Hurl a hammer of justice at your enemies, dealing 245% weapon damage.
Sword of Justice
Hurl a sword of justice at your enemies. When the sword hits an enemy, gain 5% increased movement speed for 3 seconds. This effect stacks up to 3 times.
Taunt all nearby enemies and instantly generate an additional 5 Wrath for every enemy taunted. Taunted enemies will focus their attention on you for 4 seconds.
Flee Fool
Provoke no longer taunts, but instead causes enemies to flee in Fear for 8 seconds.
Active: Empower the Law, surrounding you and your allies in a shield for 5 seconds that absorbs up to 124128 damage.
Passive: Recite the Law, healing you and your allies for 10728 Life per second.
Only one Law may be active at a time.
Wings of Angels
Active: Empowering the Law also increases movement speed for you and your allies by 50%, and allows everyone affected to run through enemies unimpeded.
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