I've done about 15 uber-runs on T10 (or TX) and every time we get 2x2 + 2x3 organs (2 organs from ubers 1 & 2 and 3 organs from ubers 3 & 4). So I'd say the chances are 250% for TX
From this information, running T8 bounties, I should be getting 1 death's breath + a 10% for a second one. Correct?
Well, I'm running T8 bounties and I'm getting 0 death's breath mostly. On occasion I'm getting 1.
Fwiw, yesterday (Monday), I was getting DB all the time, with the occasional second one. This just seemed to start today.
Updated: I've noticed they seem to drop from the elite packs and uniques with packs. The named without packs don't seem to be dropping them. If this as already known, I did not know this.
What info are you really hoping to zone in on? I am happy to run whatever.
Basically anything with an asterisk, especially the Keywarden and Ubers (the latter except for T7 and T10 for which I think I have so much data I can even remove the asterisk, but T8, T9, and the difficulties below T7 are interesting). Problem is that for those we need a huge amount of data at this point to warrant a change (I'm talking 50+ at least), so it should just be from "natural progression".
@Hldemi: Hm, this is one of the points where there's lots of data (because so many people farm TX), so I'm hesitant to change that unless you have more consolidated data (i.e., exact numbers and not some "maybe guesstimate". Also, there's always bad luck streaks... I've encountered them myself. But I'll keep an eye on that.
Hm.... it seems like we're not getting an official version of this in 2.4, but Blizzard officials are using this chart as their reference. Strange. (See this thread)
So - the only change I can think of would be that TX caches now drop 5 instead of 4 materials. Anything else? Did anything at all change in 2.4 regarding this chart or is it really only this small change to keep it up-to-date for 2.4?
@jaffarius: Sorry, but I've done quite a few T7 ubers since and I've tried to look for anyone else to confirm this, and I've never heard of 3 organ drops at T7 ubers. Not gonna touch that for now, unless I find more people backing that up.
Hm.... it seems like we're not getting an official version of this in 2.4, but Blizzard officials are using this chart as their reference. Strange. (See this thread)
So - the only change I can think of would be that TX caches now drop 5 instead of 4 materials. Anything else? Did anything at all change in 2.4 regarding this chart or is it really only this small change to keep it up-to-date for 2.4?
@jaffarius: Sorry, but I've done quite a few T7 ubers since and I've tried to look for anyone else to confirm this, and I've never heard of 3 organ drops at T7 ubers. Not gonna touch that for now, unless I find more people backing that up.
did ubers on T7 on the PTR and had 3 organs drop from killing leoric/mahgda, only happened the once and couldn't replicate it due to not being able to leave game at the time due to PTR queues, but it does happen very infrequently.
Here is some data from season 4 / patch 2.3 for machine/organ drops. Keywarden drops are a combination of my own drops and those reported by others in the party; the 2 double drops were both for a party member (in the same game).
T10 keywardens
Act 1: 33 runs -- no machine 9, single machine 24
Act 2: 42 runs -- no machine 12, single machine 30
Act 3: 42 runs -- no machine 7, single machine 34, double machine 1
Act 4: 42 runs -- no machine 14, single machine 27, double machine 1
Overall: no machine 42/159, single machine 115/159, double machine 2/159
T10 ubers
Discord: 42 runs -- double organ 18, triple organ 24
Chaos: 42 runs -- double organ 23, triple organ 19
Turmoil: 42 runs -- double organ 24, triple organ 18
Fright: 42 runs -- double organ 24, triple organ 18
Overall: 168 runs -- double organ 89, triple organ 79
Results seem consistent with the guesstimates of 70% for machines and 50% for triple organ.
If anyone wants to keep track of their stats I'd be much obliged; although all of those numbers have been consolidated thanks to all the contributions of the community, and they're all based on large numbers, maybe there are some changes in 2.4 that we still missed.
Uber organ percent looks very weird to me, as if torment 1 is better than torment 2. I'm still not sure how it works for torment 2. One guaranteed organ and two additional chances of 10%? Please edit it to 100% +2 x 10% to make it more clear.
That's what it looked like before (look at links in my previous posts in this thread) and the overwhelming majority of people here and on Reddit said they prefer the current layout. I might add a line that explains this in a future update.
Just kidding, no update. Well, I changed the version number - but the numbers all remain the same, no changes from 2.4 to 2.4.1. Please, if you see anyone still using the old URL (Imgur) with outdated information make sure to point them to the static URL.
Hi Bagstone, I wanted to let you know I did a set of bounties yesterday on Hard difficulty, and they rewarded 3 materials in total per act, bonus bag included. I think it was 2 in regular cache bag, 1 in the bonus bag. Perhaps you could represent this in a different way on the chart for next patch?
Hi Bagstone, I wanted to let you know I did a set of bounties yesterday on Hard difficulty, and they rewarded 3 materials in total per act, bonus bag included. I think it was 2 in regular cache bag, 1 in the bonus bag. Perhaps you could represent this in a different way on the chart for next patch?
