Skills
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Tempest Rush Electric Field
- Tempest Rush
Cost: 30 Spirit
Charge directly through your enemies, dealing 390% weapon damage while running.- Electric Field
Enemies within 20 yards take an additional 135% weapon damage as Lightning every second.
Tempest Rush's damage turns into Lightning. -
Dashing Strike Blinding Speed
- Dashing Strike
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.- Blinding Speed
Gain 40% increased chance to Dodge for 4 seconds after using Dashing Strike.
Dashing Strike's damage turns into Cold. -
Sweeping Wind Cyclone
- Sweeping Wind
Cost: 75 Spirit
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.- Cyclone
While your vortex is at 3 or more stacks, Critical Hits have a chance to spawn a lightning tornado that periodically electrocutes nearby enemies for 95% weapon damage as Lightning. Each spawned lightning tornado lasts 3 seconds.
Sweeping Wind's damage turns into Lightning. -
Epiphany Desert Shroud
- Epiphany
Cooldown: 60 seconds
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.- Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
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Mystic Ally
- Mystic Ally
Cooldown: 30 seconds
Active: Your mystic ally has its damage increased by 50% for 10 seconds.
Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds. -
Serenity Ascension
- Serenity
Cooldown: 16 seconds
You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects.
This ability does not start its cooldown until after its effects expire.- Ascension
Increase the duration of Serenity to 4 seconds.
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Near Death Experience
- Near Death Experience
When receiving fatal damage, you instead restore 35% Life and 35% Spirit and are immune to damage and control impairing effects for 2 seconds.
This effect may occur once every 60 seconds. -
Exalted Soul
- Exalted Soul
Increase maximum Spirit by 50 and increase Spirit Regeneration by 4 per second.
Spirit fuels your defensive and offensive abilities. -
Unity
- Unity
Each ally affected by your Mantras increases your damage by 5%, up to a maximum of 20%, and has 5% increased damage.
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Momentum
- Momentum
Moving 25 yards increases your damage by 20% for 6 seconds.
Items
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- Inna's Radiance
Set Spirit Stone- 360 - 472 Armor
- Primary Stats
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- Sockets (1)
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- Inna's Mantra
- Inna's Radiance
- Inna's Reach
- Inna's Vast Expanse
- Inna's Favor
- Inna's Temperance
- Inna's Sandals
- Inna's Hold
- (2) Set: Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
- (4) Set: Gain the base effect of all four Mantras at all times.
- (6) Set: Gain the five runed Mystic Allies at all times and your damage is increased by 150% for each Mystic Ally you have out.
- + 4 Random Magic Properties
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- Mantle of Channeling
Legendary Shoulders- 59 - 68 Armor
- Primary Stats
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- +201 - 230 Vitality
- Secondary Stats
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- While channeling Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20 - 25% increased damage and take 25% reduced damage.
- + 3 Random Magic Properties
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- Sunwuko's Shines
Set Amulet- Primary Stats
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- Sockets (1)
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- Monkey King's Garb
- Sunwuko's Paws
- Sunwuko's Balance
- Sunwuko's Crown
- Sunwuko's Shines
- Sunwuko's Soul
- Sunwuko's Leggings
- (2) Set: Your damage taken is reduced by 50% while Sweeping Wind is active.
- (4) Set: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
- (6) Set: Lashing Tail Kick, Tempest Rush, and Wave of Light have their damage increased by 1000% for each stack of Sweeping Wind you have.
- + 4 Random Magic Properties
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- Sunwuko's Soul
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- Sockets (1)
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- Monkey King's Garb
- Sunwuko's Paws
- Sunwuko's Balance
- Sunwuko's Crown
- Sunwuko's Shines
- Sunwuko's Soul
- Sunwuko's Leggings
- (2) Set: Your damage taken is reduced by 50% while Sweeping Wind is active.
- (4) Set: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
- (6) Set: Lashing Tail Kick, Tempest Rush, and Wave of Light have their damage increased by 1000% for each stack of Sweeping Wind you have.
- + 4 Random Magic Properties
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- Cesar's Memento
Legendary Bracers- 8 - 10 Armor
- Primary Stats
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- Critical Hit Chance Increased by 1%
- Secondary Stats
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- Enemies take 600 - 800% increased damage from your Tempest Rush for 5 seconds after you hit them with a Blind, Freeze, or Stun.
- + 3 Random Magic Properties
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- Sunwuko's Paws
Set Gloves- 42 - 55 Armor
- Primary Stats
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- Critical Hit Chance Increased by 6 - 6.5%
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- Monkey King's Garb
- Sunwuko's Paws
- Sunwuko's Balance
- Sunwuko's Crown
- Sunwuko's Shines
- Sunwuko's Soul
- Sunwuko's Leggings
- (2) Set: Your damage taken is reduced by 50% while Sweeping Wind is active.
- (4) Set: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
- (6) Set: Lashing Tail Kick, Tempest Rush, and Wave of Light have their damage increased by 1000% for each stack of Sweeping Wind you have.
