As you know by now, the new amulets possible to craft cost:
Crafting the item will require the 1 Demonic Essence as well as:
100,000g
1 Perfect Gem (varied depending on which core stat you select)
1 Fiery Brimstone
100k, -> ok
1 Perfect Gem, no problem.
now.. a Fiery Brimstone?, is not too much?..
I know that the legendary drops were greatly increased in the past months but, still, those are rare drops, and only ubber geared players can see them often.
Now, AFAIK, Demonic Essences are only used to this recipe, correct me if I'm wrong.
The thing is, the formula of the recipe to craft these rings is... a little imbalanced. One ingredient of the recipe is way harder to find than the rest, the result is, you store a shit ton of Demonic Essences for no reason, then you stop picking them from the ground.
A possible solution would be, to not need a Fiery Brimstone, but something that drops more often on the floor, like tomes, let say, 25 tomes of secret.
This way, the items needed to craft the new amulets are running the same race.
(Btw, I'm talking about an scenario where the AH never existed in the first place)
I actually enjoy the fact that we need a fiery to craft those ammys, theres one or two in my friend list that came with the same thought as you, the rest think its ok.
I do think that it's a cool idea to do something with the salvaged useless legendaries, however, put them into a recipe with such disparity.. doesn't make any sense to me.
Hm, interesting, I haven't thought about that. In fact, you're right, the devs said that the new crafting recipes are supposed to be for high-end players and self-found playing people. And you two clearly belong to the latter category ;-) How many brimstones do you have? I kept every single legendary I ever found on twinks and salvaged them just at the end of last year as it was getting too much - it was definitely 50+ brimstones. Also keep in mind that with 1.07 Hellfire Rings can yield brimstones, if I'm not mistaken. But these are probably not that easy to get if you're playing self-found, I guess...
I was more thinking about what zimira said - you need so many Tomes of Secret and I'm just running out though I never sold them (but to be fair at some point I also stopped picking every single one up). It's also strange that the chests don't need any ingredient besides Demonic Essence and Tomes.
I don't think Blizzard was lying here, but they were just taking into consideration that there are soooooooo many brimstones in the economy that need to be removed. I hope they give level 63 rares at some point a small chance to yield brimstones as well.
Well, as a no AH user, I ran into 25-30 legendaries in the complete history of my Diablo 3 experience. So, crafting these amulets is not an option for me.
Well, as a no AH user, I ran into 25-30 legendaries in the complete history of my Diablo 3 experience. So, crafting these amulets is not an option for me.
But if you are not an AH user, then your 25-30 tries may give you a better one than the one you are using? Assuming you also didn't get super lucky with amulet drop in the past.
Well, I meant that if you don't use AH, your current gear would not be as good as ah user, and it is easier to replace with crafted one.
Sure, but that is not the point of this thread, the point is why is there such disparity in the "hardness" of the items required to craft these amulets?.
Sure, but that is not the point of this thread, the point is why is there such disparity in the "hardness" of the items required to craft these amulets?.
Because the result is insanely better. The recipe is fine - either buy brimstones so you can craft more necks, craft as many as you can and use spare demonic essences to craft other things that don't need brimstones, or leave demonic essences on the ground like >90% of other crap I ignore.
Sure, but that is not the point of this thread, the point is why is there such disparity in the "hardness" of the items required to craft these amulets?.
The way i see it, there is no disparity, your just making the mistake of lumping all crafted items together. This amulet is the first piece of rare jewelry you can craft and only the second one total. If you want to compare it to something compare it to hellfire's, which are uniques and require by far the hardest mats to farm.
I think the brimstone needed is fair and was needed, it's not supposed to be easy anyways.
The thing is, it takes apparently hundred of tries until you get one decent amulet. God damn Blizzard RNG'ing everything...
If there wasn't this damn RNG and every 10th craft would yield a near-BiS item, the game would get utterly boring after a few days. (Hi @Torchlight 2). Stupid RNG was with us for 12 years in D2 but also kept us playing. Damn, how many times did I think about killing Gheed for only giving me crap in the lottery after throwing millions of millions of gold at him...
What you have to remember is that self-found people actually wear the few legendaries they find.
What you also have to remember is that these account-bound crafted items are meant to drive people away from the AH (not completely, of course), so it doesn't make a lot of sense that one needs to use the AH to craft something that is supposed to help you stay away from the AH.
That is a great point you've made there for "self-found" type of people like yourself. Don't know if Blizzard have overlooked it.
But then, it could still be just RNG if you haven't gotten a lot of legendary items. I mean, enough to promote to start salvaging them. I'm Paragon 45 with 25 or so thousand kills and get about 2-3 legendaries per play-night. So that's about 1, maybe 2 legendary items per hour.
Even with those number though, it still feels pretty slow to get brimstones if not using the AH. Yep. You should bring this up with Blizz. Would've been a great questions for Ask the Devs.
OP...I haven't done much of the new crafting yet (I've only picked up the Intelligence Amulet recipe, and two variants of the Archon Shoulders recipes...oh, and a Marquise Ruby recipe), however in regard to the ingredients....
The Developers, in their Q&A answers, elaborated on who the new crafting recipes are for. They're for people who need additional gear when struggling in Inferno while looking for an alternative to shopping in the AH, AND they're for people with extremely high level gear and/or Paragon level, who are looking for a gold and material sink to potentially acquire even FURTHER upgrades.
The amulet itself I believe is the only recipe of the new recipes that requires a Fiery Brimstone, but most people have either 1) amulets with less than 6 affixes (it's possible), and/or 2) lots of spare legendaries lying around, or legendaries previously salvaged into Brimstones.
