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Cost: 20 FuryA sweeping strike causes all enemies within 12 yards to Bleed for 1100% weapon damage as Physical over 5 seconds.
Increase the range of Rend to hit all enemies within 18 yards.Rend's damage turns into Fire.
Cost: 10 FuryDeliver multiple attacks to everything in your path for 340% weapon damage.While whirlwinding, you move at 100% movement speed.
Turns Whirlwind into a torrent of magma that deals 400% weapon damage as Fire.
Generate: 15 FuryCooldown: 12 secondsSmash the ground, stunning all enemies within 14 yards for 4 seconds.
Enemies in the area also take 575% weapon damage as Fire.
Cost: 1 ChargeGenerate: 15 FuryRush forward knocking back and dealing 600% weapon damage to enemies along your path.You gain a charge every 10 seconds and can have up to 1 charge stored at a time.
Increase the damage to 1050% weapon damage as Fire.
Cost: 20 FuryEnter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.
Increase damage bonus to 15%.
Cooldown: 120 secondsEnter a berserker rage which raises several attributes for 20 seconds. Critical Hit Chance: 10% Attack Speed: 25% Dodge Chance: 20% Movement Speed: 20%
Activating Wrath of the Berserker deals 3400% weapon damage as Fire to all enemies within 15 yards.
Gain a bonus based on the weapon type of your main hand weapon:Swords/Daggers: 8% increased damageMaces/Axes: 5% Critical Hit ChancePolearms/Spears: 8% attack speedMighty Weapons: 2 Fury per hit
You no longer degenerate Fury. Instead, you generate 2 Fury every 1 second.
Fatal damage instead reduces you to 15% Life. For 3 seconds afterward, you take 95% reduced damage and are immune to all control-impairing effects.This effect may occur once every 60 seconds.
Increase Strength by 1% for 8 seconds after killing or assisting in killing an enemy. This effect stacks up to 25 times.
+(132 - 308) Physical Damage
+(132 - 308) Fire Damage
+(132 - 308) Lightning Damage
+(132 - 308) Cold Damage
+(132 - 308) Poison Damage
+(132 - 308) Arcane Damage
+(132 - 308) Holy Damage
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