that complex at all. You take 0 strength because you carry equip that carries itself, take just enough dex to have maxblock or nothing if you go nonblock and put the rest in vita.
Don't just nitpick your arguments.
for starters, D3 torment 10 is not hard at all... you can have a terrible set with a monk, and run it rather easy. Atleast d2 hell mode was actually hard.. D3 shouldnt have 15 different difficulties... it should have 3. with the last being difficult like in the beginning release of d3. Another note, D3 shouldnt rely on only SET pieces... AS THIS GAME ISNT FREAKING WOW.! This game has never directly revolved around sets, its revolved around legendary weapons and runewords... <--- which they never even implemented in the game! As i was saying with builds the game should allow stat input along with skills... not where you know every skill that takes no thought process in builds as you can make anything you want... another WoW logic they put into the game. They need to focus on this game as if they do it right i believe d3 can push above WoW, but as of right now they are only shooting themselves in the foot by making this game WoW like. they should of just made a remastered version of D2.
Personally I find it odd that Blizzard released 2.3, a fairly big patch as far as D3 has been concerned which added a new zone, the cube (which is a pretty big feature), various new sets as well as doing various promotions for games like Heroes of the Storm with Diablo tie-ins like the treasure goblns, 2 diablo themed maps, etc... to basically try and build up interest and excitement in D3 and then not announce anything at blizzcon. Maybe I'm grasping at straws but I'd like to think they'll do more than just announce 2.4 with some bug fixes, new/revamped sets and maybe another new zone.....I'm still hoping for a surprise expansion announcement even if it's release is over a year away.
If you noticed WoW has been declining since after WoTLK, WoW sucks and it just keeps getting worse, this new expansion looks shitty, D3 isn't a success of its own, I bet you if they released a remastered version of D2, and D3 the same day. I can guarantee you the remastered version sells ten fold of what D3 sells...
Not a good example. Any old classic thing, be it a game or a music album or a book, is always going to be cherished by the fans more, than any new thing, that's just how people's tastes work apparently. There's no way any new music from Led Zeppelin is going to match, in terms of reverence, the old classics of Led Zeppelin. Once you fall in love with a brand or a franchise, you're going to have preferences, and that's just taste, which is not debatable. You prefer D2. Some perhaps younger gamer, who got introduced to Diablo with the third one, will prefer D3 over anything else before. To say that D3 isn't a success of its own is stating the obvious. It's a third installment of the franchise, how could it ever be a success "on its own"? Still, to repeat what i wrote before, it sold the most copies of any Blizzard game ever, therefore its success is undeniable.
Here's something to think about, if you want to consider sales alone. Diablo 2 sold, info provided by various sources, around 17m copies. Diablo 3 sold over 30m copies. If what you say is correct, that all the people who bought D3 did so, because of D2, that leaves you with over 13m copies sold by Diablo 3 "alone". D2 had 15 years to do it. D3 had 3 years to do it. Give it couple more years and, by your standards of judging games by sales, Diablo 3 will sell more copies "alone" than Diablo 2.
I would say your almost right but you forgot to account, the people that play video games has greatly increased since D2 was released, with that being said yeah D3 was going to sell more copiesin the initial release, my whole point is if you released D3 and D2 remastered, right now D2 would have more sales... D3 takes no thought process, as their are like 3 builds to pick from and everything revolves around a set... And you don't get to pick your stat points, so once your max level your class can be any build... That's gay... D3 isn't suppose to be WoW it's suppose to be its own game.. There are so many builds you could make in D2.. D2 is overall better it's not a opinion it's a fact... Just today's generation doesn't see it that way because they like games that are simple such as WoW.
and you forget that just the announcement of D3 pushed D2 back into top selling games. The sales of D3 and D2 are correlated. Both pushed the sales of the other game.
Also, there were NOT more builds in D2 if you compare it right. D2 had no difficulty and that's the only reason why there were so many builds. You could do whatever you want and still manage to kill stuff. If there was something like gifts in d2, then there would only be hammerdins and maybe blizzard sorcs. If you want to compare possible builds of those two games, you should compare Torment1-3 builds with D2. And there are way more possible builds in D3 then.
