however there re 3 more tabs including pickup radious, all rez, armor etc... so i do not recommend other poeple even touch off stats on main page
At some point you'll have purchased EVERYTHING ELSE.
It's not a matter of "if" it's a matter of "when."
EVERYONE has told you that they'd purchase dex AFTER they've gotten the more-relevant stats. No one has said they're going to get dex for a barb before crit chance. But at some point you'll have maxed out all the other stats and you'll take the dex for a small survivability bonus.
Why is that so difficult to grasp? It's not even close to a complicated concept.
i think u are the one who is not reading previous commands... people are debating by saying " only first tab has 200 points to spent, thus this system dont make sence"
and i reply to them that " they shouldnt spend 1st 200 points on 1st page" because barb would need crit or all rez before dext or intellect..
yes but you missed the ''infinite'' part of the paragon Lvling, you will eventually end up with maximising ALL your points on ALL your tabs, it's not like you will be allowed to spend for example only 50 points in one tab if i got that part right from all the videos and info i have seen
i totally see your point here slamaskin..
but you want to spend them wisely as 1st things are 1st, and thats all i am recommanding..
This post is about paragon lvling 100-200 i really dont care where people spend them on..
Thanks for the feedback.
We dont know what the new curve will be (this applies to pre 100 and after 100 as well), so yeah this chart is useless. Im certain it will not follow the same curve.
this threat didnt mean to discuss where you spend your paragon points, because no1 knows the system , this threat meant to give us some idea about how many points we might need to surpass paragon 100..
this threat didnt mean to discuss where you spend your paragon points, because no1 knows the system , this threat meant to give us some idea about how many points we might need to surpass paragon 100..
Which we don't know either, because as you already said, we don't know the system. Which kinda makes the entire thread bogus and it doesn't matter if we talk about "where to spend paragon points", "how many points we need to surpass p100", or "will it rain next Friday". Because we don't know either of that.
By the way, no one is threatening anyone here (yet), so thankfully it's only a thread (as of now).
Honestly: if you make up numbers, you shouldn't be surprised if other people make up other numbers/topics as well.
this threat didnt mean to discuss where you spend your paragon points, because no1 knows the system , this threat meant to give us some idea about how many points we might need to surpass paragon 100..
Which we don't know either, because as you already said, we don't know the system. Which kinda makes the entire thread bogus and it doesn't matter if we talk about "where to spend paragon points", "how many points we need to surpass p100", or "will it rain next Friday". Because we don't know either of that.
By the way, no one is threatening anyone here (yet), so thankfully it's only a thread (as of now).
Honestly: if you make up numbers, you shouldn't be surprised if other people make up other numbers/topics as well.
The chart uses the current experience and is used to calculate the rest? I am pretty sure its as reliable as your lottery numbers being picked by your local fortune teller.
As said in an interview, the numbers are most likely going to be changed.
They are unrepresentative, as the EXP gain in RoS is unknown.
Rollback Post to RevisionRollBack
The little boat gently drifted across the pond exactly the way a bowling ball wouldn’t...
If the thread was called: "Unlikely Chart for Paragon 101-200 *IF THE SYSTEM GOES UNCHANGED*" it would be accurate.
But as it is now, the system is going to change with 99% certainty. Blizzard isn't going to have such a steep exponential curve for levels 200+ it would just get insane, imagine if this curve went to level 300... to gain one level would take the amount of time it takes to go from 1-100 right now.
Even the 2 billion exp *PER LEVEL* for the later part of this chart isn't even realistic.
Yes, monsters will probably give more experience as they will be level 70 instead, but then the beginning levels of the chart wouldn't make sense if that were the case, because they would be too easy. You know they are going to tweak the levels for the new experience rates of the new level 70 monsters, so just ignore this thread and call it a day.
