Old Diablo 2 trading systems simply killed the need of use gold. World of Warcraft economy is based in gold, purely and mostly. Peer to Peer trading items was a very rare thing. I played WoW 6 years and gold is the way. I do really doubt Blizzard would achieve such in Diablo 3. My point is, the speed of playing of both games are so different. While in Diablo you rush like a fire in the woods, in WoW those things are more slow pace. In Diablo you kill, press key to see item colors, pick the rares, runes, and go. In WoW when you loot something you mostly do it auto, no need to even watch.
I guess if they want to put AH, they have to figure out how players should get gold to use it in the AH without killing the pace of the gamestyle of this kind of games.
Should be similar to WoW really. Most of your gold comes from either straight up picking up gold, selling vendor trash, or missions. I would think that since Diablo isn't persistent, there won't be dailies. This would remove the mission aspect of gold acquisition, so expect vendor trash and straight up gold collection to be your sources.
This really isn't very different then Diablo 2 anyhow, mainly you sell all the items you don't need. In D3 there will be a difference since you would break items for resources but my guess is that grays will likely never yield good materials, so they could then remain a source of vendor trash gold.
My theories of course but figured it would be a logical step.
I haven't tryed the wow version, but to me the auction house sounds like a good and "easy" way of getting the stuff u want. Plus it sounds like a system that let's you avoid getting cheated like some times by face to face ( in the early noob years )
OMG I HATED THAT!!!! I REMEMBER SO MANY TIMES!!!!! UGHGHH!!! man I was such a uber newb back in the day trading all my hard earned rares for a fricking charsi dagger....I WANTED THE GULL DAGGER DAMN IT!!!!!!!! GULLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
Rollback Post to RevisionRollBack
www.myspace.com/mpotatoes for all your Trans Siberian Orchestra listening pleasure
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
If we're comparing WoW and Diablo III, let me put it this way.
WoW AH: Usually loaded with junk no one will actually equip, such as most greens and low level blues. These may be bought if cheap enough, usually to level the enchanting profession.
Diablo III AH: Will probably be also loaded with junk no one will actually equip, such as most magic and low level rares. Since every single player can salvage gear, these would be bought for salvage materials.
Once the economy gets running and most players reach the cap and work on endgame, the majority of items purchased that will actually be equipped, will be high level items. There will also be people buying this gear for salvage as well. There is no issue here when comparing WoW's AH, and the probable Diablo III AH.
One more thing: Chances are that the market on gems and salvage mats will be massive. An auction house will only amplify this. An auction house will encourage the worth of the gold currency, but won't keep players from trading items for other items (assuming there's a gold cut when using the AH, which would work as a very effective gold-sink).
After seeing SC2 battle.net and its featues I no more trust in blizzard making awesome stuff. I wouldn't be surprised if they make some kind of poor crappy trading system.
*facepalm*
.. so basically any game in which you can trade and have a huge community, is a diablo clone right? ...
Hopefully you facepalmed yourself hard enough to knock loose a few brain cells with some sense in them. You said Diablo and WoW had 0 similarities. We are saying they have many, not that "any game in which you can trade and have a huge community is a diablo clone.." What a ridiculous extrapolation.
Also, how is this a rebuttal to the fact that both Diablo and WoW can benefit from an Auction House style trading system?
i can tell from now, that if we get an auction house just like in WOW or any MMO out there, I wont even bother going into trade channels and look for items.
ill just put my stuff on my auction house and wait.
and if I wanna buy stuff, ill just buy it without bidding, bidding is soo boring?
This is your opinion, and it is a roundly unpopular one. An overwhelming majority of people hated trading in D2, and welcome the idea of an AH in D3. Your inability to effectively explain the benefits of your absurdly obtuse view of "trading" just sheds more light on the fact that you're an elitist minority that wants to play Diablo 2.5. Get with the times, more people will be playing this game than just you, and almost all of those people think you're wrong.