Also the stats in d2 were not that complex at all. You take 0 strength because you carry equip that carries itself, take just enough dex to have maxblock or nothing if you go nonblock and put the rest in vita.
Don't just nitpick your arguments.
for starters, D3 torment 10 is not hard at all... you can have a terrible set with a monk, and run it rather easy. Atleast d2 hell mode was actually hard.. D3 shouldnt have 15 different difficulties... it should have 3. with the last being difficult like in the beginning release of d3. Another note, D3 shouldnt rely on only SET pieces... AS THIS GAME ISNT FREAKING WOW.! This game has never directly revolved around sets, its revolved around legendary weapons and runewords... <--- which they never even implemented in the game! As i was saying with builds the game should allow stat input along with skills... not where you know every skill that takes no thought process in builds as you can make anything you want... another WoW logic they put into the game. They need to focus on this game as if they do it right i believe d3 can push above WoW, but as of right now they are only shooting themselves in the foot by making this game WoW like. they should of just made a remastered version of D2.
Bro, T10 is only for farming. It's not the end game. What's your highest solo grift and 4 mans? You're probably just a noob with no place to speak about D3.
Not a good example. Any old classic thing, be it a game or a music album or a book, is always going to be cherished by the fans more, than any new thing, that's just how people's tastes work apparently. There's no way any new music from Led Zeppelin is going to match, in terms of reverence, the old classics of Led Zeppelin. Once you fall in love with a brand or a franchise, you're going to have preferences, and that's just taste, which is not debatable. You prefer D2. Some perhaps younger gamer, who got introduced to Diablo with the third one, will prefer D3 over anything else before. To say that D3 isn't a success of its own is stating the obvious. It's a third installment of the franchise, how could it ever be a success "on its own"? Still, to repeat what i wrote before, it sold the most copies of any Blizzard game ever, therefore its success is undeniable.
Here's something to think about, if you want to consider sales alone. Diablo 2 sold, info provided by various sources, around 17m copies. Diablo 3 sold over 30m copies. If what you say is correct, that all the people who bought D3 did so, because of D2, that leaves you with over 13m copies sold by Diablo 3 "alone". D2 had 15 years to do it. D3 had 3 years to do it. Give it couple more years and, by your standards of judging games by sales, Diablo 3 will sell more copies "alone" than Diablo 2.
I would say your almost right but you forgot to account, the people that play video games has greatly increased since D2 was released, with that being said yeah D3 was going to sell more copiesin the initial release, my whole point is if you released D3 and D2 remastered, right now D2 would have more sales... D3 takes no thought process, as their are like 3 builds to pick from and everything revolves around a set... And you don't get to pick your stat points, so once your max level your class can be any build... That's gay... D3 isn't suppose to be WoW it's suppose to be its own game.. There are so many builds you could make in D2.. D2 is overall better it's not a opinion it's a fact... Just today's generation doesn't see it that way because they like games that are simple such as WoW.
and you forget that just the announcement of D3 pushed D2 back into top selling games. The sales of D3 and D2 are correlated. Both pushed the sales of the other game.
Also, there were NOT more builds in D2 if you compare it right. D2 had no difficulty and that's the only reason why there were so many builds. You could do whatever you want and still manage to kill stuff. If there was something like gifts in d2, then there would only be hammerdins and maybe blizzard sorcs. If you want to compare possible builds of those two games, you should compare Torment1-3 builds with D2. And there are way more possible builds in D3 then.
Also the stats in d2 were not that complex at all. You take 0 strength because you carry equip that carries itself, take just enough dex to have maxblock or nothing if you go nonblock and put the rest in vita.
Don't just nitpick your arguments.
for starters, D3 torment 10 is not hard at all... you can have a terrible set with a monk, and run it rather easy. Atleast d2 hell mode was actually hard.. D3 shouldnt have 15 different difficulties... it should have 3. with the last being difficult like in the beginning release of d3. Another note, D3 shouldnt rely on only SET pieces... AS THIS GAME ISNT FREAKING WOW.! This game has never directly revolved around sets, its revolved around legendary weapons and runewords... <--- which they never even implemented in the game! As i was saying with builds the game should allow stat input along with skills... not where you know every skill that takes no thought process in builds as you can make anything you want... another WoW logic they put into the game. They need to focus on this game as if they do it right i believe d3 can push above WoW, but as of right now they are only shooting themselves in the foot by making this game WoW like. they should of just made a remastered version of D2.