Don't post bad videos then! How can you make a good video when you don't know anything about the details of the new paragon system? You just wanna earn easy YOUTUBE MONAAAAAAAAAY!
being hater is one thing but why do u have to be so obvious about it? can u be kind sometimes?
u think i make bad videos do not watch them and no i dont get a penny from utube videos and not making them for money , i make them for the community.. now take yr 12 year old rage elsewhere..
If the thread was called: "Unlikely Chart for Paragon 101-200 *IF THE SYSTEM GOES UNCHANGED*" it would be accurate.
But as it is now, the system is going to change with 99% certainty. Blizzard isn't going to have such a steep exponential curve for levels 200+ it would just get insane, imagine if this curve went to level 300... to gain one level would take the amount of time it takes to go from 1-100 right now.
Even the 2 billion exp *PER LEVEL* for the later part of this chart isn't even realistic.
Yes, monsters will probably give more experience as they will be level 70 instead, but then the beginning levels of the chart wouldn't make sense if that were the case, because they would be too easy. You know they are going to tweak the levels for the new experience rates of the new level 70 monsters, so just ignore this thread and call it a day.
I did some quick Excel work. If you extend the Paragon XP "chart" from 101-500 based on the curve from 90-100 then pLvl 500 will cost 44,004,834,553,422 XP. Yes, 44 TRILLION XP. That also means that the total XP to get from pLvl 1 to 500 is approximately 1,510,000,000,000,000. That's 1.51 QUADRILLION XP.
Assuming 200 million XP/hour, it would take 7,554,160 hours to go from pLvl 1 to 500. That's 862 YEARS of 24/7/365 playing.
Even if you multiply monster XP by 10 (an unlikely large factor) that would still be 86 YEARS of nonstop grinding.
For a system that is, admittedly, supposed to be infinite, it would be mathematically impossible to even get to pLvl 500 using this curve (to the point that you couldn't even reasonably bot to 500). So, yes, at some point the OP should have looked at his own numbers, done a few basic calculations on them, and realized how completely outlandish they were even in light of increased XP from monsters. Instead he labeled it as "99% sure this is the real chart" and I guess that's where the flaming comes from.
Disregarding the fact that Josh said they were "tweaking" the curve, the numbers in an exponential curve y(n) = y(n-1) * 1.03 tend to get out of control pretty quickly, and everything about the numbers, even when limited to 101-200, should be obviously untenable and not posted as fact due to the obvious logical and logistical shortcomings.
If the thread was called: "Unlikely Chart for Paragon 101-200 *IF THE SYSTEM GOES UNCHANGED*" it would be accurate.
But as it is now, the system is going to change with 99% certainty. Blizzard isn't going to have such a steep exponential curve for levels 200+ it would just get insane, imagine if this curve went to level 300... to gain one level would take the amount of time it takes to go from 1-100 right now.
Even the 2 billion exp *PER LEVEL* for the later part of this chart isn't even realistic.
Yes, monsters will probably give more experience as they will be level 70 instead, but then the beginning levels of the chart wouldn't make sense if that were the case, because they would be too easy. You know they are going to tweak the levels for the new experience rates of the new level 70 monsters, so just ignore this thread and call it a day.
I did some quick Excel work. If you extend the Paragon XP "chart" from 101-500 based on the curve from 90-100 then pLvl 500 will cost 44,004,834,553,422 XP. Yes, 44 TRILLION XP. That also means that the total XP to get from pLvl 1 to 500 is approximately 1,510,000,000,000,000. That's 1.51 QUADRILLION XP.
Assuming 200 million XP/hour, it would take 7,554,160 hours to go from pLvl 1 to 500. That's 862 YEARS of 24/7/365 playing.
Even if you multiply monster XP by 10 (an unlikely large factor) that would still be 86 YEARS of nonstop grinding.
For a system that is, admittedly, supposed to be infinite, it would be mathematically impossible to even get to pLvl 500 using this curve (to the point that you couldn't even resonably bot to 500). So, yes, at some point the OP should have looked at his own numbers, done a few basic calculations on them, and realized how completely outlandish they were even in light of increased XP from monsters. Instead he labeled it as "99% sure this is the real chart" and I guess that's where the flaming comes from.
