Rating
+2

GR 80+ Multi-shot build

Seasonal
Hybrid
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Skills

  • Evasive Fire Focus
  • Multishot Arsenal
  • Vault Tumble
  • Vengeance Seethe
  • Companion Wolf Companion
  • Preparation Invigoration
  • Ballistics
  • Cull the Weak
  • Ambush
  • Steady Aim

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Bane of the Trapped
    • Zei's Stone of Vengeance

Kanai's Cube

  • Dawn
  • Visage of Gunes
  • Convention of Elements

So in this build due to the Unhallowed set you gain % Damage based on your maximum Discipline. Because of this your stat priority is going to be Maximum Discipline > Crit Hit Damage > Crit Chance > Dexterity > Fire Skill % Damage > Attack Speed


You can swap out the Visage of Gunes in your cube with Magefist or Cindercoat depending on how well you are at kiting mobs and avoiding damage. I recommend Visage of Gunes but I personally use Cindercoat as my Yang's Recurve doesn't have the best resource reduction use. Which is why I also recommend Hunter's Wrath to replenish my Hatred faster.


My maximum discipline sits at about 94 and with the bonus damage you get from the Unhallowed set your damage is increased by 100% for every 1 Discipline you have giving you a total of 9400% damage increase.


I was able to effectively avoid damage completely by paying attention and avoiding most attacks there are attacks that are hard to avoid and when you mess up it will cost you and this only gets harder the higher greater rifts your capable of doing. I have been able to complete up to GR 85 as of this writing and with a few more ancient upgrade and with any luck acquiring a primal ancient I may be able to push 90+.


When enchanting items make sure to upgrade max discipline as priority overall all else than Crit Hit Damage, Crit Chance, Fire skills Damage and Area Damage. due to all your items coming with dexterity it will be very rarely that you will want to roll for more Dexterity.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Damage
Critical Hit Chance
Cooldown Reduction
Attack Speed

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

pretty straight forward.