Bro, T10 is only for farming. It's not the end game. What's your highest solo grift and 4 mans? You're probably just a noob with no place to speak about D3.
LMAO... considering my solo is 65 with WD and like 67 with Monk... i know end game is grifts.. you poon. i bet you havent even played D2... t10 should be hard... it shouldnt be easy even for farming...... You're probably part of this new generation kids who find games fun that take no skill to play whatsoever... yeah i like to play d3 but it reality this game is based off gear grinding... which is constant rifts, grifts, or bounties to reroll items. Other then that all the high up players use programs to run their keys while all they do is control movement. D3 needs to add some more content, where you arent just doing the same game mode over and over again... there is tons of stuff they can add they just have LAZY devs.. who take shit from WoW to throw in this game.
I lol'd. D2 hell was not hard. You could finish hell mode in hardcore without items on (iron man challenge). If it's possible to finish the game without items, how low is the difficulty if you do use items?
Also, why are you so anti sets but pro runewords? Runewords are sets in one item...
runewords arent sets..... and im anti sets because sets are more of a WoW thing... its not a diablo thing... D3 you should be able to have a build that can do high damage without a set.... and D2 hell is more difficult then d3 torment X
I just want to point out http://diablo2.diablowiki.net/Category:Set_Items and this blurb "Unfortunately, as Blizzard has admitted, this very cool concept isn't implemented all that well in Diablo II. Set items aren't good enough to wear on their own in 95% of the cases, and the set bonuses aren't that good either. But there are improvements in Diablo II: Lord of Destruction." my point is sets are a Diablo thing and while they failed in Diablo 2, sets are a "Diablo thing" and Diablo 3 made them important to the endgame as they intended them to be in Diablo 2. People need to get passed the fact Blizzard uses Ideas from their other games (non of which haven't set the bar for the genera they belong to, see the term "wow killer")
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I just want to point out http://diablo2.diablowiki.net/Category:Set_Items and this blurb "Unfortunately, as Blizzard has admitted, this very cool concept isn't implemented all that well in Diablo II. Set items aren't good enough to wear on their own in 95% of the cases, and the set bonuses aren't that good either. But there are improvements in Diablo II: Lord of Destruction." my point is sets are a Diablo thing and while they failed in Diablo 2, sets are a "Diablo thing" and Diablo 3 made them important to the endgame as they intended them to be in Diablo 2. People need to get passed the fact Blizzard uses Ideas from their other games (non of which haven't set the bar for the genera they belong to, see the term "wow killer")
But using ideas from other games... is lazy.. it's the POS way of doing things... if you like things like that then im sure most of your work is half ass.
I just want to point out http://diablo2.diablowiki.net/Category:Set_Items and this blurb "Unfortunately, as Blizzard has admitted, this very cool concept isn't implemented all that well in Diablo II. Set items aren't good enough to wear on their own in 95% of the cases, and the set bonuses aren't that good either. But there are improvements in Diablo II: Lord of Destruction." my point is sets are a Diablo thing and while they failed in Diablo 2, sets are a "Diablo thing" and Diablo 3 made them important to the endgame as they intended them to be in Diablo 2. People need to get passed the fact Blizzard uses Ideas from their other games (non of which haven't set the bar for the genera they belong to, see the term "wow killer")
But using ideas from other games... is lazy.. it's the POS way of doing things... if you like things like that then im sure most of your work is half ass.
The Gaming Industry......any Industry dose it, its a standard of business. Vanilla ice stealing the beat from queen, any movie remake ever, was WOW the first mmo? Media Advancement and Advancement in general is taking an idea and improving on it, whether or not the idea is 100% original is irreverent. Think about the first vehicle....do you drive that?....no you drive (i am assuming your old enough to drive i don't know) some car/truck based on the original idea. Look at Wizards of the Coast. and Pazio Dungeons and Dragons and Pathfinder (some of the Biggest influences for the games we play now), yes pathfinder is based on D&d but it has grown into its own world wide community and Made the entire fantasy genera as a whole better. so before you spout off about using other ideas as "the POS" way of doing things look fantasy in general...all the ideas came from somewhere.. Tolkin....Myths from the darkages.....mythology in general...
and i don't appericate your snide "if you like things like that then im sure most of your work is half ass." it was needless and childish.