Disregarding the fact that Josh said they were "tweaking" the curve, the numbers in an exponential curve y(n) = y(n-1) * 1.03 tend to get out of control pretty quickly, and everything about the numbers, even when limited to 101-200, should be obviously untenable and not posted as fact due to the obvious logical and logistical shortcomings.
u right, but again only variable we have is the current pattern so i thought i would work with that...at least i am making poeple think
thx for the feedback
Level 70 monsters will give 20 million xp/each, Shaggy. Re-do tha math!
Seriously, it amazes me this sort of discussion reaches 3 pages. I simply can't understand, with the huge amount of sweeping changes to other game systems, how a discussion/video like this can provide any remotely useful feedback.
The only conclusion we will probably reach with this is that different people who play for different amount of times think the ability to max their stats should take different amounts of time. For me, something like 40-50 hours for Paragon 100 is ok-ish, but to others it's "nothing", and to some others it's too much.
And the middle ground, as usual, is nigh impossible to find.
Level 70 monsters will give 20 million xp/each, Shaggy. Re-do tha math!
Interesting news. Source? Lurking after news on several sites and have not seen it.
Just wait a few minutes, I'm gonna record a video with the info in it. In order to see it you only have to subscribe to my Youtube channel, like my 3 Facebook fan sites, and follow me on Twitter. Stay tuned!
Level 70 monsters will give 20 million xp/each, Shaggy. Re-do tha math!
Seriously, it amazes me this sort of discussion reaches 3 pages. I simply can't understand, with the huge amount of sweeping changes to other game systems, how a discussion/video like this can provide any remotely useful feedback.
The only conclusion we will probably reach with this is that different people who play for different amount of times think the ability to max their stats should take different amounts of time. For me, something like 40-50 hours for Paragon 100 is ok-ish, but to others it's "nothing", and to some others it's too much.
And the middle ground, as usual, is nigh impossible to find.
If the thread was called: "Unlikely Chart for Paragon 101-200 *IF THE SYSTEM GOES UNCHANGED*" it would be accurate.
But as it is now, the system is going to change with 99% certainty. Blizzard isn't going to have such a steep exponential curve for levels 200+ it would just get insane, imagine if this curve went to level 300... to gain one level would take the amount of time it takes to go from 1-100 right now.
Even the 2 billion exp *PER LEVEL* for the later part of this chart isn't even realistic.
Yes, monsters will probably give more experience as they will be level 70 instead, but then the beginning levels of the chart wouldn't make sense if that were the case, because they would be too easy. You know they are going to tweak the levels for the new experience rates of the new level 70 monsters, so just ignore this thread and call it a day.
I did some quick Excel work. If you extend the Paragon XP "chart" from 101-500 based on the curve from 90-100 then pLvl 500 will cost 44,004,834,553,422 XP. Yes, 44 TRILLION XP. That also means that the total XP to get from pLvl 1 to 500 is approximately 1,510,000,000,000,000. That's 1.51 QUADRILLION XP.
Assuming 200 million XP/hour, it would take 7,554,160 hours to go from pLvl 1 to 500. That's 862 YEARS of 24/7/365 playing.
Even if you multiply monster XP by 10 (an unlikely large factor) that would still be 86 YEARS of nonstop grinding.
For a system that is, admittedly, supposed to be infinite, it would be mathematically impossible to even get to pLvl 500 using this curve (to the point that you couldn't even resonably bot to 500). So, yes, at some point the OP should have looked at his own numbers, done a few basic calculations on them, and realized how completely outlandish they were even in light of increased XP from monsters. Instead he labeled it as "99% sure this is the real chart" and I guess that's where the flaming comes from.
Disregarding the fact that Josh said they were "tweaking" the curve, the numbers in an exponential curve y(n) = y(n-1) * 1.03 tend to get out of control pretty quickly, and everything about the numbers, even when limited to 101-200, should be obviously untenable and not posted as fact due to the obvious logical and logistical shortcomings.
