If the Beta really only covers ~4-6h then the attrition will be fairly high, what is a good thing imho. Many diffrent testers lead to many diffrent opinions on things (and also many diffrent eyes will find bugs way faster imho). Leaving that aside it also allows many fans to enjoy the beta
I just wish runes were in the beta, it would apply infinite replay value to experiment with abilities and than expose the market with your findings
This kinda worries me, the biggest gameplay change in the game are runes, and they are not willing to test it?
It doesn't matter if blizzard has a team of 3000 trained monkeys playing 24/7, thats not enough for a game of D3 caliber.
Playtesters and QA testers are not trained monkeys. Playtesters are everyone from people who have never played D2 to people who have played tons who spend a great deal of time doing back and forth with the designers.
QA testers are professionals who spend thousands of hours finding and cataloging bugs just so you don't have to spend 30 inconvenient seconds restarting the game occasionally.
It kinda worries ME that you would hate on the people that make your games good before release. Did you ever wonder how the SC2 beta got so good and polished before the beta even started?
Playtesters and QA guys do 99% of the work, the beta is almost entirely for fine tuning and mass hardware compatibility testing. You sir, are the monkey, required only to switch the game on in order to test server load capabilities and find out of it craps out on your system.
If the Beta really only covers ~4-6h then the attrition will be fairly high, what is a good thing imho. Many diffrent testers lead to many diffrent opinions on things (and also many diffrent eyes will find bugs way faster imho). Leaving that aside it also allows many fans to enjoy the beta
ONE HOUR! ONE HOUR OF CONTENT!
1h per char isnt it? so its like 4-6h in total if you play each char once... or is it like 12min times 5 ;)?
I hope there is alot of attrition and all of us get a chance to test it out. I would get bored of the same stuff fairly quick. I dunno how some of you say you can play 1/3 of the game 1000 times.
I just wanna test all the characters out and see which one fits me best before the game comes out. Would be nice to be able to do that much
It's kind of depressing. I've been in the WC3, WoW and SC2 beta since the start, and all of those have been pretty much full games minus the campaign in WC3/SC2. D3 is going to be disappointing in that aspect but I still can't wait to try it.
Do you believe that blizzard will be sending out waves of beta keys as players get bored or frustrated testing the diablo 3 beta? (force suggested this in his last video)
Yes, multipul waves of beta test invites are par for the course. I wouldn't assume D3 to be any kind of exception, unless they want it to be an incredibly brief beta. I'm guessing 4 waves of invites minimum.
Also, do you think that eventually anyone will be able to create a beta account like wow did for content patches (as long as you own the game)? I know this one probably won't happen until the first patch when everyone has purchased the game for real.
Will there be an open beta? If there is one, it'll be a final stress-testing push on their hardware, shortly before the end of testing.
I'm not sure that i'll be actively testing as i've got major job-related things to worry about this winter (the kind that might loose me my job if I get distracted by D3 beta - i'm an anal retentive tester), but the information alone is tantalizing and I am very excited about being that much closer to release too.
Really looking forward to the beta, even if I don't get to participate.
I can live with 1 hour of content per character, just as long as killing Leoric again signifies the end of Act 1. I was right on board with rushing characters in D2, but starting fresh I would love to see the same real meat on this game's bones like other titles (WC3, etc).
If the Beta really only covers ~4-6h then the attrition will be fairly high, what is a good thing imho. Many diffrent testers lead to many diffrent opinions on things (and also many diffrent eyes will find bugs way faster imho). Leaving that aside it also allows many fans to enjoy the beta
I just wish runes were in the beta, it would apply infinite replay value to experiment with abilities and than expose the market with your findings
This kinda worries me, the biggest gameplay change in the game are runes, and they are not willing to test it?
It doesn't matter if blizzard has a team of 3000 trained monkeys playing 24/7, thats not enough for a game of D3 caliber.
Playtesters and QA testers are not trained monkeys. Playtesters are everyone from people who have never played D2 to people who have played tons who spend a great deal of time doing back and forth with the designers.
QA testers are professionals who spend thousands of hours finding and cataloging bugs just so you don't have to spend 30 inconvenient seconds restarting the game occasionally.