I think the auction house is a really great idea, and eliminates a lot of the hassle of trading. I pretty much stopped playing Diablo 2 before the expansion came out and all of those crazy items were added, but I remember a time when the currency of trading was a Stone of Jordan, and if you didn't have them, you basically couldn't trade for any of the really good items. If you were looking for specific rare items, it was really difficult and took a long time. I remember posting my items on some Diablo 2 trading forum and waiting for responses, or sitting on that awful trading channel watching people spam about their items. I guess for some people that was part of the fun, the "hunt" for those items, but I think for a lot of people, and myself included, it was kind of a pain, and I don't think it really encouraged a lot of trading. Maybe for some people the auction house is a sign that the game is being dumbed down for the casual player. I think instead it makes something more available to the casual player that most people wouldn't really put up with before.
I am also really looking forward to having an economy with a gold standard, and I think people will have to choose where to spend their gold. For some, it might be worth it to cough up a lot of gold for a really great item, but it might also mean not being able to upgrade an artisan for a while, passing a respec, or crafting something. As I see it right now, Diablo 3 looks like a game where players must make choices about how they play the game. It sounds like Blizzard is making a lot of attempts so that there really are no wrong or right choices about how to play, but the choices you make will shape your gameplay experience differently.
@popo_joe and any others that argue an AH will destroy trading....
I've read many of these arguments and I have to feel that the common underlining motivation is that you want to do P2P trading so you can haggle. Haggle is another word for ripping someone off. Either you do it by offering a boat load of crap to someone for their one great item, usually stating "come on godly player, I need help, please trade..." Or you offer a crap unique item to someone for a better item using the tired, totally inaccurate method of "this is the going rate for your cool item - my crap item." Except you don't tell them your item is crap.
Lets forget trying to reason with those who actually enjoyed going into trading games for hours with their wares trying to rip people off - I respect you find that entertaining (I have no idea why) and I'm not going to try and change that. But lets be realistic. If your main motivation to P2P trading ISN'T ripping people off (haggling) than all that is left is perusing peoples items for something cool - right? Can't you do that in an AH? Yes you can. So why be so upset about an AH? Because you can't haggle. Because you can't be social and motivate someone into taking your item for substandard offers.
You can still (most likely) make a trading game or do P2P trading in some fashion. So why feel threatened at all?
I know why. I think what's really got you all upset is that with an established economy of gold AND a system like the AH to set realistic standards for pricing - your P2P haggling (ripping people off) will be debunked because no one is going to take your crappy items for over priced amounts of gold or items anymore. They can leave your trade, go to the AH - verify the general prices - return to your game and offer you a FAIR trade.
Some have said "listing auctions, perusing the auctions, bidding on auctions is so boring". I can't believe this to be a game breaker for you, since going into trade game after trade game is the SAME THING. The only difference in an AH is that you can't motivate someone to take your item for a substandard trade. Aka - you can't rip people off in an AH. Isn't that really why you are upset?
Edit : "trading is the exchange of goods between two parties" exactly m8, at the store you dont trade, you buy stuff, I see AH like a supermarket for items.
Lets clarify.
The AH is not a store. The AH is the place where you list and buy auctions. An auction is something you bid on - with gold. There is the buyout option (at least in WoW's AH), but you don't have to buy it for an inflated price - you can bid. If you (the seller) set your buyout price too high and no one goes for it - then you re-list for a lower buyout and hope that no one wins it by bid.
When you do P2P trades - you bid on an item someone has, with comparable items you have. They either accept the trade or "buyout" (sound familiar) of one item or price, or they ask for more to be thrown in, to sweeten the deal. If your trade demand or "buyout price" is too high, they leave the trade. If no one goes for your "buyout price", then you rethink your "buyout price" and go back in for some trades.
No difference. Well except, you can't haggle. Meaning you can't motivate people to let you rip them off.
EDIT- if someone can merge my two threads, I'd appreciate it - sorry
I guess You missed the "ohhh wait..." part of my answers, you know what is sarcasm right? I dont even need to read the rest of what you said, you just failed.
Edit : "trading is the exchange of goods between two parties" exactly m8, at the store you dont trade, you buy stuff, I see AH like a supermarket for items.
Exchanging gold for swords is considered an exchange of goods. Currency is considered a "good" which you can read in the first paragraph of even the most rudimentary economic books. But seriously, you haven't been able to make any compelling arguments whatsoever, and if you refuse to have even a slightly open mind about any of these topics, then we're done here.
