Hey guys, just wondering what nuke everyone is using for act 3 in Inferno?
I've used both Frenzy with Sidearm and Maniac and also given Cleave with Broad Sweep a go but the blue packs either way are making life hard.
I mean when you get something called extra health fire chains molten vortex fallen mongrel well you know its not going to go well, especially when thier in a pack of 4.
So far act 3 has had either fire chains or bubbles on every blue mob pack and its just not working well.
And the thing is if I Leap out they just pull me back in, I cant avoid them or go around.
I put Battle Rage with Marauders Rage back in replacing Furious charge and got my dps up to around 22k.
I have 45k health and 650 LoH so either I've been really unlucky so far or somethings wrong.
I added Blood Thirst and Pound of Flesh in to help with survivability but its not working.
Resists are around 600-700 but to be honest thats not the problem.
Is there a theory around chained packs?
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Even in the heart of Heaven angels can still feel fear...
Bloodthirst is very weak rather take the armor bonus or inspiring presence. What works for me is WotB with leap+ignore pain defensively and just kite with the help of leap if needed. I'd stick with frenzy and focus one down if you have troubles, once you overgear stuff and can easily take em down cleave is an option.
Maybe grab a piece with all resist+fire resist, my resists are a bit higher but i play with a 2H fire stuff just hurts.
So is a 2 hander an option possibly over two one handers?
I know you lose the attack speed bonus but the dps itself seems a lot higher and I've seen some with good weapon speeds.
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Even in the heart of Heaven angels can still feel fear...
I enjoy 2H but it might not be optimal, revenge hits for a ton with a slow weapon. I mainly take leap for the armor bonus but it's nice to get out of lasers or frostbombs sometimes too.
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I've used both Frenzy with Sidearm and Maniac and also given Cleave with Broad Sweep a go but the blue packs either way are making life hard.
I mean when you get something called extra health fire chains molten vortex fallen mongrel well you know its not going to go well, especially when thier in a pack of 4.
So far act 3 has had either fire chains or bubbles on every blue mob pack and its just not working well.
And the thing is if I Leap out they just pull me back in, I cant avoid them or go around.
I put Battle Rage with Marauders Rage back in replacing Furious charge and got my dps up to around 22k.
I have 45k health and 650 LoH so either I've been really unlucky so far or somethings wrong.
I added Blood Thirst and Pound of Flesh in to help with survivability but its not working.
Resists are around 600-700 but to be honest thats not the problem.
Is there a theory around chained packs?
Maybe grab a piece with all resist+fire resist, my resists are a bit higher but i play with a 2H fire stuff just hurts.
I know you lose the attack speed bonus but the dps itself seems a lot higher and I've seen some with good weapon speeds.