It kinda worries ME that you would hate on the people that make your games good before release. Did you ever wonder how the SC2 beta got so good and polished before the beta even started?
Playtesters and QA guys do 99% of the work, the beta is almost entirely for fine tuning and mass hardware compatibility testing. You sir, are the monkey, required only to switch the game on in order to test server load capabilities and find out of it craps out on your system.
So, did you really assumed that i hate blizzard based on my comment? Wow, now this is worrying news, anyway, as i said before(in case you missed) runes are the BIGGEST gameplay change on D3, this is HIGH priority to get the game going and NEED to be tested BEFORE release.
3000 traine..err, ''playtesters'' are NOT enough to test the one of the core feature of a game of this caliber. I'm sure they all work very hard to get things pretty, but its not enough people, why not use the beta to see if things are working properly? ''yeah let's just patch it after release, its not like we had a beta, right?''
Seriously, just give me one good argument on this, why not test it during beta, because Blizz knows better? lol..
Btw, what game is this sc2 your talking about? Because there is a very similar game i know, starcraft 2(maybe you heard of it), and when the beta came out the game was very buggy/broken, some of the units were so big they couldn't even go down a ramp/blocked by buildings, others were too powerfull, despite the fact they cost 1 food, sick stuff.
Get real, folks, the diablo you all knew is dead, a few years ago i said right here in this forum that D3 had a pretty good chance of being blizzard first bust (i was flamed to death ofc), and what you know, its not even beta and its already looking that way.
Even if the content gets stale, I will still play the beta endlessly, because I love test. My first job was testing games for Sierra. After a week, the games get boring. But the pursuit of quality never does. I would get more satisfaction out of adding quality to Diablo 3 than playing it as a leisure activity.
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ONE HOUR! ONE HOUR OF CONTENT!
Playtesters and QA testers are not trained monkeys. Playtesters are everyone from people who have never played D2 to people who have played tons who spend a great deal of time doing back and forth with the designers.
QA testers are professionals who spend thousands of hours finding and cataloging bugs just so you don't have to spend 30 inconvenient seconds restarting the game occasionally.
It kinda worries ME that you would hate on the people that make your games good before release. Did you ever wonder how the SC2 beta got so good and polished before the beta even started?
Playtesters and QA guys do 99% of the work, the beta is almost entirely for fine tuning and mass hardware compatibility testing. You sir, are the monkey, required only to switch the game on in order to test server load capabilities and find out of it craps out on your system.
<3
I just wanna test all the characters out and see which one fits me best before the game comes out. Would be nice to be able to do that much
Yes, multipul waves of beta test invites are par for the course. I wouldn't assume D3 to be any kind of exception, unless they want it to be an incredibly brief beta. I'm guessing 4 waves of invites minimum.
Will there be an open beta? If there is one, it'll be a final stress-testing push on their hardware, shortly before the end of testing.
I'm not sure that i'll be actively testing as i've got major job-related things to worry about this winter (the kind that might loose me my job if I get distracted by D3 beta - i'm an anal retentive tester), but the information alone is tantalizing and I am very excited about being that much closer to release too.
I can live with 1 hour of content per character, just as long as killing Leoric again signifies the end of Act 1. I was right on board with rushing characters in D2, but starting fresh I would love to see the same real meat on this game's bones like other titles (WC3, etc).
So, did you really assumed that i hate blizzard based on my comment? Wow, now this is worrying news, anyway, as i said before(in case you missed) runes are the BIGGEST gameplay change on D3, this is HIGH priority to get the game going and NEED to be tested BEFORE release.
3000 traine..err, ''playtesters'' are NOT enough to test the one of the core feature of a game of this caliber. I'm sure they all work very hard to get things pretty, but its not enough people, why not use the beta to see if things are working properly? ''yeah let's just patch it after release, its not like we had a beta, right?''
Seriously, just give me one good argument on this, why not test it during beta, because Blizz knows better? lol..
Btw, what game is this sc2 your talking about? Because there is a very similar game i know, starcraft 2(maybe you heard of it), and when the beta came out the game was very buggy/broken, some of the units were so big they couldn't even go down a ramp/blocked by buildings, others were too powerfull, despite the fact they cost 1 food, sick stuff.
-Thomas Jefferson