And I still say it: Runewords ARE sets, just in one item. You combine multiple pieces to get a full set/runeword which gives you a powerful bonus.
It's the same concept. It just takes less equip slots (1 instead of 6).
Also, runewords would not be interesting in D3 because the item system is completely different than D2. In D3, every item of the same slot can have the exact same affixes. Only the legendary affix is what makes items special. Does it really matter if you have a "mainstat/vita/resists/3sox" legendary, set or runeword?
D2 had crazy differences in their items with special affixes that other items on that slot didn't have, while they had their own special affixes themselves.
D3 is streamlined. The affixes are inspired from WoW and yeah, it kinda sucks that items can't be so crazy diverse like in D2, but what is done is done. Runewords just don't fit in this item system.
"The affixes are inspired from WoW and yeah, it kinda sucks that items can't be so crazy diverse like in D2" My point being that they are taken from WoW.... it should of never been like that in the first place... WoW is a PoS game... if they want to ruin D3 then they should just keep making the game WoW like.....
I just want to point out http://diablo2.diablowiki.net/Category:Set_Items and this blurb "Unfortunately, as Blizzard has admitted, this very cool concept isn't implemented all that well in Diablo II. Set items aren't good enough to wear on their own in 95% of the cases, and the set bonuses aren't that good either. But there are improvements in Diablo II: Lord of Destruction." my point is sets are a Diablo thing and while they failed in Diablo 2, sets are a "Diablo thing" and Diablo 3 made them important to the endgame as they intended them to be in Diablo 2. People need to get passed the fact Blizzard uses Ideas from their other games (non of which haven't set the bar for the genera they belong to, see the term "wow killer")
But using ideas from other games... is lazy.. it's the POS way of doing things... if you like things like that then im sure most of your work is half ass.
The Gaming Industry......any Industry dose it, its a standard of business. Vanilla ice stealing the beat from queen, any movie remake ever, was WOW the first mmo? Media Advancement and Advancement in general is taking an idea and improving on it, whether or not the idea is 100% original is irreverent. Think about the first vehicle....do you drive that?....no you drive (i am assuming your old enough to drive i don't know) some car/truck based on the original idea. Look at Wizards of the Coast. and Pazio Dungeons and Dragons and Pathfinder (some of the Biggest influences for the games we play now), yes pathfinder is based on D&d but it has grown into its own world wide community and Made the entire fantasy genera as a whole better. so before you spout off about using other ideas as "the POS" way of doing things look fantasy in general...all the ideas came from somewhere.. Tolkin....Myths from the darkages.....mythology in general...
and i don't appericate your snide "if you like things like that then im sure most of your work is half ass." it was needless and childish.
i drive a ford f250..... but thats besides the point. what im saying is that Diablo is it's own game, as Wow is a completely different game.... Why would you take features from a "game" that is declining and losing subscribers and put it into a "new game" which your trying to build up to sell unless you dont give a shit about it. Blizz doesnt care about d3.. it shows.... and its sad.... diablo franchise imo could of oversold WoW potentionally especially with how bad WoW is declining now. WoW is a dried up well and blizz just keeps trying to put water into it.. when they should just quit..
I just want to point out http://diablo2.diablowiki.net/Category:Set_Items and this blurb "Unfortunately, as Blizzard has admitted, this very cool concept isn't implemented all that well in Diablo II. Set items aren't good enough to wear on their own in 95% of the cases, and the set bonuses aren't that good either. But there are improvements in Diablo II: Lord of Destruction." my point is sets are a Diablo thing and while they failed in Diablo 2, sets are a "Diablo thing" and Diablo 3 made them important to the endgame as they intended them to be in Diablo 2. People need to get passed the fact Blizzard uses Ideas from their other games (non of which haven't set the bar for the genera they belong to, see the term "wow killer")
But using ideas from other games... is lazy.. it's the POS way of doing things... if you like things like that then im sure most of your work is half ass.