Rollback Post to RevisionRollBack
"Ridicule is the only weapon which can be used against unintelligible propositions."
-Thomas Jefferson
@popo_joe and any others that argue an AH will destroy trading....
I've read many of these arguments and I have to feel that the common underlining motivation is that you want to do P2P trading so you can haggle. Haggle is another word for ripping someone off. Either you do it by offering a boat load of crap to someone for their one great item, usually stating "come on godly player, I need help, please trade..." Or you offer a crap unique item to someone for a better item using the tired, totally inaccurate method of "this is the going rate for your cool item - my crap item." Except you don't tell them your item is crap.
Lets forget trying to reason with those who actually enjoyed going into trading games for hours with their wares trying to rip people off - I respect you find that entertaining (I have no idea why) and I'm not going to try and change that. But lets be realistic. If your main motivation to P2P trading ISN'T ripping people off (haggling) than all that is left is perusing peoples items for something cool - right? Can't you do that in an AH? Yes you can. So why be so upset about an AH? Because you can't haggle. Because you can't be social and motivate someone into taking your item for substandard offers.
You can still (most likely) make a trading game or do P2P trading in some fashion. So why feel threatened at all?
I know why. I think what's really got you all upset is that with an established economy of gold AND a system like the AH to set realistic standards for pricing - your P2P haggling (ripping people off) will be debunked because no one is going to take your crappy items for over priced amounts of gold or items anymore. They can leave your trade, go to the AH - verify the general prices - return to your game and offer you a FAIR trade.
Some have said "listing auctions, perusing the auctions, bidding on auctions is so boring". I can't believe this to be a game breaker for you, since going into trade game after trade game is the SAME THING. The only difference in an AH is that you can't motivate someone to take your item for a substandard trade. Aka - you can't rip people off in an AH. Isn't that really why you are upset?
oh...I guess buying is the same thing as trading then... sorry , my mistake.
next time when i'm at the supermarket i'll offer the cashier my pair of socks + my shoes for the groceries.
anyways... the only thing I don't understand is why people want a gold based economy so bad, I know an auction house could help, but was item vs item trading so bad in D2, did it make you stop playing?
it was unique to diablo and original, you won't see any online game that has that, why does people want to put an end to what made diablo so unique?
popo_joe, you are full of crap. Stop trying to sidestep the issue, your not fooling anyone. Your problem has nothing to do with a gold economy. As stated above, you just want to rip people off so you can build your character up. Not surprisingly, Im sure there are lots of people with your mentality.
1. haggling does not equal socializing, just stop saying that. Socializing is "hi, what did you do today?" haggling is "WUG." There is no interest in the other person, only interest in the items you can gain. So stop saying: "I enjoy haggling, I even help people out" cause thats a load of shit. If you haggle, you are only interested in what you can get out of other people, especially noobs. This really irks me because I was "helped out" by lots of people from D2 just to find out later I actually helped them out a lot. Seeing the prices in an AH would help this problem
2. For the last time, Yes. when you buy something with currency, that is STILL trading. Go look it up. The only reason a grocery store won't accept your socks and shoes is because Currency is standard and dependable. A one dollar bill always equals $1. you can't argue what a dollar is worth, its static and it removes arguments and makes transactions go much faster. This is why we want a GOLD based economy.
3. About the whole 'unique' thing (I can tell its a smokescreen but Ill still address it), No, haggling was not unique to Diablo; you could and still can haggle in a lot of online games. And just because something is unique doesn't mean that it should remain the status quo.
The old diablo skill system was unique, not-Talking properly is unique to Sylvester Stallone (sorry just watched one of his movies, I don't know how the hell he made it so far without knowing english), and Sucking every year is unique to the Mets.
Rollback Post to RevisionRollBack
Blizzard used to care about releasing Diablo III, then they all took an arrow in the knee...
personaly your right. i dont want an auction house. think about it you put 1 item up and there obviously will be hundreds of other items like lower or higher then yours
this is why i hope the auction house is only used for rare items.
that way no ones items are identacle
The ah in WoW does not stop face to face trading from occurring. It won't stop it from occurring in D3. As a gold sink, I'm sure whatever AH they implement for D3 will take a cut of the sell price and/or have a deposit fee that you lose if an item doesn't sell.
