Reverse classic! Why wouldn't I want to see what loot drops? If for some reason I feel like I'm seeing too many items on the ground I'd switch to toggle.
I plan to pick up and salvage everything if it can be done relatively on the fly.
Probably going to try out the D3 Default just to see how it goes, but I dont know, I have been using the classic functionality for I dont know, 10+ years waiting for this game, lol....
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If you are kiting a bunch of demons and your teammates are depending on you - you don't want to be plagued with the loot equivalent of a dog going "squirrel!"
Man I hope that the gameplay is as good as that sounds.
I watched a playthrough of D2 where one guy literally picked up everything, even arrows and keys, through the entire game.
Man that guy would have a nightmare on his hands after a successful cow level run...
Also: Probably classic functionality. I'm used to it and it makes sense, toggle names on when you want them, toggle them off immediately as soon as you're doing picking through the dropped loot.
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When playing D3, you're either going to be in fighting mode, or in item pick-up mode. Toggling matches that playstyle perfectly. Note: In D3, you won't be racing with your teammates to pick up loot, since the loot that drops is only seen by you, so there won't be a necessity to simultaneously scan for loot while killing enemies.
The classic style is okay, but requires you to hold down the hotkey too long in certain situations, plus the aforementioned unintended hotkey combinations (e.g. ALT + F4, ALT + TAB). The D3 default sounds like an okay style, but I prefer to not have items always show for 10 seconds when dropping (e.g. there might be areas where a lot of items drop at the same time, and your screen might be "spammed" in a sense). Also, a 10 second duration might be too long for some people. Reverse-classic style and no pick-up style are just retarded lol, so I won't get into those.
In conclusion, toggle gives the most control in any situation.
- See what drops when it drops (Small battles means not having to press anything at all)
- And being able to view it again after the fight (If the battle lasts longer than 10sec after 1st drop)
Only thing I see the toggle function having on top of this is the loot being distracting during epic battles, so I may change to this if I find that it takes me away from the fight.
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I also disagree that toggle always gives the most control. When you quickly want to see what it on the ground you often only need to press it for less than a second unless there has been a major battle, because the colors of the different quality levels should be very easy to identify. In that situation the classic solution is better because there is only a total of one key press instead of two.
What you're highlighting there is the classic solution's efficiency in terms of key presses, not the amount of control it gives. The toggle system gives the most control, because it's on exactly when you want it to be, and it's off exactly when you want it to be. If that's not perfect control, I don't know what is.
Wait what? Correct me what I'm wrong but doesn't 'classic' control allow you to turn item names on/off at will, and you just need to hold down the key. Then toggle does the same thing, just without holding down the key. So why is there a dispute over which one gives more control? It clearly comes down to preference, not to mention that you'll see the item name whenever you scroll over it (I guess thats a bit of an assumption, but I feel like its safe to say) so its not like failing to utilize the Alt key will lead to a lack of control over what you pick up.
I think I will start with the default and see how I like it. If it seems to be causing problems, I'd rather use toggle than have to hold alt constantly, even if that is how D1/D2 were...
Wait what? Correct me what I'm wrong but doesn't 'classic' control allow you to turn item names on/off at will, and you just need to hold down the key. Then toggle does the same thing, just without holding down the key. So why is there a dispute over which one gives more control? It clearly comes down to preference, not to mention that you'll see the item name whenever you scroll over it (I guess thats a bit of an assumption, but I feel like its safe to say) so its not like failing to utilize the Alt key will lead to a lack of control over what you pick up.
There really isn't any difference. As far as I can tell, a lot of people just want to hold down alt constantly because that's how it was in D2. I don't see any real benefit to it, or complaint with the other systems, so no, I don't think you're wrong. It's just taste, but still fighting over it.
I'd probably use the default option and see how it feels in the beginning. I mean you can judge whether you want to pick an item up on the fly on those "10 seconds" or so when it appears, and then you can always check it back if you're not sure.
Then again, maybe you just wanna keep fighting for 2 minutes in a row, destroy everything in a room, and then come back and check the loot, that would fit my playstyle too (if it doesn't take too long to do it instead of just go picking stuff up) - maybe then I might switch to "toggle" mode.
I plan to pick up and salvage everything if it can be done relatively on the fly.
Edit: Typos.
Also, the D3 default is my first choice. There is a reason it's the default...
Man I hope that the gameplay is as good as that sounds.
Man that guy would have a nightmare on his hands after a successful cow level run...
Also: Probably classic functionality. I'm used to it and it makes sense, toggle names on when you want them, toggle them off immediately as soon as you're doing picking through the dropped loot.
[SIGPIC][/SIGPIC]
When playing D3, you're either going to be in fighting mode, or in item pick-up mode. Toggling matches that playstyle perfectly. Note: In D3, you won't be racing with your teammates to pick up loot, since the loot that drops is only seen by you, so there won't be a necessity to simultaneously scan for loot while killing enemies.
The classic style is okay, but requires you to hold down the hotkey too long in certain situations, plus the aforementioned unintended hotkey combinations (e.g. ALT + F4, ALT + TAB). The D3 default sounds like an okay style, but I prefer to not have items always show for 10 seconds when dropping (e.g. there might be areas where a lot of items drop at the same time, and your screen might be "spammed" in a sense). Also, a 10 second duration might be too long for some people. Reverse-classic style and no pick-up style are just retarded lol, so I won't get into those.
In conclusion, toggle gives the most control in any situation.
- See what drops when it drops (Small battles means not having to press anything at all)
- And being able to view it again after the fight (If the battle lasts longer than 10sec after 1st drop)
Only thing I see the toggle function having on top of this is the loot being distracting during epic battles, so I may change to this if I find that it takes me away from the fight.
But again I want to see those oranges drop!
... So is the classic.
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There really isn't any difference. As far as I can tell, a lot of people just want to hold down alt constantly because that's how it was in D2. I don't see any real benefit to it, or complaint with the other systems, so no, I don't think you're wrong. It's just taste, but still fighting over it.
Then again, maybe you just wanna keep fighting for 2 minutes in a row, destroy everything in a room, and then come back and check the loot, that would fit my playstyle too (if it doesn't take too long to do it instead of just go picking stuff up) - maybe then I might switch to "toggle" mode.
And may the odds be ever in your favour.
Emmo#2406