Thanks for doing the math. Keep that chart handy as these threads don't seem to stop coming.
I know the 20 million exp/monster was a joke, but in order for these charts to be tenable in the later levels this would have to be the case. Imagine then, you kill your first monster at paragon zero. LEVEL UP TWICE!
If the thread was called: "Unlikely Chart for Paragon 101-200 *IF THE SYSTEM GOES UNCHANGED*" it would be accurate.
But as it is now, the system is going to change with 99% certainty. Blizzard isn't going to have such a steep exponential curve for levels 200+ it would just get insane, imagine if this curve went to level 300... to gain one level would take the amount of time it takes to go from 1-100 right now.
Even the 2 billion exp *PER LEVEL* for the later part of this chart isn't even realistic.
Yes, monsters will probably give more experience as they will be level 70 instead, but then the beginning levels of the chart wouldn't make sense if that were the case, because they would be too easy. You know they are going to tweak the levels for the new experience rates of the new level 70 monsters, so just ignore this thread and call it a day.
I did some quick Excel work. If you extend the Paragon XP "chart" from 101-500 based on the curve from 90-100 then pLvl 500 will cost 44,004,834,553,422 XP. Yes, 44 TRILLION XP. That also means that the total XP to get from pLvl 1 to 500 is approximately 1,510,000,000,000,000. That's 1.51 QUADRILLION XP.
Assuming 200 million XP/hour, it would take 7,554,160 hours to go from pLvl 1 to 500. That's 862 YEARS of 24/7/365 playing.
Even if you multiply monster XP by 10 (an unlikely large factor) that would still be 86 YEARS of nonstop grinding.
For a system that is, admittedly, supposed to be infinite, it would be mathematically impossible to even get to pLvl 500 using this curve (to the point that you couldn't even resonably bot to 500). So, yes, at some point the OP should have looked at his own numbers, done a few basic calculations on them, and realized how completely outlandish they were even in light of increased XP from monsters. Instead he labeled it as "99% sure this is the real chart" and I guess that's where the flaming comes from.
Disregarding the fact that Josh said they were "tweaking" the curve, the numbers in an exponential curve y(n) = y(n-1) * 1.03 tend to get out of control pretty quickly, and everything about the numbers, even when limited to 101-200, should be obviously untenable and not posted as fact due to the obvious logical and logistical shortcomings.
Thanks for doing the math. Keep that chart handy as these threads don't seem to stop coming.
I know the 20 million exp/monster was a joke, but in order for these charts to be tenable in the later levels this would have to be the case. Imagine then, you kill your first monster at paragon zero. LEVEL UP TWICE!
imagine going through fields of misery then u can hit paragon 85 within a single run
i think u are the one who is not reading previous commands... people are debating by saying " only first tab has 200 points to spent, thus this system dont make sence"
and i reply to them that " they shouldnt spend 1st 200 points on 1st page" because barb would need crit or all rez before dext or intellect..
follow me @ www.twitch.tv/Turknukem
or @ www.youtube.com/TurkNukemHD
but you want to spend them wisely as 1st things are 1st, and thats all i am recommanding..
This post is about paragon lvling 100-200 i really dont care where people spend them on..
Thanks for the feedback.
follow me @ www.twitch.tv/Turknukem
or @ www.youtube.com/TurkNukemHD
follow me @ www.twitch.tv/Turknukem
or @ www.youtube.com/TurkNukemHD
Which we don't know either, because as you already said, we don't know the system. Which kinda makes the entire thread bogus and it doesn't matter if we talk about "where to spend paragon points", "how many points we need to surpass p100", or "will it rain next Friday". Because we don't know either of that.
By the way, no one is threatening anyone here (yet), so thankfully it's only a thread (as of now).
Honestly: if you make up numbers, you shouldn't be surprised if other people make up other numbers/topics as well.
just enjoy the video
follow me @ www.twitch.tv/Turknukem
or @ www.youtube.com/TurkNukemHD
As said in an interview, the numbers are most likely going to be changed.