This makes face-to-face trading more efficient, but allows for efficient pricing via the AH.
In other words, if you put [Super Epic Awesomesauce Hat] up on the AH for 1,000,000 gold and it sells, and the AH takes 15% you could instead go into a chat channel, or perhaps they'll have a "marketplace" game type that can hold more than 4 people, and say "Selling [Super Epic Awesomesauce Hat] for 900,000 gold, its cheaper than on AH" or a trade channel or some-such.
Also, we get it, you'd like to be able to play offline. That's not an option now, so it doesn't really have anything to do with the AH. You could still not play with people if you don't want to.
I absolutely hated the trade system in D2 because it was completely non-standardized. With an AH, you have a standard unit of value in gold. Granted the value of gold itself will likely change over time, but this will slow down/stop/become predictable as the game goes on.
The ah in WoW does not stop face to face trading from occurring. It won't stop it from occurring in D3. As a gold sink, I'm sure whatever AH they implement for D3 will take a cut of the sell price and/or have a deposit fee that you lose if an item doesn't sell.
This makes face-to-face trading more efficient, but allows for efficient pricing via the AH.
In other words, if you put [Super Epic Awesomesauce Hat] up on the AH for 1,000,000 gold and it sells, and the AH takes 15% you could instead go into a chat channel, or perhaps they'll have a "marketplace" game type that can hold more than 4 people, and say "Selling [Super Epic Awesomesauce Hat] for 900,000 gold, its cheaper than on AH" or a trade channel or some-such.
Also, we get it, you'd like to be able to play offline. That's not an option now, so it doesn't really have anything to do with the AH. You could still not play with people if you don't want to.
I absolutely hated the trade system in D2 because it was completely non-standardized. With an AH, you have a standard unit of value in gold. Granted the value of gold itself will likely change over time, but this will slow down/stop/become predictable as the game goes on.
yeah you got a point when you mention value of items.. im excited to see how blizzard will put this
The difference in the number of players online vs the number of players total (offline + online) will be huge!
That said, I'm afraid there will be a lot more seller vs buyers and that it will take a while to trade your items VS the way it worked in Diablo 2, you could sell your items pretty fast because the sellers had to be online, reducing the volume, so you had more chance to find someone that needed the item (less competition).
I'm afraid nothing will be rare and everything will just be flooded and oversold. Removing all the epicness and rarety of items.
Markets have a tendency to balance themselves out, it's just a cool feature of supply/demand. If there are more sellers than buyers, prices will drop. Eventually, people will stop trying to sell items that don't have sufficient demand, because in an AH system there is a cost to posting items. It works for the stock market, it works for ebay, it's always worked amazingly well in markets, even virtual ones.
Also, don't forget salvaging. It will likely be very attractive to salvage items for mats, so you can craft better items either for sale or for use.
Lastly, people will be creating lots and lots of characters, so there will be constant demand for lower level items and mats as people continue to level up their alts.
Rollback Post to RevisionRollBack
"Ridicule is the only weapon which can be used against unintelligible propositions."
-Thomas Jefferson
This brings up a thought, i am interested to see what what you can salvage from items, will salvaging some of the top gear that sells on the AH for 100000000000 gold salvage something worth while? or will it be a waste?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Should be similar to WoW really. Most of your gold comes from either straight up picking up gold, selling vendor trash, or missions. I would think that since Diablo isn't persistent, there won't be dailies. This would remove the mission aspect of gold acquisition, so expect vendor trash and straight up gold collection to be your sources.
This really isn't very different then Diablo 2 anyhow, mainly you sell all the items you don't need. In D3 there will be a difference since you would break items for resources but my guess is that grays will likely never yield good materials, so they could then remain a source of vendor trash gold.
My theories of course but figured it would be a logical step.
OMG I HATED THAT!!!! I REMEMBER SO MANY TIMES!!!!! UGHGHH!!! man I was such a uber newb back in the day trading all my hard earned rares for a fricking charsi dagger....I WANTED THE GULL DAGGER DAMN IT!!!!!!!! GULLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
WoW AH: Usually loaded with junk no one will actually equip, such as most greens and low level blues. These may be bought if cheap enough, usually to level the enchanting profession.