The Gaming Industry......any Industry dose it, its a standard of business. Vanilla ice stealing the beat from queen, any movie remake ever, was WOW the first mmo? Media Advancement and Advancement in general is taking an idea and improving on it, whether or not the idea is 100% original is irreverent. Think about the first vehicle....do you drive that?....no you drive (i am assuming your old enough to drive i don't know) some car/truck based on the original idea. Look at Wizards of the Coast. and Pazio Dungeons and Dragons and Pathfinder (some of the Biggest influences for the games we play now), yes pathfinder is based on D&d but it has grown into its own world wide community and Made the entire fantasy genera as a whole better. so before you spout off about using other ideas as "the POS" way of doing things look fantasy in general...all the ideas came from somewhere.. Tolkin....Myths from the darkages.....mythology in general...
and i don't appericate your snide "if you like things like that then im sure most of your work is half ass." it was needless and childish.
i drive a ford f250..... but thats besides the point. what im saying is that Diablo is it's own game, as Wow is a completely different game.... Why would you take features from a "game" that is declining and losing subscribers and put it into a "new game" which your trying to build up to sell unless you dont give a shit about it. Blizz doesnt care about d3.. it shows.... and its sad.... diablo franchise imo could of oversold WoW potentionally especially with how bad WoW is declining now. WoW is a dried up well and blizz just keeps trying to put water into it.. when they should just quit..
Because WoW's system is working. The game's subs are not declining because the items are fucked up. It's just a very old game. People stop playing it, new players don't want to start it because MMO as a genre is slowly dying and subscription fees are a big shock for most players today.
WoW's system is just not super exciting. Items are just stats that you need to kill the next hard boss. Only legendary items in WoW are interesting because they have unique procs and styles. Blizzard understood this with RoS. That's why legendaries have their legendary affix now. That's why sets have those unique effects, Item affixes are just stats to get higher numbers. That's the foundation D3 is built on. They can't change this anymore. And they won't change this, because the D2 items were not casual friendly.
But it's no use crying over spilled milk. What's done is done. Blizzard did a lot to make items interesting again and they succeeded with a way where only legendaries and sets are interesting. That's good enough for me.
Still, runewords just don't fit in D3. Whining about it, doesn't change the fact.
If Blizzard tends to do the same thing they did for WoW , then D3 won't be successful either.. Doing the same shit obviously doesn't work and WoW is a perfect example of that.. add 10 levels and a zone that's similar to the others lol D3 needs better developers ones that aren't part of the WoW catastrophe
I'll admit, read the first page and quit cycling, if anything interesting arose, maybe I'll go back...
First, 1 hour, isn't astronomical, but they've already posted a job listing for an art position for Diablo (Game and Project were mentioned, so it's either D4, or D3 expansion.) It also falls under the guidelines of space/time when you consider the rest of thier schedule.
Second, they also have Hearthstone, Starcraft. Legion, Heroes and Overwatch to tide most of Blizzcon, so why (bother) with talking about upcoming changes to Diablo if they're not in the mix until next year?
Third, Diablo at least gets a booth, with 4 tourney's going on, I didn't even expect that much. Unless they somehow came out with a D3 tourney of who can clear the highest GR in under an hour... not really exciting.
Enjoy Blizzcon, it's Blizzcon, not Diablocon.
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I think we're way passed Diablo season on Heroes. If anything, a WC batch (due to new expansion) is coming after a possible Overwatch batch (due to possible release of Overwatch) which should be tailing after the present SC batch.
I would say your almost right but you forgot to account, the people that play video games has greatly increased since D2 was released, with that being said yeah D3 was going to sell more copiesin the initial release, my whole point is if you released D3 and D2 remastered, right now D2 would have more sales... D3 takes no thought process, as their are like 3 builds to pick from and everything revolves around a set... And you don't get to pick your stat points, so once your max level your class can be any build... That's gay... D3 isn't suppose to be WoW it's suppose to be its own game.. There are so many builds you could make in D2.. D2 is overall better it's not a opinion it's a fact... Just today's generation doesn't see it that way because they like games that are simple such as WoW.
i said it before in the news comments and every time i see the darkened map of the convention center with the little bright circle around the diablo "booth", i feel it is getting too obvious. they are trolling us. they are unterstating big time. something is going to happen.