They are unrepresentative, as the EXP gain in RoS is unknown.
But as it is now, the system is going to change with 99% certainty. Blizzard isn't going to have such a steep exponential curve for levels 200+ it would just get insane, imagine if this curve went to level 300... to gain one level would take the amount of time it takes to go from 1-100 right now.
Even the 2 billion exp *PER LEVEL* for the later part of this chart isn't even realistic.
Yes, monsters will probably give more experience as they will be level 70 instead, but then the beginning levels of the chart wouldn't make sense if that were the case, because they would be too easy. You know they are going to tweak the levels for the new experience rates of the new level 70 monsters, so just ignore this thread and call it a day.
Top 10 Solo Wizard Leaderboard - North America
Highest: Rank 6 // Greater Rift 42 12m40s
follow me @ www.twitch.tv/Turknukem
or @ www.youtube.com/TurkNukemHD
u think i make bad videos do not watch them and no i dont get a penny from utube videos and not making them for money , i make them for the community.. now take yr 12 year old rage elsewhere..
follow me @ www.twitch.tv/Turknukem
or @ www.youtube.com/TurkNukemHD
I did some quick Excel work. If you extend the Paragon XP "chart" from 101-500 based on the curve from 90-100 then pLvl 500 will cost 44,004,834,553,422 XP. Yes, 44 TRILLION XP. That also means that the total XP to get from pLvl 1 to 500 is approximately 1,510,000,000,000,000. That's 1.51 QUADRILLION XP.
Assuming 200 million XP/hour, it would take 7,554,160 hours to go from pLvl 1 to 500. That's 862 YEARS of 24/7/365 playing.
Even if you multiply monster XP by 10 (an unlikely large factor) that would still be 86 YEARS of nonstop grinding.
For a system that is, admittedly, supposed to be infinite, it would be mathematically impossible to even get to pLvl 500 using this curve (to the point that you couldn't even reasonably bot to 500). So, yes, at some point the OP should have looked at his own numbers, done a few basic calculations on them, and realized how completely outlandish they were even in light of increased XP from monsters. Instead he labeled it as "99% sure this is the real chart" and I guess that's where the flaming comes from.
Disregarding the fact that Josh said they were "tweaking" the curve, the numbers in an exponential curve y(n) = y(n-1) * 1.03 tend to get out of control pretty quickly, and everything about the numbers, even when limited to 101-200, should be obviously untenable and not posted as fact due to the obvious logical and logistical shortcomings.
thx for the feedback
follow me @ www.twitch.tv/Turknukem
or @ www.youtube.com/TurkNukemHD
Seriously, it amazes me this sort of discussion reaches 3 pages. I simply can't understand, with the huge amount of sweeping changes to other game systems, how a discussion/video like this can provide any remotely useful feedback.
The only conclusion we will probably reach with this is that different people who play for different amount of times think the ability to max their stats should take different amounts of time. For me, something like 40-50 hours for Paragon 100 is ok-ish, but to others it's "nothing", and to some others it's too much.
And the middle ground, as usual, is nigh impossible to find.
Just wait a few minutes, I'm gonna record a video with the info in it. In order to see it you only have to subscribe to my Youtube channel, like my 3 Facebook fan sites, and follow me on Twitter. Stay tuned!
follow me @ www.twitch.tv/Turknukem
or @ www.youtube.com/TurkNukemHD
Thanks for doing the math. Keep that chart handy as these threads don't seem to stop coming.
I know the 20 million exp/monster was a joke, but in order for these charts to be tenable in the later levels this would have to be the case. Imagine then, you kill your first monster at paragon zero. LEVEL UP TWICE!
Top 10 Solo Wizard Leaderboard - North America
Highest: Rank 6 // Greater Rift 42 12m40s
follow me @ www.twitch.tv/Turknukem
or @ www.youtube.com/TurkNukemHD