Diablo III AH: Will probably be also loaded with junk no one will actually equip, such as most magic and low level rares. Since every single player can salvage gear, these would be bought for salvage materials.
Once the economy gets running and most players reach the cap and work on endgame, the majority of items purchased that will actually be equipped, will be high level items. There will also be people buying this gear for salvage as well. There is no issue here when comparing WoW's AH, and the probable Diablo III AH.
One more thing: Chances are that the market on gems and salvage mats will be massive. An auction house will only amplify this. An auction house will encourage the worth of the gold currency, but won't keep players from trading items for other items (assuming there's a gold cut when using the AH, which would work as a very effective gold-sink).
hahaha, good point
-Thomas Jefferson
There's no LAN play, welcome to reality. Next business.
Hopefully you facepalmed yourself hard enough to knock loose a few brain cells with some sense in them. You said Diablo and WoW had 0 similarities. We are saying they have many, not that "any game in which you can trade and have a huge community is a diablo clone.." What a ridiculous extrapolation.
Also, how is this a rebuttal to the fact that both Diablo and WoW can benefit from an Auction House style trading system?
Again, there is no LAN play in Diablo 3, welcome to reality. Next business.
Almost everyone sees this as a good thing.
What? Seriously. What?
This is your opinion, and it is a roundly unpopular one. An overwhelming majority of people hated trading in D2, and welcome the idea of an AH in D3. Your inability to effectively explain the benefits of your absurdly obtuse view of "trading" just sheds more light on the fact that you're an elitist minority that wants to play Diablo 2.5. Get with the times, more people will be playing this game than just you, and almost all of those people think you're wrong.
We know, honey. We know. But everyone else likes it just fine. You can keep talking, but at this point, it would do better if you just stopped.
-Thomas Jefferson
I am also really looking forward to having an economy with a gold standard, and I think people will have to choose where to spend their gold. For some, it might be worth it to cough up a lot of gold for a really great item, but it might also mean not being able to upgrade an artisan for a while, passing a respec, or crafting something. As I see it right now, Diablo 3 looks like a game where players must make choices about how they play the game. It sounds like Blizzard is making a lot of attempts so that there really are no wrong or right choices about how to play, but the choices you make will shape your gameplay experience differently.
I've read many of these arguments and I have to feel that the common underlining motivation is that you want to do P2P trading so you can haggle. Haggle is another word for ripping someone off. Either you do it by offering a boat load of crap to someone for their one great item, usually stating "come on godly player, I need help, please trade..." Or you offer a crap unique item to someone for a better item using the tired, totally inaccurate method of "this is the going rate for your cool item - my crap item." Except you don't tell them your item is crap.
Lets forget trying to reason with those who actually enjoyed going into trading games for hours with their wares trying to rip people off - I respect you find that entertaining (I have no idea why) and I'm not going to try and change that. But lets be realistic. If your main motivation to P2P trading ISN'T ripping people off (haggling) than all that is left is perusing peoples items for something cool - right? Can't you do that in an AH? Yes you can. So why be so upset about an AH? Because you can't haggle. Because you can't be social and motivate someone into taking your item for substandard offers.
You can still (most likely) make a trading game or do P2P trading in some fashion. So why feel threatened at all?
I know why. I think what's really got you all upset is that with an established economy of gold AND a system like the AH to set realistic standards for pricing - your P2P haggling (ripping people off) will be debunked because no one is going to take your crappy items for over priced amounts of gold or items anymore. They can leave your trade, go to the AH - verify the general prices - return to your game and offer you a FAIR trade.
Some have said "listing auctions, perusing the auctions, bidding on auctions is so boring". I can't believe this to be a game breaker for you, since going into trade game after trade game is the SAME THING. The only difference in an AH is that you can't motivate someone to take your item for a substandard trade. Aka - you can't rip people off in an AH. Isn't that really why you are upset?
Come on - tell the truth now.
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477
Lets clarify.
The AH is not a store. The AH is the place where you list and buy auctions. An auction is something you bid on - with gold. There is the buyout option (at least in WoW's AH), but you don't have to buy it for an inflated price - you can bid. If you (the seller) set your buyout price too high and no one goes for it - then you re-list for a lower buyout and hope that no one wins it by bid.
