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Generate: 12 Spirit per attackProject lines of pure force over a short distance for 150% weapon damage as Physical.Every third hit has a 50% chance to knock enemies up into the air.
Increase damage to 260% weapon damage as Fire.
Cost: 75 SpiritFocus a wave of light that crushes enemies for 835% weapon damage as Holy.
Release bursts of energy that deal 830% weapon damage as Fire to nearby enemies.
Cost: 1 ChargeQuickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.You gain a charge every 8 seconds and can have up to 2 charges stored at a time.
Increases maximum charges to 3.Dashing Strike's damage turns into Lightning.
Cooldown: 15 secondsA blast of divine energy heals you and all allies within 12 yards for 69735 - 91192 Life.Heal amount is increased by 30% of your Health Globe Healing Bonus.
Increase the healing power of Breath of Heaven to 139469 - 182383 Life.Heal amount is increased by 30% of your Health Globe Healing Bonus.
Cooldown: 60 secondsHave an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
Infuse yourself with sand, reducing damage taken by 50%.
Cost: 50 SpiritActive: You and nearby allies gain an additional 20% increased resistance to all elements for 3 seconds.Passive: You and your allies within 60 yards gain 20% increased resistance to all elements.Only one Mantra may be active at a time.
Passive: Increases the resistance to all elements bonus to 40%.
Reduce all cooldowns by 20%.
Every third hit from a Spirit Generator increases the damage of your next damaging Spirit Spender by 40%.
Dealing damage to enemies above 75% Life increases your attack speed by 30% for 4 seconds.
Every point of Spirit spent heals you for 429 Life.Heal amount is increased by 0.4% of your Health Globe Healing Bonus.
+220–349 Dexterity
+220–349 Strength
+220–349 Intelligence
+24–29 Dexterity
+24–29 Strength
+24–29 Intelligence
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