I just wish they would announce an epic amazing Diablo 3 expansion to close out the story.
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
for starters, D3 torment 10 is not hard at all... you can have a terrible set with a monk, and run it rather easy. Atleast d2 hell mode was actually hard.. D3 shouldnt have 15 different difficulties... it should have 3. with the last being difficult like in the beginning release of d3. Another note, D3 shouldnt rely on only SET pieces... AS THIS GAME ISNT FREAKING WOW.! This game has never directly revolved around sets, its revolved around legendary weapons and runewords... <--- which they never even implemented in the game! As i was saying with builds the game should allow stat input along with skills... not where you know every skill that takes no thought process in builds as you can make anything you want... another WoW logic they put into the game. They need to focus on this game as if they do it right i believe d3 can push above WoW, but as of right now they are only shooting themselves in the foot by making this game WoW like. they should of just made a remastered version of D2.
Personally I find it odd that Blizzard released 2.3, a fairly big patch as far as D3 has been concerned which added a new zone, the cube (which is a pretty big feature), various new sets as well as doing various promotions for games like Heroes of the Storm with Diablo tie-ins like the treasure goblns, 2 diablo themed maps, etc... to basically try and build up interest and excitement in D3 and then not announce anything at blizzcon. Maybe I'm grasping at straws but I'd like to think they'll do more than just announce 2.4 with some bug fixes, new/revamped sets and maybe another new zone.....I'm still hoping for a surprise expansion announcement even if it's release is over a year away.
I just want to point out http://diablo2.diablowiki.net/Category:Set_Items and this blurb "Unfortunately, as Blizzard has admitted, this very cool concept isn't implemented all that well in Diablo II. Set items aren't good enough to wear on their own in 95% of the cases, and the set bonuses aren't that good either. But there are improvements in Diablo II: Lord of Destruction." my point is sets are a Diablo thing and while they failed in Diablo 2, sets are a "Diablo thing" and Diablo 3 made them important to the endgame as they intended them to be in Diablo 2. People need to get passed the fact Blizzard uses Ideas from their other games (non of which haven't set the bar for the genera they belong to, see the term "wow killer")
The Gaming Industry......any Industry dose it, its a standard of business. Vanilla ice stealing the beat from queen, any movie remake ever, was WOW the first mmo? Media Advancement and Advancement in general is taking an idea and improving on it, whether or not the idea is 100% original is irreverent. Think about the first vehicle....do you drive that?....no you drive (i am assuming your old enough to drive i don't know) some car/truck based on the original idea. Look at Wizards of the Coast. and Pazio Dungeons and Dragons and Pathfinder (some of the Biggest influences for the games we play now), yes pathfinder is based on D&d but it has grown into its own world wide community and Made the entire fantasy genera as a whole better. so before you spout off about using other ideas as "the POS" way of doing things look fantasy in general...all the ideas came from somewhere.. Tolkin....Myths from the darkages.....mythology in general...
and i don't appericate your snide "if you like things like that then im sure most of your work is half ass." it was needless and childish.
dude.... what im saying is that WoW is primarily based off sets.... Diablo wasn't.. yes they were in the game..... but they weren't the best!.......
I'll admit, read the first page and quit cycling, if anything interesting arose, maybe I'll go back...
First, 1 hour, isn't astronomical, but they've already posted a job listing for an art position for Diablo (Game and Project were mentioned, so it's either D4, or D3 expansion.) It also falls under the guidelines of space/time when you consider the rest of thier schedule.
Second, they also have Hearthstone, Starcraft. Legion, Heroes and Overwatch to tide most of Blizzcon, so why (bother) with talking about upcoming changes to Diablo if they're not in the mix until next year?
Third, Diablo at least gets a booth, with 4 tourney's going on, I didn't even expect that much. Unless they somehow came out with a D3 tourney of who can clear the highest GR in under an hour... not really exciting.
Enjoy Blizzcon, it's Blizzcon, not Diablocon.