Thus, doing it this way creates an item sink so that unneeded legendaries don't continue to flood into the AH, and makes those items rarer even to BUY. It gives people something to do with brimstones they've hoarded, as well as legendaries and sets if they don't have the patience to try and Auction them. Previously, brimstones weren't worth too much, but now, if you happen to have spare legendaries or sets and you're having trouble auctioning them, there's an attractive motivation to salvage them.
I mean, higher Paragon level and more MF on gear will mean more legendaries and sets will drop. My Monk was farming Acts 3 and 4 on MP2 over this weekend...not only did I find a Lacuni Prowlers, Stormshield, and Fragment of Destiny, I also found a Chantodo's Force and a Tal Rasha belt...all with around 225% MF. The last two are on my Wizard right now, my Barb's wearing the Stormshield, and the other two weren't great on rolls, so I'll give it my best shot to find use for them, but if I can't?
They'll turn into brimstones, and brimstones may very well turn into better amulets, which truthfully, ALL my characters could use.
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Crafting the item will require the 1 Demonic Essence as well as:
100,000g
1 Perfect Gem (varied depending on which core stat you select)
1 Fiery Brimstone
100k, -> ok
1 Perfect Gem, no problem.
now.. a Fiery Brimstone?, is not too much?..
I know that the legendary drops were greatly increased in the past months but, still, those are rare drops, and only ubber geared players can see them often.
Now, AFAIK, Demonic Essences are only used to this recipe, correct me if I'm wrong.
The thing is, the formula of the recipe to craft these rings is... a little imbalanced. One ingredient of the recipe is way harder to find than the rest, the result is, you store a shit ton of Demonic Essences for no reason, then you stop picking them from the ground.
A possible solution would be, to not need a Fiery Brimstone, but something that drops more often on the floor, like tomes, let say, 25 tomes of secret.
This way, the items needed to craft the new amulets are running the same race.
(Btw, I'm talking about an scenario where the AH never existed in the first place)
I actually enjoy the fact that we need a fiery to craft those ammys, theres one or two in my friend list that came with the same thought as you, the rest think its ok.
I was more thinking about what zimira said - you need so many Tomes of Secret and I'm just running out though I never sold them (but to be fair at some point I also stopped picking every single one up). It's also strange that the chests don't need any ingredient besides Demonic Essence and Tomes.
I don't think Blizzard was lying here, but they were just taking into consideration that there are soooooooo many brimstones in the economy that need to be removed. I hope they give level 63 rares at some point a small chance to yield brimstones as well.
They do. I've got 2 brimstones from crushing yellows (I didn't really pay attention to their iLvl) since 1.0.7.
But if you are not an AH user, then your 25-30 tries may give you a better one than the one you are using? Assuming you also didn't get super lucky with amulet drop in the past.
Well, I meant that if you don't use AH, your current gear would not be as good as ah user, and it is easier to replace with crafted one.
The way i see it, there is no disparity, your just making the mistake of lumping all crafted items together. This amulet is the first piece of rare jewelry you can craft and only the second one total. If you want to compare it to something compare it to hellfire's, which are uniques and require by far the hardest mats to farm.
I think the brimstone needed is fair and was needed, it's not supposed to be easy anyways.
If there wasn't this damn RNG and every 10th craft would yield a near-BiS item, the game would get utterly boring after a few days. (Hi @Torchlight 2). Stupid RNG was with us for 12 years in D2 but also kept us playing. Damn, how many times did I think about killing Gheed for only giving me crap in the lottery after throwing millions of millions of gold at him...
That is a great point you've made there for "self-found" type of people like yourself. Don't know if Blizzard have overlooked it.
But then, it could still be just RNG if you haven't gotten a lot of legendary items. I mean, enough to promote to start salvaging them. I'm Paragon 45 with 25 or so thousand kills and get about 2-3 legendaries per play-night. So that's about 1, maybe 2 legendary items per hour.
Even with those number though, it still feels pretty slow to get brimstones if not using the AH. Yep. You should bring this up with Blizz. Would've been a great questions for Ask the Devs.
Ha. Bagstone.
The Developers, in their Q&A answers, elaborated on who the new crafting recipes are for. They're for people who need additional gear when struggling in Inferno while looking for an alternative to shopping in the AH, AND they're for people with extremely high level gear and/or Paragon level, who are looking for a gold and material sink to potentially acquire even FURTHER upgrades.
The amulet itself I believe is the only recipe of the new recipes that requires a Fiery Brimstone, but most people have either 1) amulets with less than 6 affixes (it's possible), and/or 2) lots of spare legendaries lying around, or legendaries previously salvaged into Brimstones.
Thus, doing it this way creates an item sink so that unneeded legendaries don't continue to flood into the AH, and makes those items rarer even to BUY. It gives people something to do with brimstones they've hoarded, as well as legendaries and sets if they don't have the patience to try and Auction them. Previously, brimstones weren't worth too much, but now, if you happen to have spare legendaries or sets and you're having trouble auctioning them, there's an attractive motivation to salvage them.
I mean, higher Paragon level and more MF on gear will mean more legendaries and sets will drop. My Monk was farming Acts 3 and 4 on MP2 over this weekend...not only did I find a Lacuni Prowlers, Stormshield, and Fragment of Destiny, I also found a Chantodo's Force and a Tal Rasha belt...all with around 225% MF. The last two are on my Wizard right now, my Barb's wearing the Stormshield, and the other two weren't great on rolls, so I'll give it my best shot to find use for them, but if I can't?
They'll turn into brimstones, and brimstones may very well turn into better amulets, which truthfully, ALL my characters could use.