Are you sure you were level 70? Because I'm quite sure that it's 4 if you were level 70, I just checked some other reports. The bonus cache is always the equivalent of the difficulty, no matter the level - but you only get 1 cache material from every cache before level 70. So for example, for doing a level 69 bounty run on hard yields 1 cache material and 2 bonus cache materials for a total of three; a level 69 bounty run on T1 yields 4 (1 plus 3 from bonus) and so on.
Thank you for that explanation. Hmm that would make sense but I'm sure I was 70 at the time. Was running my first bounty runs on solo HC. Ran all 5 acts and got 3 materials per.
Thank you for that explanation. Hmm that would make sense but I'm sure I was 70 at the time. Was running my first bounty runs on solo HC. Ran all 5 acts and got 3 materials per.
For sanity Ill retest and report back.
Thanks - it would also be nice if you could pay extra attention to see from which of the cache the 1 material (instead of 2) came from. This is really strange, can't find this anywhere else, and the numbers have been like they are in the chart for over half a year now...
@Solmyr77: Yeah, I think this was even information from a bluepost (otherwise there would be an asterisk next to it).
What info are you really hoping to zone in on? I am happy to run whatever.
From this information, running T8 bounties, I should be getting 1 death's breath + a 10% for a second one. Correct?
Well, I'm running T8 bounties and I'm getting 0 death's breath mostly. On occasion I'm getting 1.
Fwiw, yesterday (Monday), I was getting DB all the time, with the occasional second one. This just seemed to start today.
Updated: I've noticed they seem to drop from the elite packs and uniques with packs. The named without packs don't seem to be dropping them. If this as already known, I did not know this.
I need forgotten soul data for each torment.
@Hldemi: Hm, this is one of the points where there's lots of data (because so many people farm TX), so I'm hesitant to change that unless you have more consolidated data (i.e., exact numbers and not some "maybe guesstimate". Also, there's always bad luck streaks... I've encountered them myself. But I'll keep an eye on that.
Hm.... it seems like we're not getting an official version of this in 2.4, but Blizzard officials are using this chart as their reference. Strange. (See this thread)
So - the only change I can think of would be that TX caches now drop 5 instead of 4 materials. Anything else? Did anything at all change in 2.4 regarding this chart or is it really only this small change to keep it up-to-date for 2.4?
@jaffarius: Sorry, but I've done quite a few T7 ubers since and I've tried to look for anyone else to confirm this, and I've never heard of 3 organ drops at T7 ubers. Not gonna touch that for now, unless I find more people backing that up.
Here is some data from season 4 / patch 2.3 for machine/organ drops. Keywarden drops are a combination of my own drops and those reported by others in the party; the 2 double drops were both for a party member (in the same game).
T10 keywardens
T10 ubers
Results seem consistent with the guesstimates of 70% for machines and 50% for triple organ.
Nice - thanks for the data and confirmation, MouseyPounds!
Still no changes other than the T10 bounty cache rewards in 2.4, I guess? So I'll just update it when the patch goes live.
http://d3resource.com/difficulties.png
Is updated now (well, it was only one small change - TX bounties now drop 5 materials per cache).
http://d3resource.com/difficulties-s4.png will be the archived old overview.
If anyone wants to keep track of their stats I'd be much obliged; although all of those numbers have been consolidated thanks to all the contributions of the community, and they're all based on large numbers, maybe there are some changes in 2.4 that we still missed.
Its perfectly clear looking at it. Obviously its 100% + 2 x 10%...
I guess everyone interprets shit completely differently.
Awesome work as usual Bagstone, thanks for all your efforts.
Update:
http://d3resource.com/difficulties.png
Just kidding, no update. Well, I changed the version number - but the numbers all remain the same, no changes from 2.4 to 2.4.1. Please, if you see anyone still using the old URL (Imgur) with outdated information make sure to point them to the static URL.
Hi Bagstone, I wanted to let you know I did a set of bounties yesterday on Hard difficulty, and they rewarded 3 materials in total per act, bonus bag included. I think it was 2 in regular cache bag, 1 in the bonus bag. Perhaps you could represent this in a different way on the chart for next patch?
Is the jump from 10% at t1 to 50% at t2 regarding the cache legendary correct?
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
Thank you for that explanation. Hmm that would make sense but I'm sure I was 70 at the time. Was running my first bounty runs on solo HC. Ran all 5 acts and got 3 materials per.
For sanity Ill retest and report back.
Thanks - it would also be nice if you could pay extra attention to see from which of the cache the 1 material (instead of 2) came from. This is really strange, can't find this anywhere else, and the numbers have been like they are in the chart for over half a year now...
@Solmyr77: Yeah, I think this was even information from a bluepost (otherwise there would be an asterisk next to it).