When you do P2P trades - you bid on an item someone has, with comparable items you have. They either accept the trade or "buyout" (sound familiar) of one item or price, or they ask for more to be thrown in, to sweeten the deal. If your trade demand or "buyout price" is too high, they leave the trade. If no one goes for your "buyout price", then you rethink your "buyout price" and go back in for some trades.
No difference. Well except, you can't haggle. Meaning you can't motivate people to let you rip them off.
EDIT- if someone can merge my two threads, I'd appreciate it - sorry
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477
Exchanging gold for swords is considered an exchange of goods. Currency is considered a "good" which you can read in the first paragraph of even the most rudimentary economic books. But seriously, you haven't been able to make any compelling arguments whatsoever, and if you refuse to have even a slightly open mind about any of these topics, then we're done here.
-Thomas Jefferson
Polrayne, Well put Good Sir!
popo_joe, you are full of crap. Stop trying to sidestep the issue, your not fooling anyone. Your problem has nothing to do with a gold economy. As stated above, you just want to rip people off so you can build your character up. Not surprisingly, Im sure there are lots of people with your mentality.
1. haggling does not equal socializing, just stop saying that. Socializing is "hi, what did you do today?" haggling is "WUG." There is no interest in the other person, only interest in the items you can gain. So stop saying: "I enjoy haggling, I even help people out" cause thats a load of shit. If you haggle, you are only interested in what you can get out of other people, especially noobs. This really irks me because I was "helped out" by lots of people from D2 just to find out later I actually helped them out a lot. Seeing the prices in an AH would help this problem
2. For the last time, Yes. when you buy something with currency, that is STILL trading. Go look it up. The only reason a grocery store won't accept your socks and shoes is because Currency is standard and dependable. A one dollar bill always equals $1. you can't argue what a dollar is worth, its static and it removes arguments and makes transactions go much faster. This is why we want a GOLD based economy.
3. About the whole 'unique' thing (I can tell its a smokescreen but Ill still address it), No, haggling was not unique to Diablo; you could and still can haggle in a lot of online games. And just because something is unique doesn't mean that it should remain the status quo.
The old diablo skill system was unique, not-Talking properly is unique to Sylvester Stallone (sorry just watched one of his movies, I don't know how the hell he made it so far without knowing english), and Sucking every year is unique to the Mets.
this is why i hope the auction house is only used for rare items.
that way no ones items are identacle
(sry spelling)
The ah in WoW does not stop face to face trading from occurring. It won't stop it from occurring in D3. As a gold sink, I'm sure whatever AH they implement for D3 will take a cut of the sell price and/or have a deposit fee that you lose if an item doesn't sell.
This makes face-to-face trading more efficient, but allows for efficient pricing via the AH.
In other words, if you put [Super Epic Awesomesauce Hat] up on the AH for 1,000,000 gold and it sells, and the AH takes 15% you could instead go into a chat channel, or perhaps they'll have a "marketplace" game type that can hold more than 4 people, and say "Selling [Super Epic Awesomesauce Hat] for 900,000 gold, its cheaper than on AH" or a trade channel or some-such.
Also, we get it, you'd like to be able to play offline. That's not an option now, so it doesn't really have anything to do with the AH. You could still not play with people if you don't want to.
I absolutely hated the trade system in D2 because it was completely non-standardized. With an AH, you have a standard unit of value in gold. Granted the value of gold itself will likely change over time, but this will slow down/stop/become predictable as the game goes on.
yeah you got a point when you mention value of items.. im excited to see how blizzard will put this
The difference in the number of players online vs the number of players total (offline + online) will be huge!
That said, I'm afraid there will be a lot more seller vs buyers and that it will take a while to trade your items VS the way it worked in Diablo 2, you could sell your items pretty fast because the sellers had to be online, reducing the volume, so you had more chance to find someone that needed the item (less competition).
I'm afraid nothing will be rare and everything will just be flooded and oversold. Removing all the epicness and rarety of items.
Also, don't forget salvaging. It will likely be very attractive to salvage items for mats, so you can craft better items either for sale or for use.
Lastly, people will be creating lots and lots of characters, so there will be constant demand for lower level items and mats as people continue to level up their alts.
-Thomas Jefferson