- + 4 Random Magic Properties
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- Inna's Favor
Set Belt- 265 - 314 Armor
- Primary Stats
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- +51 - 60 Resistance to All Elements
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- Inna's Mantra
- Inna's Radiance
- Inna's Reach
- Inna's Vast Expanse
- Inna's Favor
- Inna's Temperance
- Inna's Sandals
- Inna's Hold
- (2) Set: Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
- (4) Set: Gain the base effect of all four Mantras at all times.
- (6) Set: Gain the five runed Mystic Allies at all times and your damage is increased by 150% for each Mystic Ally you have out.
- + 4 Random Magic Properties
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- Sunwuko's Leggings
Set Pants- 33 - 38 Armor
- Primary Stats
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- Sockets (1)
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- Monkey King's Garb
- Sunwuko's Paws
- Sunwuko's Balance
- Sunwuko's Crown
- Sunwuko's Shines
- Sunwuko's Soul
- Sunwuko's Leggings
- (2) Set: Your damage taken is reduced by 50% while Sweeping Wind is active.
- (4) Set: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
- (6) Set: Lashing Tail Kick, Tempest Rush, and Wave of Light have their damage increased by 1000% for each stack of Sweeping Wind you have.
- + 4 Random Magic Properties
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- Inna's Sandals
Set Boots- 309 - 366 Armor
- Primary Stats
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- +51 - 60 Resistance to All Elements
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- Inna's Mantra
- Inna's Radiance
- Inna's Reach
- Inna's Vast Expanse
- Inna's Favor
- Inna's Temperance
- Inna's Sandals
- Inna's Hold
- (2) Set: Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
- (4) Set: Gain the base effect of all four Mantras at all times.
- (6) Set: Gain the five runed Mystic Allies at all times and your damage is increased by 150% for each Mystic Ally you have out.
- + 4 Random Magic Properties
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- Unity
Legendary Ring- Primary Stats
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- Increases damage against elites by 12 - 15%
- Critical Hit Chance Increased by 3.5%
- Secondary Stats
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- All damage taken is split between wearers of this item.
- + 2 Random Magic Properties
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- Obsidian Ring of the Zodiac
Legendary Ring- Primary Stats
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- Ignores Durability Loss
- Attack Speed Increased by 5 - 6%
- Critical Hit Chance Increased by 3.5%
- Secondary Stats
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- Reduce the remaining cooldown of one of your skills by 1 second when you hit with a resource-spending attack.
- + 1 Random Magic Properties
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- Inna's Reach
Set Daibo- 971.3 Damage Per Second
- Secondary Stats
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- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
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- Inna's Mantra
- Inna's Radiance
- Inna's Reach
- Inna's Vast Expanse
- Inna's Favor
- Inna's Temperance
- Inna's Sandals
- Inna's Hold
- (2) Set: Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
- (4) Set: Gain the base effect of all four Mantras at all times.
- (6) Set: Gain the five runed Mystic Allies at all times and your damage is increased by 150% for each Mystic Ally you have out.
- + 3 Random Magic Properties
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Head
- Inna's Radiance
- Stat Priority: None
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Shoulders
- Mantle of Channeling
- Stat Priority: None
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Amulet
- Sunwuko's Shines
- Stat Priority: None
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Torso
- Sunwuko's Soul
- Stat Priority: None
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Wrists
- Cesar's Memento
- Stat Priority: None
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Hands
- Sunwuko's Paws
- Stat Priority: None
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Waist
- Inna's Favor
- Stat Priority: None
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Legs
- Sunwuko's Leggings
- Stat Priority: None
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Feet
- Inna's Sandals
- Stat Priority: None
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Rings
- Unity
- Obsidian Ring of the Zodiac
- Stat Priority: None
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Weapon
- Inna's Reach
- Stat Priority: None
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Offhand
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Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15%.
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Bane of the Stricken
- Bane of the Stricken
Gem- Secondary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%.
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Wreath of Lightning
- Wreath of Lightning
Gem- Secondary Stats
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- 15% chance on hit to gain a Wreath of Lightning, dealing +1250% weapon damage as Lightning every second to nearby enemies for 3 seconds.
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Bane of the Trapped
Kanai's Cube
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- Balance
Legendary Daibo- 45.1 Damage Per Second
- Secondary Stats
-
- The damage of Tempest Rush is increased by 450 - 600% and when your Tempest Rush hits 3 or fewer enemies, it gains 100% Critical Hit Chance.
- One of 7 Magic Properties (varies)
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+(132 - 308) Physical Damage
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+(132 - 308) Fire Damage
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+(132 - 308) Lightning Damage
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+(132 - 308) Cold Damage
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+(132 - 308) Poison Damage
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+(132 - 308) Arcane Damage
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+(132 - 308) Holy Damage
- + 3 Random Magic Properties
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- The Crudest Boots
Legendary Boots- 30 - 35 Armor
- Primary Stats
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- +8 - 9% Movement Speed
- Secondary Stats
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- Mystic Ally summons two Mystic Allies that fight by your side.
- + 3 Random Magic Properties
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 5 - 6%
- +152 - 224 Life per Hit
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Movement Speed |
Maximum Resource |
Primary Stat |
Vitality |
Cooldown Reduction |
Critical Hit Damage |
Attack Speed |
Critical Hit Chance |
Resist All |
Armor |
Life |
Life Regeneration |
Resource Cost Reduction |
Life on Hit |
Area Damage |
Gold Find |
Comments